Weapon · Rifle
Vetterli 71 Deadeye
In the extracted data; current availability not verifiedAdded in Patch 1· data from build 2.9.0.41
- Type
- Rifle
- Size
- 3
- Price
- $110
- Ammo
- Medium
- Minimum bloodline rank
- Unknown
- Dual wield
- No
- Scarce
- No
- Ammunition pool
- medium
Stats as displayed
- Damage (displayed)
- 130The figure shown in game. For shot ammunition it counts every pellet together; it is not the extracted per-projectile base damage.
- Ammunition type
- Medium
- Magazine
- 6+1
- Reserve ammunition
- 16
- Rate of fire (displayed)
- 24 rpm
- Cycle time
- 1.4 sTime between shots; not sustained fire including reloads.
- Reload time
- 12.1 s
- Muzzle velocity
- 410 m/sSpeed leaving the barrel, not throughout the flight.
- Drop range
- 125 mWhere the projectile starts to drop noticeably. It is not effective range or lethal range.
- Spread (displayed)
- 32.5
- Sway (displayed)
- 69
- Vertical recoil (displayed)
- 5
- Light melee damage
- 27
- Heavy melee damage
- 54
- Stamina per light melee
- 25
- Stamina per heavy melee
- 25
- Slot size (displayed)
- Size 3
Ammunition
Ammunition
Vetterli 71 Medium Ammo
- Price
- $0
- Effects
- None listed
- Weapons
- 6
Ammunition
Vetterli 71 FMJ Ammo
- Price
- $50
- Effects
- None listed
- Weapons
- 6
fire
Vetterli 71 Incendiary Ammo
- Price
- $40
- Effects
- fire
- Weapons
- 6
Ammunition
Vetterli 71 High Velocity Ammo
- Price
- $60
- Effects
- None listed
- Weapons
- 6
silent
Vetterli 71 Subsonic Ammo
- Price
- $10
- Effects
- silent
- Weapons
- 6
Ballistics
Community-calculated reference values from the extracted data. Base damage here is before hit-zone multipliers, so it won't match the displayed damage above, and you shouldn't multiply the displayed figure again. What these numbers mean.
Vetterli 71 FMJ Ammo
- Base damage per projectile
- 100 (before hit-zone multipliers)
- Velocity
- 350 m/s
- Range in the source data
- 501 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–501 m) |
| chest | 2 (0–113 m), 3 (113–501 m) |
| stomach | 2 (0–96 m), 3 (96–501 m) |
| arms | 2 (0–63 m), 3 (63–121 m), 4 (121–501 m) |
| legs | 2 (0–49 m), 3 (49–96 m), 4 (96–501 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–501 m) | 1 (0–501 m) | 1 (0–501 m) | 1 (0–501 m) | 1 (0–501 m) | 1 (0–501 m) |
| chest | 2 (0–113 m), 3 (113–501 m) | 1 (0–45 m), 2 (45–501 m) | 1 (0–72 m), 2 (72–501 m) | 1 (0–113 m), 2 (113–501 m) | 1 (0–501 m) | 1 (0–501 m) |
| stomach | 2 (0–96 m), 3 (96–501 m) | 2 (0–501 m) | 1 (0–63 m), 2 (63–501 m) | 1 (0–96 m), 2 (96–501 m) | 1 (0–501 m) | 1 (0–501 m) |
| arms | 2 (0–63 m), 3 (63–121 m), 4 (121–501 m) | 2 (0–82 m), 3 (82–501 m) | 2 (0–121 m), 3 (121–501 m) | 1 (0–63 m), 2 (63–501 m) | 1 (0–121 m), 2 (121–501 m) | 1 (0–501 m) |
| legs | 2 (0–49 m), 3 (49–96 m), 4 (96–501 m) | 2 (0–70 m), 3 (70–501 m) | 2 (0–96 m), 3 (96–501 m) | 1 (0–49 m), 2 (49–501 m) | 1 (0–96 m), 2 (96–501 m) | 1 (0–501 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Vetterli 71 Incendiary Ammo
