Weapon · Rifle
Vetterli 71 Silencer
In the extracted data; current availability not verifiedAdded in 1.6.2· data from build 2.9.0.41
- Type
- Rifle
- Size
- 3
- Price
- $120
- Ammo
- Medium
- Minimum bloodline rank
- Unknown
- Dual wield
- No
- Scarce
- No
- Ammunition pool
- medium
Stats as displayed
- Damage (displayed)
- 123The figure shown in game. For shot ammunition it counts every pellet together; it is not the extracted per-projectile base damage.
- Ammunition type
- Medium
- Magazine
- 6+1
- Reserve ammunition
- 16
- Rate of fire (displayed)
- 24 rpm
- Cycle time
- 1.4 sTime between shots; not sustained fire including reloads.
- Reload time
- 12.1 s
- Muzzle velocity
- 348 m/sSpeed leaving the barrel, not throughout the flight.
- Drop range
- 115 mWhere the projectile starts to drop noticeably. It is not effective range or lethal range.
- Spread (displayed)
- 22.5
- Sway (displayed)
- 77
- Vertical recoil (displayed)
- 5
- Light melee damage
- 27
- Heavy melee damage
- 54
- Stamina per light melee
- 25
- Stamina per heavy melee
- 25
- Slot size (displayed)
- Size 3
Ammunition
Ammunition
Vetterli 71 Medium Ammo
- Price
- $0
- Effects
- None listed
- Weapons
- 6
Ammunition
Vetterli 71 FMJ Ammo
- Price
- $50
- Effects
- None listed
- Weapons
- 6
fire
Vetterli 71 Incendiary Ammo
- Price
- $40
- Effects
- fire
- Weapons
- 6
Ammunition
Vetterli 71 High Velocity Ammo
- Price
- $60
- Effects
- None listed
- Weapons
- 6
silent
Vetterli 71 Subsonic Ammo
- Price
- $10
- Effects
- silent
- Weapons
- 6
Ballistics
Community-calculated reference values from the extracted data. Base damage here is before hit-zone multipliers, so it won't match the displayed damage above, and you shouldn't multiply the displayed figure again. What these numbers mean.
Vetterli 71 FMJ Ammo
- Base damage per projectile
- 95 (before hit-zone multipliers)
- Velocity
- 278 m/s
- Range in the source data
- 510 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–510 m) |
| chest | 2 (0–63 m), 3 (63–510 m) |
| stomach | 2 (0–60 m), 3 (60–510 m) |
| arms | 2 (0–47 m), 3 (47–64 m), 4 (64–510 m) |
| legs | 2 (0–41 m), 3 (41–60 m), 4 (60–70 m), 5 (70–510 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–510 m) | 1 (0–510 m) | 1 (0–510 m) | 1 (0–510 m) | 1 (0–510 m) | 1 (0–510 m) |
| chest | 2 (0–63 m), 3 (63–510 m) | 2 (0–69 m), 3 (69–510 m) | 1 (0–51 m), 2 (51–510 m) | 1 (0–63 m), 2 (63–510 m) | 1 (0–510 m) | 1 (0–510 m) |
| stomach | 2 (0–60 m), 3 (60–510 m) | 2 (0–67 m), 3 (67–510 m) | 1 (0–47 m), 2 (47–510 m) | 1 (0–60 m), 2 (60–510 m) | 1 (0–510 m) | 1 (0–510 m) |
| arms | 2 (0–47 m), 3 (47–64 m), 4 (64–510 m) | 2 (0–56 m), 3 (56–71 m), 4 (71–510 m) | 2 (0–64 m), 3 (64–510 m) | 1 (0–47 m), 2 (47–510 m) | 1 (0–64 m), 2 (64–510 m) | 1 (0–510 m) |
| legs | 2 (0–41 m), 3 (41–60 m), 4 (60–70 m), 5 (70–510 m) | 2 (0–50 m), 3 (50–67 m), 4 (67–510 m) | 2 (0–60 m), 3 (60–510 m) | 1 (0–41 m), 2 (41–70 m), 3 (70–510 m) | 1 (0–60 m), 2 (60–510 m) | 1 (0–510 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Vetterli 71 Incendiary Ammo
- Base damage per projectile
- 95 (before hit-zone multipliers)
- Velocity
- 348 m/s
