Weapon · Pistol
Sparks Pistol Silencer
In the extracted data; current availability not verifiedAdded in 2.2_event· data from build 2.9.0.41
- Type
- Pistol
- Size
- 1
- Price
- $178
- Ammo
- Long
- Minimum bloodline rank
- Unknown
- Dual wield
- Yes (pair takes size 2)
- Scarce
- No
- Ammunition pool
- long
Stats as displayed
- Damage (displayed)
- 133The figure shown in game. For shot ammunition it counts every pellet together; it is not the extracted per-projectile base damage.
- Ammunition type
- Long
- Magazine
- 1
- Reserve ammunition
- 14
- Rate of fire (displayed)
- 15 rpm
- Cycle time
- 4.2 sTime between shots; not sustained fire including reloads.
- Reload time
- 3.4 s
- Muzzle velocity
- 385 m/sSpeed leaving the barrel, not throughout the flight.
- Drop range
- 85 mWhere the projectile starts to drop noticeably. It is not effective range or lethal range.
- Spread (displayed)
- 42.5
- Sway (displayed)
- 128
- Vertical recoil (displayed)
- 25
- Light melee damage
- 13
- Heavy melee damage
- 31
- Stamina per light melee
- 20
- Stamina per heavy melee
- 20
- Slot size (displayed)
- Size 1
Ammunition
Slot 1
Ammunition
Sparks Long Ammo
- Price
- $0
- Effects
- None listed
- Weapons
- 5
fire
Sparks Incendiary Ammo
- Price
- $35
- Effects
- fire
- Weapons
- 5
poison
Sparks Poison Ammo
- Price
- $30
- Effects
- poison
- Weapons
- 5
Ammunition
Sparks FMJ Ammo
- Price
- $30
- Effects
- None listed
- Weapons
- 5
silent
Sparks Subsonic Ammo
- Price
- $10
- Effects
- silent
- Weapons
- 5
Slot 2
Ammunition
Sparks Long Ammo
- Price
- $0
- Effects
- None listed
- Weapons
- 5
fire
Sparks Incendiary Ammo
- Price
- $35
- Effects
- fire
- Weapons
- 5
poison
Sparks Poison Ammo
- Price
- $30
- Effects
- poison
- Weapons
- 5
Ammunition
Sparks FMJ Ammo
- Price
- $30
- Effects
- None listed
- Weapons
- 5
silent
Sparks Subsonic Ammo
- Price
- $10
- Effects
- silent
- Weapons
- 5
Ballistics
Community-calculated reference values from the extracted data. Base damage here is before hit-zone multipliers, so it won't match the displayed damage above, and you shouldn't multiply the displayed figure again. What these numbers mean.
Sparks Poison Ammo
- Base damage per projectile
- 103 (before hit-zone multipliers)
- Velocity
- 385 m/s
- Range in the source data
- 425 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–425 m) |
| chest | 2 (0–65 m), 3 (65–425 m) |
| stomach | 2 (0–62 m), 3 (62–425 m) |
| arms | 2 (0–51 m), 3 (51–66 m), 4 (66–425 m) |
| legs | 2 (0–45 m), 3 (45–62 m), 4 (62–76 m), 5 (76–425 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–425 m) | 1 (0–425 m) | 1 (0–425 m) | 1 (0–425 m) | 1 (0–425 m) | 1 (0–425 m) |
| chest | 2 (0–65 m), 3 (65–425 m) | 1 (0–44 m), 2 (44–71 m), 3 (71–425 m) | 1 (0–54 m), 2 (54–425 m) | 1 (0–65 m), 2 (65–425 m) | 1 (0–425 m) | 1 (0–425 m) |