- Base damage per projectile
- 100 (before hit-zone multipliers)
- Velocity
- 410 m/s
- Range in the source data
- 500 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–500 m) |
| chest | 2 (0–104 m), 3 (104–500 m) |
| stomach | 2 (0–86 m), 3 (86–500 m) |
| arms | 2 (0–53 m), 3 (53–113 m), 4 (113–500 m) |
| legs | 2 (0–39 m), 3 (39–86 m), 4 (86–500 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| chest | 2 (0–104 m), 3 (104–500 m) | 1 (0–35 m), 2 (35–500 m) | 1 (0–62 m), 2 (62–500 m) | 1 (0–104 m), 2 (104–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| stomach | 2 (0–86 m), 3 (86–500 m) | 2 (0–126 m), 3 (126–500 m) | 1 (0–53 m), 2 (53–500 m) | 1 (0–86 m), 2 (86–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| arms | 2 (0–53 m), 3 (53–113 m), 4 (113–500 m) | 2 (0–72 m), 3 (72–500 m) | 2 (0–113 m), 3 (113–500 m) | 1 (0–53 m), 2 (53–500 m) | 1 (0–113 m), 2 (113–500 m) | 1 (0–500 m) |
| legs | 2 (0–39 m), 3 (39–86 m), 4 (86–500 m) | 2 (0–60 m), 3 (60–126 m), 4 (126–500 m) | 2 (0–86 m), 3 (86–500 m) | 1 (0–39 m), 2 (39–500 m) | 1 (0–86 m), 2 (86–500 m) | 1 (0–500 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Vetterli 71 High Velocity Ammo
- Base damage per projectile
- 95 (before hit-zone multipliers)
- Velocity
- 510 m/s
- Range in the source data
- 500 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–500 m) |
| chest | 2 (0–93 m), 3 (93–500 m) |
| stomach | 2 (0–78 m), 3 (78–500 m) |
| arms | 2 (0–47 m), 3 (47–101 m), 4 (101–500 m) |
| legs | 2 (0–32 m), 3 (32–78 m), 4 (78–500 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| chest | 2 (0–93 m), 3 (93–500 m) | 2 (0–500 m) | 1 (0–56 m), 2 (56–500 m) | 1 (0–93 m), 2 (93–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| stomach | 2 (0–78 m), 3 (78–500 m) | 2 (0–115 m), 3 (115–500 m) | 1 (0–47 m), 2 (47–500 m) | 1 (0–78 m), 2 (78–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| arms | 2 (0–47 m), 3 (47–101 m), 4 (101–500 m) | 2 (0–67 m), 3 (67–500 m) | 2 (0–101 m), 3 (101–500 m) | 1 (0–47 m), 2 (47–500 m) | 1 (0–101 m), 2 (101–500 m) | 1 (0–500 m) |
| legs | 2 (0–32 m), 3 (32–78 m), 4 (78–500 m) | 2 (0–55 m), 3 (55–115 m), 4 (115–500 m) | 2 (0–78 m), 3 (78–500 m) | 1 (0–32 m), 2 (32–500 m) | 1 (0–78 m), 2 (78–500 m) | 1 (0–500 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Vetterli 71 Medium Ammo
- Base damage per projectile
- 100 (before hit-zone multipliers)
- Velocity
- 410 m/s
- Range in the source data
- 500 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–500 m) |
| chest | 2 (0–104 m), 3 (104–500 m) |
| stomach | 2 (0–86 m), 3 (86–500 m) |
| arms | 2 (0–53 m), 3 (53–113 m), 4 (113–500 m) |