- Range in the source data
- 510 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–510 m) |
| chest | 2 (0–53 m), 3 (53–510 m) |
| stomach | 2 (0–50 m), 3 (50–510 m) |
| arms | 2 (0–37 m), 3 (37–54 m), 4 (54–510 m) |
| legs | 2 (0–31 m), 3 (31–50 m), 4 (50–60 m), 5 (60–510 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–510 m) | 1 (0–510 m) | 1 (0–510 m) | 1 (0–510 m) | 1 (0–510 m) | 1 (0–510 m) |
| chest | 2 (0–53 m), 3 (53–510 m) | 2 (0–59 m), 3 (59–510 m) | 1 (0–41 m), 2 (41–510 m) | 1 (0–53 m), 2 (53–510 m) | 1 (0–510 m) | 1 (0–510 m) |
| stomach | 2 (0–50 m), 3 (50–510 m) | 2 (0–57 m), 3 (57–510 m) | 1 (0–37 m), 2 (37–510 m) | 1 (0–50 m), 2 (50–510 m) | 1 (0–510 m) | 1 (0–510 m) |
| arms | 2 (0–37 m), 3 (37–54 m), 4 (54–510 m) | 2 (0–46 m), 3 (46–61 m), 4 (61–510 m) | 2 (0–54 m), 3 (54–510 m) | 1 (0–37 m), 2 (37–510 m) | 1 (0–54 m), 2 (54–510 m) | 1 (0–510 m) |
| legs | 2 (0–31 m), 3 (31–50 m), 4 (50–60 m), 5 (60–510 m) | 2 (0–40 m), 3 (40–57 m), 4 (57–510 m) | 2 (0–50 m), 3 (50–510 m) | 1 (0–31 m), 2 (31–60 m), 3 (60–510 m) | 1 (0–50 m), 2 (50–510 m) | 1 (0–510 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Vetterli 71 High Velocity Ammo
- Base damage per projectile
- 90 (before hit-zone multipliers)
- Velocity
- 448 m/s
- Range in the source data
- 510 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–510 m) |
| chest | 2 (0–51 m), 3 (51–510 m) |
| stomach | 2 (0–48 m), 3 (48–71 m), 4 (71–510 m) |
| arms | 2 (0–34 m), 3 (34–53 m), 4 (53–71 m), 5 (71–510 m) |
| legs | 3 (0–48 m), 4 (48–58 m), 5 (58–510 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–510 m) | 1 (0–510 m) | 1 (0–510 m) | 1 (0–510 m) | 1 (0–510 m) | 1 (0–510 m) |
| chest | 2 (0–51 m), 3 (51–510 m) | 2 (0–57 m), 3 (57–510 m) | 1 (0–39 m), 2 (39–510 m) | 1 (0–51 m), 2 (51–510 m) | 1 (0–510 m) | 1 (0–510 m) |
| stomach | 2 (0–48 m), 3 (48–71 m), 4 (71–510 m) | 2 (0–55 m), 3 (55–510 m) | 1 (0–34 m), 2 (34–71 m), 3 (71–510 m) | 1 (0–48 m), 2 (48–510 m) | 1 (0–71 m), 2 (71–510 m) | 1 (0–510 m) |
| arms | 2 (0–34 m), 3 (34–53 m), 4 (53–71 m), 5 (71–510 m) | 2 (0–43 m), 3 (43–59 m), 4 (59–510 m) | 2 (0–53 m), 3 (53–510 m) | 1 (0–34 m), 2 (34–71 m), 3 (71–510 m) | 1 (0–53 m), 2 (53–510 m) | 1 (0–510 m) |
| legs | 3 (0–48 m), 4 (48–58 m), 5 (58–510 m) | 2 (0–38 m), 3 (38–55 m), 4 (55–510 m) | 2 (0–48 m), 3 (48–71 m), 4 (71–510 m) | 2 (0–58 m), 3 (58–510 m) | 1 (0–48 m), 2 (48–510 m) | 1 (0–510 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Vetterli 71 Medium Ammo
- Base damage per projectile
- 95 (before hit-zone multipliers)
- Velocity
- 348 m/s
- Range in the source data
- 510 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–510 m) |
| chest | 2 (0–53 m), 3 (53–510 m) |
| stomach | 2 (0–50 m), 3 (50–510 m) |
| arms | 2 (0–37 m), 3 (37–54 m), 4 (54–510 m) |
| legs | 2 (0–31 m), 3 (31–50 m), 4 (50–60 m), 5 (60–510 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–510 m) | 1 (0–510 m) | 1 (0–510 m) | 1 (0–510 m) | 1 (0–510 m) | 1 (0–510 m) |
| chest | 2 (0–53 m), 3 (53–510 m) | 2 (0–59 m), 3 (59–510 m) | 1 (0–41 m), 2 (41–510 m) | 1 (0–53 m), 2 (53–510 m) | 1 (0–510 m) | 1 (0–510 m) |