| stomach | 2 (0–62 m), 3 (62–425 m) | 2 (0–68 m), 3 (68–425 m) | 1 (0–51 m), 2 (51–425 m) | 1 (0–62 m), 2 (62–425 m) | 1 (0–425 m) | 1 (0–425 m) |
| arms | 2 (0–51 m), 3 (51–66 m), 4 (66–425 m) | 2 (0–58 m), 3 (58–78 m), 4 (78–425 m) | 2 (0–66 m), 3 (66–425 m) | 1 (0–51 m), 2 (51–425 m) | 1 (0–66 m), 2 (66–425 m) | 1 (0–425 m) |
| legs | 2 (0–45 m), 3 (45–62 m), 4 (62–76 m), 5 (76–425 m) | 2 (0–54 m), 3 (54–68 m), 4 (68–425 m) | 2 (0–62 m), 3 (62–425 m) | 1 (0–45 m), 2 (45–76 m), 3 (76–425 m) | 1 (0–62 m), 2 (62–425 m) | 1 (0–425 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Sparks Incendiary Ammo
- Base damage per projectile
- 103 (before hit-zone multipliers)
- Velocity
- 385 m/s
- Range in the source data
- 425 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–425 m) |
| chest | 2 (0–65 m), 3 (65–425 m) |
| stomach | 2 (0–62 m), 3 (62–425 m) |
| arms | 2 (0–51 m), 3 (51–66 m), 4 (66–425 m) |
| legs | 2 (0–45 m), 3 (45–62 m), 4 (62–76 m), 5 (76–425 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–425 m) | 1 (0–425 m) | 1 (0–425 m) | 1 (0–425 m) | 1 (0–425 m) | 1 (0–425 m) |
| chest | 2 (0–65 m), 3 (65–425 m) | 1 (0–44 m), 2 (44–71 m), 3 (71–425 m) | 1 (0–54 m), 2 (54–425 m) | 1 (0–65 m), 2 (65–425 m) | 1 (0–425 m) | 1 (0–425 m) |
| stomach | 2 (0–62 m), 3 (62–425 m) | 2 (0–68 m), 3 (68–425 m) | 1 (0–51 m), 2 (51–425 m) | 1 (0–62 m), 2 (62–425 m) | 1 (0–425 m) | 1 (0–425 m) |
| arms | 2 (0–51 m), 3 (51–66 m), 4 (66–425 m) | 2 (0–58 m), 3 (58–78 m), 4 (78–425 m) | 2 (0–66 m), 3 (66–425 m) | 1 (0–51 m), 2 (51–425 m) | 1 (0–66 m), 2 (66–425 m) | 1 (0–425 m) |
| legs | 2 (0–45 m), 3 (45–62 m), 4 (62–76 m), 5 (76–425 m) | 2 (0–54 m), 3 (54–68 m), 4 (68–425 m) | 2 (0–62 m), 3 (62–425 m) | 1 (0–45 m), 2 (45–76 m), 3 (76–425 m) | 1 (0–62 m), 2 (62–425 m) | 1 (0–425 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Sparks FMJ Ammo
- Base damage per projectile
- 103 (before hit-zone multipliers)
- Velocity
- 308 m/s
- Range in the source data
- 425 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–425 m) |
| chest | 2 (0–75 m), 3 (75–425 m) |
| stomach | 2 (0–72 m), 3 (72–425 m) |
| arms | 2 (0–61 m), 3 (61–76 m), 4 (76–425 m) |
| legs | 2 (0–55 m), 3 (55–72 m), 4 (72–85 m), 5 (85–425 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–425 m) | 1 (0–425 m) | 1 (0–425 m) | 1 (0–425 m) | 1 (0–425 m) | 1 (0–425 m) |
| chest | 2 (0–75 m), 3 (75–425 m) | 1 (0–54 m), 2 (54–81 m), 3 (81–425 m) | 1 (0–64 m), 2 (64–425 m) | 1 (0–75 m), 2 (75–425 m) | 1 (0–425 m) | 1 (0–425 m) |
| stomach | 2 (0–72 m), 3 (72–425 m) | 2 (0–78 m), 3 (78–425 m) | 1 (0–61 m), 2 (61–425 m) | 1 (0–72 m), 2 (72–425 m) | 1 (0–425 m) | 1 (0–425 m) |
| arms | 2 (0–61 m), 3 (61–76 m), 4 (76–425 m) | 2 (0–68 m), 3 (68–87 m), 4 (87–425 m) | 2 (0–76 m), 3 (76–425 m) | 1 (0–61 m), 2 (61–425 m) | 1 (0–76 m), 2 (76–425 m) | 1 (0–425 m) |