| legs | 2 (0–39 m), 3 (39–86 m), 4 (86–500 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| chest | 2 (0–104 m), 3 (104–500 m) | 1 (0–35 m), 2 (35–500 m) | 1 (0–62 m), 2 (62–500 m) | 1 (0–104 m), 2 (104–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| stomach | 2 (0–86 m), 3 (86–500 m) | 2 (0–126 m), 3 (126–500 m) | 1 (0–53 m), 2 (53–500 m) | 1 (0–86 m), 2 (86–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| arms | 2 (0–53 m), 3 (53–113 m), 4 (113–500 m) | 2 (0–72 m), 3 (72–500 m) | 2 (0–113 m), 3 (113–500 m) | 1 (0–53 m), 2 (53–500 m) | 1 (0–113 m), 2 (113–500 m) | 1 (0–500 m) |
| legs | 2 (0–39 m), 3 (39–86 m), 4 (86–500 m) | 2 (0–60 m), 3 (60–126 m), 4 (126–500 m) | 2 (0–86 m), 3 (86–500 m) | 1 (0–39 m), 2 (39–500 m) | 1 (0–86 m), 2 (86–500 m) | 1 (0–500 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Vetterli 71 Subsonic Ammo
- Base damage per projectile
- 100 (before hit-zone multipliers)
- Velocity
- 266 m/s
- Range in the source data
- 500 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–500 m) |
| chest | 2 (0–104 m), 3 (104–500 m) |
| stomach | 2 (0–86 m), 3 (86–500 m) |
| arms | 2 (0–53 m), 3 (53–113 m), 4 (113–500 m) |
| legs | 2 (0–39 m), 3 (39–86 m), 4 (86–500 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| chest | 2 (0–104 m), 3 (104–500 m) | 1 (0–35 m), 2 (35–500 m) | 1 (0–62 m), 2 (62–500 m) | 1 (0–104 m), 2 (104–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| stomach | 2 (0–86 m), 3 (86–500 m) | 2 (0–126 m), 3 (126–500 m) | 1 (0–53 m), 2 (53–500 m) | 1 (0–86 m), 2 (86–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| arms | 2 (0–53 m), 3 (53–113 m), 4 (113–500 m) | 2 (0–72 m), 3 (72–500 m) | 2 (0–113 m), 3 (113–500 m) | 1 (0–53 m), 2 (53–500 m) | 1 (0–113 m), 2 (113–500 m) | 1 (0–500 m) |
| legs | 2 (0–39 m), 3 (39–86 m), 4 (86–500 m) | 2 (0–60 m), 3 (60–126 m), 4 (126–500 m) | 2 (0–86 m), 3 (86–500 m) | 1 (0–39 m), 2 (39–500 m) | 1 (0–86 m), 2 (86–500 m) | 1 (0–500 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Independent cross-check
Bayou Index reports (patch 2.9.1): damage 130, velocity 410 m/s, drop 126 m, cycle 1.47s, size 3, price 110. Sites define some of these differently, so small differences aren't evidence of a balance change.
Other variants of the Vetterli 71
Rifle
Vetterli 71
- Type
- Rifle
- Size
- 3
- Price
- $105
- Ammo
- Medium
Rifle
Vetterli 71 Bayonet
- Type
- Rifle
- Size
- 3
- Price
- $115
- Ammo
- Medium
Rifle
Vetterli 71 Cyclone
- Type
- Rifle
- Size
- 4
- Price
- $280
- Ammo
- Medium
Rifle
Vetterli 71 Marksman
- Type
- Rifle
- Size
- 3
- Price
- $116
- Ammo
- Medium
Rifle
Vetterli 71 Silencer
- Type
- Rifle
- Size
- 3
- Price
- $120
- Ammo
- Medium
Skins (4)
All of them use these stats.
Epic
Del Ojo
- Base item
- Vetterli 71 Deadeye
- Rarity
- Epic
Availability unknown
LegendaryRarity
Envenom: Deadeye
- Base item
- Vetterli 71 Deadeye
- Rarity
- LegendaryRarity
Availability unknown
Epic
Mesa Updraught
- Base item
- Vetterli 71 Deadeye
- Rarity
- Epic
Availability unknown
Epic
The Forewarning
- Base item
- Vetterli 71 Deadeye
- Rarity
- Epic
Availability unknown
Sources
- Kamille Arsenal · Community-extracted data
- Source record · the page this entry was extracted from