| stomach | 2 (0–50 m), 3 (50–510 m) | 2 (0–57 m), 3 (57–510 m) | 1 (0–37 m), 2 (37–510 m) | 1 (0–50 m), 2 (50–510 m) | 1 (0–510 m) | 1 (0–510 m) |
| arms | 2 (0–37 m), 3 (37–54 m), 4 (54–510 m) | 2 (0–46 m), 3 (46–61 m), 4 (61–510 m) | 2 (0–54 m), 3 (54–510 m) | 1 (0–37 m), 2 (37–510 m) | 1 (0–54 m), 2 (54–510 m) | 1 (0–510 m) |
| legs | 2 (0–31 m), 3 (31–50 m), 4 (50–60 m), 5 (60–510 m) | 2 (0–40 m), 3 (40–57 m), 4 (57–510 m) | 2 (0–50 m), 3 (50–510 m) | 1 (0–31 m), 2 (31–60 m), 3 (60–510 m) | 1 (0–50 m), 2 (50–510 m) | 1 (0–510 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Vetterli 71 Subsonic Ammo
- Base damage per projectile
- 95 (before hit-zone multipliers)
- Velocity
- 245 m/s
- Range in the source data
- 436 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–436 m) |
| chest | 2 (0–53 m), 3 (53–436 m) |
| stomach | 2 (0–50 m), 3 (50–436 m) |
| arms | 2 (0–37 m), 3 (37–54 m), 4 (54–436 m) |
| legs | 2 (0–31 m), 3 (31–50 m), 4 (50–60 m), 5 (60–436 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–436 m) | 1 (0–436 m) | 1 (0–436 m) | 1 (0–436 m) | 1 (0–436 m) | 1 (0–436 m) |
| chest | 2 (0–53 m), 3 (53–436 m) | 2 (0–59 m), 3 (59–436 m) | 1 (0–41 m), 2 (41–436 m) | 1 (0–53 m), 2 (53–436 m) | 1 (0–436 m) | 1 (0–436 m) |
| stomach | 2 (0–50 m), 3 (50–436 m) | 2 (0–57 m), 3 (57–436 m) | 1 (0–37 m), 2 (37–436 m) | 1 (0–50 m), 2 (50–436 m) | 1 (0–436 m) | 1 (0–436 m) |
| arms | 2 (0–37 m), 3 (37–54 m), 4 (54–436 m) | 2 (0–46 m), 3 (46–61 m), 4 (61–436 m) | 2 (0–54 m), 3 (54–436 m) | 1 (0–37 m), 2 (37–436 m) | 1 (0–54 m), 2 (54–436 m) | 1 (0–436 m) |
| legs | 2 (0–31 m), 3 (31–50 m), 4 (50–60 m), 5 (60–436 m) | 2 (0–40 m), 3 (40–57 m), 4 (57–436 m) | 2 (0–50 m), 3 (50–436 m) | 1 (0–31 m), 2 (31–60 m), 3 (60–436 m) | 1 (0–50 m), 2 (50–436 m) | 1 (0–436 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Independent cross-check
Bayou Index reports (patch 2.9.1): damage 123, velocity 348 m/s, drop 115 m, cycle 1.47s, size 3, price 120. Sites define some of these differently, so small differences aren't evidence of a balance change.
Other variants of the Vetterli 71
Rifle
Vetterli 71
- Type
- Rifle
- Size
- 3
- Price
- $105
- Ammo
- Medium
Rifle
Vetterli 71 Bayonet
- Type
- Rifle
- Size
- 3
- Price
- $115
- Ammo
- Medium
Rifle
Vetterli 71 Cyclone
- Type
- Rifle
- Size
- 4
- Price
- $280
- Ammo
- Medium
Rifle
Vetterli 71 Deadeye
- Type
- Rifle
- Size
- 3
- Price
- $110
- Ammo
- Medium
Rifle
Vetterli 71 Marksman
- Type
- Rifle
- Size
- 3
- Price
- $116
- Ammo
- Medium
Skins (5)
All of them use these stats.
LegendaryRarity
Envenom: Silencer
- Base item
- Vetterli 71 Silencer
- Rarity
- LegendaryRarity
Availability unknown
Rare
Fate's Whisper
- Base item
- Vetterli 71 Silencer
- Rarity
- Rare
Availability unknown
Mythic
Lucidus
- Base item
- Vetterli 71 Silencer
- Rarity
- Mythic
Availability unknown
Epic
Masquerade
- Base item
- Vetterli 71 Silencer
- Rarity
- Epic
Availability unknown
Epic
Undertaker's Song
- Base item
- Vetterli 71 Silencer
- Rarity
- Epic
Availability unknown
Sources
- Kamille Arsenal · Community-extracted data
- Source record · the page this entry was extracted from