HYPERNATREMA

Weapon · Rifle

Vetterli 71 Silencer

In the extracted data; current availability not verifiedAdded in 1.6.2· data from build 2.9.0.41

Type
Rifle
Size
3
Price
$120
Ammo
Medium
Minimum bloodline rank
Unknown
Dual wield
No
Scarce
No
Ammunition pool
medium

Stats as displayed

Damage (displayed)
123The figure shown in game. For shot ammunition it counts every pellet together; it is not the extracted per-projectile base damage.
Ammunition type
Medium
Magazine
6+1
Reserve ammunition
16
Rate of fire (displayed)
24 rpm
Cycle time
1.4 sTime between shots; not sustained fire including reloads.
Reload time
12.1 s
Muzzle velocity
348 m/sSpeed leaving the barrel, not throughout the flight.
Drop range
115 mWhere the projectile starts to drop noticeably. It is not effective range or lethal range.
Spread (displayed)
22.5
Sway (displayed)
77
Vertical recoil (displayed)
5
Light melee damage
27
Heavy melee damage
54
Stamina per light melee
25
Stamina per heavy melee
25
Slot size (displayed)
Size 3

Ammunition

Compare this weapon with others

Ballistics

Community-calculated reference values from the extracted data. Base damage here is before hit-zone multipliers, so it won't match the displayed damage above, and you shouldn't multiply the displayed figure again. What these numbers mean.

Vetterli 71 FMJ Ammo

Base damage per projectile
95 (before hit-zone multipliers)
Velocity
278 m/s
Range in the source data
510 m (the calculation's limit, not lethal range)
9500 m300 m
Base damage 95 at 0 m, falling to 43.7 at 300 m. Community-calculated reference shot, not a live measurement.

Shots to kill a full-health Hunter (150)

Hit zoneShots (distance band)
head1 (0–510 m)
chest2 (0–63 m), 3 (63–510 m)
stomach2 (0–60 m), 3 (60–510 m)
arms2 (0–47 m), 3 (47–64 m), 4 (64–510 m)
legs2 (0–41 m), 3 (41–60 m), 4 (60–70 m), 5 (70–510 m)
Other target health
Zone150 health125 health100 health75 health50 health25 health
head1 (0–510 m)1 (0–510 m)1 (0–510 m)1 (0–510 m)1 (0–510 m)1 (0–510 m)
chest2 (0–63 m), 3 (63–510 m)2 (0–69 m), 3 (69–510 m)1 (0–51 m), 2 (51–510 m)1 (0–63 m), 2 (63–510 m)1 (0–510 m)1 (0–510 m)
stomach2 (0–60 m), 3 (60–510 m)2 (0–67 m), 3 (67–510 m)1 (0–47 m), 2 (47–510 m)1 (0–60 m), 2 (60–510 m)1 (0–510 m)1 (0–510 m)
arms2 (0–47 m), 3 (47–64 m), 4 (64–510 m)2 (0–56 m), 3 (56–71 m), 4 (71–510 m)2 (0–64 m), 3 (64–510 m)1 (0–47 m), 2 (47–510 m)1 (0–64 m), 2 (64–510 m)1 (0–510 m)
legs2 (0–41 m), 3 (41–60 m), 4 (60–70 m), 5 (70–510 m)2 (0–50 m), 3 (50–67 m), 4 (67–510 m)2 (0–60 m), 3 (60–510 m)1 (0–41 m), 2 (41–70 m), 3 (70–510 m)1 (0–60 m), 2 (60–510 m)1 (0–510 m)

Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.

Vetterli 71 Incendiary Ammo

Base damage per projectile
95 (before hit-zone multipliers)
Velocity
348 m/s
Range in the source data
510 m (the calculation's limit, not lethal range)
9500 m300 m
Base damage 95 at 0 m, falling to 41.8 at 300 m. Community-calculated reference shot, not a live measurement.

Shots to kill a full-health Hunter (150)

Hit zoneShots (distance band)
head1 (0–510 m)
chest2 (0–53 m), 3 (53–510 m)
stomach2 (0–50 m), 3 (50–510 m)
arms2 (0–37 m), 3 (37–54 m), 4 (54–510 m)
legs2 (0–31 m), 3 (31–50 m), 4 (50–60 m), 5 (60–510 m)
Other target health
Zone150 health125 health100 health75 health50 health25 health
head1 (0–510 m)1 (0–510 m)1 (0–510 m)1 (0–510 m)1 (0–510 m)1 (0–510 m)
chest2 (0–53 m), 3 (53–510 m)2 (0–59 m), 3 (59–510 m)1 (0–41 m), 2 (41–510 m)1 (0–53 m), 2 (53–510 m)1 (0–510 m)1 (0–510 m)
stomach2 (0–50 m), 3 (50–510 m)2 (0–57 m), 3 (57–510 m)1 (0–37 m), 2 (37–510 m)1 (0–50 m), 2 (50–510 m)1 (0–510 m)1 (0–510 m)
arms2 (0–37 m), 3 (37–54 m), 4 (54–510 m)2 (0–46 m), 3 (46–61 m), 4 (61–510 m)2 (0–54 m), 3 (54–510 m)1 (0–37 m), 2 (37–510 m)1 (0–54 m), 2 (54–510 m)1 (0–510 m)
legs2 (0–31 m), 3 (31–50 m), 4 (50–60 m), 5 (60–510 m)2 (0–40 m), 3 (40–57 m), 4 (57–510 m)2 (0–50 m), 3 (50–510 m)1 (0–31 m), 2 (31–60 m), 3 (60–510 m)1 (0–50 m), 2 (50–510 m)1 (0–510 m)

Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.

Vetterli 71 High Velocity Ammo

Base damage per projectile
90 (before hit-zone multipliers)
Velocity
448 m/s
Range in the source data
510 m (the calculation's limit, not lethal range)
9000 m300 m
Base damage 90 at 0 m, falling to 39.6 at 300 m. Community-calculated reference shot, not a live measurement.

Shots to kill a full-health Hunter (150)

Hit zoneShots (distance band)
head1 (0–510 m)
chest2 (0–51 m), 3 (51–510 m)
stomach2 (0–48 m), 3 (48–71 m), 4 (71–510 m)
arms2 (0–34 m), 3 (34–53 m), 4 (53–71 m), 5 (71–510 m)
legs3 (0–48 m), 4 (48–58 m), 5 (58–510 m)
Other target health
Zone150 health125 health100 health75 health50 health25 health
head1 (0–510 m)1 (0–510 m)1 (0–510 m)1 (0–510 m)1 (0–510 m)1 (0–510 m)
chest2 (0–51 m), 3 (51–510 m)2 (0–57 m), 3 (57–510 m)1 (0–39 m), 2 (39–510 m)1 (0–51 m), 2 (51–510 m)1 (0–510 m)1 (0–510 m)
stomach2 (0–48 m), 3 (48–71 m), 4 (71–510 m)2 (0–55 m), 3 (55–510 m)1 (0–34 m), 2 (34–71 m), 3 (71–510 m)1 (0–48 m), 2 (48–510 m)1 (0–71 m), 2 (71–510 m)1 (0–510 m)
arms2 (0–34 m), 3 (34–53 m), 4 (53–71 m), 5 (71–510 m)2 (0–43 m), 3 (43–59 m), 4 (59–510 m)2 (0–53 m), 3 (53–510 m)1 (0–34 m), 2 (34–71 m), 3 (71–510 m)1 (0–53 m), 2 (53–510 m)1 (0–510 m)
legs3 (0–48 m), 4 (48–58 m), 5 (58–510 m)2 (0–38 m), 3 (38–55 m), 4 (55–510 m)2 (0–48 m), 3 (48–71 m), 4 (71–510 m)2 (0–58 m), 3 (58–510 m)1 (0–48 m), 2 (48–510 m)1 (0–510 m)

Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.

Vetterli 71 Medium Ammo

Base damage per projectile
95 (before hit-zone multipliers)
Velocity
348 m/s
Range in the source data
510 m (the calculation's limit, not lethal range)
9500 m300 m
Base damage 95 at 0 m, falling to 41.8 at 300 m. Community-calculated reference shot, not a live measurement.

Shots to kill a full-health Hunter (150)

Hit zoneShots (distance band)
head1 (0–510 m)
chest2 (0–53 m), 3 (53–510 m)
stomach2 (0–50 m), 3 (50–510 m)
arms2 (0–37 m), 3 (37–54 m), 4 (54–510 m)
legs2 (0–31 m), 3 (31–50 m), 4 (50–60 m), 5 (60–510 m)
Other target health
Zone150 health125 health100 health75 health50 health25 health
head1 (0–510 m)1 (0–510 m)1 (0–510 m)1 (0–510 m)1 (0–510 m)1 (0–510 m)
chest2 (0–53 m), 3 (53–510 m)2 (0–59 m), 3 (59–510 m)1 (0–41 m), 2 (41–510 m)1 (0–53 m), 2 (53–510 m)1 (0–510 m)1 (0–510 m)
stomach2 (0–50 m), 3 (50–510 m)2 (0–57 m), 3 (57–510 m)1 (0–37 m), 2 (37–510 m)1 (0–50 m), 2 (50–510 m)1 (0–510 m)1 (0–510 m)
arms2 (0–37 m), 3 (37–54 m), 4 (54–510 m)2 (0–46 m), 3 (46–61 m), 4 (61–510 m)2 (0–54 m), 3 (54–510 m)1 (0–37 m), 2 (37–510 m)1 (0–54 m), 2 (54–510 m)1 (0–510 m)
legs2 (0–31 m), 3 (31–50 m), 4 (50–60 m), 5 (60–510 m)2 (0–40 m), 3 (40–57 m), 4 (57–510 m)2 (0–50 m), 3 (50–510 m)1 (0–31 m), 2 (31–60 m), 3 (60–510 m)1 (0–50 m), 2 (50–510 m)1 (0–510 m)

Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.

Vetterli 71 Subsonic Ammo

Base damage per projectile
95 (before hit-zone multipliers)
Velocity
245 m/s
Range in the source data
436 m (the calculation's limit, not lethal range)
9500 m300 m
Base damage 95 at 0 m, falling to 41.8 at 300 m. Community-calculated reference shot, not a live measurement.

Shots to kill a full-health Hunter (150)

Hit zoneShots (distance band)
head1 (0–436 m)
chest2 (0–53 m), 3 (53–436 m)
stomach2 (0–50 m), 3 (50–436 m)
arms2 (0–37 m), 3 (37–54 m), 4 (54–436 m)
legs2 (0–31 m), 3 (31–50 m), 4 (50–60 m), 5 (60–436 m)
Other target health
Zone150 health125 health100 health75 health50 health25 health
head1 (0–436 m)1 (0–436 m)1 (0–436 m)1 (0–436 m)1 (0–436 m)1 (0–436 m)
chest2 (0–53 m), 3 (53–436 m)2 (0–59 m), 3 (59–436 m)1 (0–41 m), 2 (41–436 m)1 (0–53 m), 2 (53–436 m)1 (0–436 m)1 (0–436 m)
stomach2 (0–50 m), 3 (50–436 m)2 (0–57 m), 3 (57–436 m)1 (0–37 m), 2 (37–436 m)1 (0–50 m), 2 (50–436 m)1 (0–436 m)1 (0–436 m)
arms2 (0–37 m), 3 (37–54 m), 4 (54–436 m)2 (0–46 m), 3 (46–61 m), 4 (61–436 m)2 (0–54 m), 3 (54–436 m)1 (0–37 m), 2 (37–436 m)1 (0–54 m), 2 (54–436 m)1 (0–436 m)
legs2 (0–31 m), 3 (31–50 m), 4 (50–60 m), 5 (60–436 m)2 (0–40 m), 3 (40–57 m), 4 (57–436 m)2 (0–50 m), 3 (50–436 m)1 (0–31 m), 2 (31–60 m), 3 (60–436 m)1 (0–50 m), 2 (50–436 m)1 (0–436 m)

Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.

Independent cross-check

Bayou Index reports (patch 2.9.1): damage 123, velocity 348 m/s, drop 115 m, cycle 1.47s, size 3, price 120. Sites define some of these differently, so small differences aren't evidence of a balance change.

Other variants of the Vetterli 71

Skins (5)

All of them use these stats.

  • LegendaryRarity

    Envenom: Silencer

    Base item
    Vetterli 71 Silencer
    Rarity
    LegendaryRarity

    Availability unknown

  • Rare

    Fate's Whisper

    Base item
    Vetterli 71 Silencer
    Rarity
    Rare

    Availability unknown

  • Mythic

    Lucidus

    Base item
    Vetterli 71 Silencer
    Rarity
    Mythic

    Availability unknown

  • Epic

    Masquerade

    Base item
    Vetterli 71 Silencer
    Rarity
    Epic

    Availability unknown

  • Epic

    Undertaker's Song

    Base item
    Vetterli 71 Silencer
    Rarity
    Epic

    Availability unknown

Sources