| legs | 2 (0–55 m), 3 (55–72 m), 4 (72–85 m), 5 (85–425 m) | 2 (0–64 m), 3 (64–78 m), 4 (78–425 m) | 2 (0–72 m), 3 (72–425 m) | 1 (0–55 m), 2 (55–85 m), 3 (85–425 m) | 1 (0–72 m), 2 (72–425 m) | 1 (0–425 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Sparks Long Ammo
- Base damage per projectile
- 103 (before hit-zone multipliers)
- Velocity
- 385 m/s
- Range in the source data
- 425 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–425 m) |
| chest | 2 (0–65 m), 3 (65–425 m) |
| stomach | 2 (0–62 m), 3 (62–425 m) |
| arms | 2 (0–51 m), 3 (51–66 m), 4 (66–425 m) |
| legs | 2 (0–45 m), 3 (45–62 m), 4 (62–76 m), 5 (76–425 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–425 m) | 1 (0–425 m) | 1 (0–425 m) | 1 (0–425 m) | 1 (0–425 m) | 1 (0–425 m) |
| chest | 2 (0–65 m), 3 (65–425 m) | 1 (0–44 m), 2 (44–71 m), 3 (71–425 m) | 1 (0–54 m), 2 (54–425 m) | 1 (0–65 m), 2 (65–425 m) | 1 (0–425 m) | 1 (0–425 m) |
| stomach | 2 (0–62 m), 3 (62–425 m) | 2 (0–68 m), 3 (68–425 m) | 1 (0–51 m), 2 (51–425 m) | 1 (0–62 m), 2 (62–425 m) | 1 (0–425 m) | 1 (0–425 m) |
| arms | 2 (0–51 m), 3 (51–66 m), 4 (66–425 m) | 2 (0–58 m), 3 (58–78 m), 4 (78–425 m) | 2 (0–66 m), 3 (66–425 m) | 1 (0–51 m), 2 (51–425 m) | 1 (0–66 m), 2 (66–425 m) | 1 (0–425 m) |
| legs | 2 (0–45 m), 3 (45–62 m), 4 (62–76 m), 5 (76–425 m) | 2 (0–54 m), 3 (54–68 m), 4 (68–425 m) | 2 (0–62 m), 3 (62–425 m) | 1 (0–45 m), 2 (45–76 m), 3 (76–425 m) | 1 (0–62 m), 2 (62–425 m) | 1 (0–425 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Sparks Subsonic Ammo
- Base damage per projectile
- 103 (before hit-zone multipliers)
- Velocity
- 258 m/s
- Range in the source data
- 459 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–459 m) |
| chest | 2 (0–65 m), 3 (65–459 m) |
| stomach | 2 (0–62 m), 3 (62–459 m) |
| arms | 2 (0–51 m), 3 (51–66 m), 4 (66–459 m) |
| legs | 2 (0–45 m), 3 (45–62 m), 4 (62–76 m), 5 (76–459 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–459 m) | 1 (0–459 m) | 1 (0–459 m) | 1 (0–459 m) | 1 (0–459 m) | 1 (0–459 m) |
| chest | 2 (0–65 m), 3 (65–459 m) | 1 (0–44 m), 2 (44–71 m), 3 (71–459 m) | 1 (0–54 m), 2 (54–459 m) | 1 (0–65 m), 2 (65–459 m) | 1 (0–459 m) | 1 (0–459 m) |
| stomach | 2 (0–62 m), 3 (62–459 m) | 2 (0–68 m), 3 (68–459 m) | 1 (0–51 m), 2 (51–459 m) | 1 (0–62 m), 2 (62–459 m) | 1 (0–459 m) | 1 (0–459 m) |
| arms | 2 (0–51 m), 3 (51–66 m), 4 (66–459 m) | 2 (0–58 m), 3 (58–78 m), 4 (78–459 m) | 2 (0–66 m), 3 (66–459 m) | 1 (0–51 m), 2 (51–459 m) | 1 (0–66 m), 2 (66–459 m) | 1 (0–459 m) |
| legs | 2 (0–45 m), 3 (45–62 m), 4 (62–76 m), 5 (76–459 m) | 2 (0–54 m), 3 (54–68 m), 4 (68–459 m) | 2 (0–62 m), 3 (62–459 m) | 1 (0–45 m), 2 (45–76 m), 3 (76–459 m) | 1 (0–62 m), 2 (62–459 m) | 1 (0–459 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Independent cross-check
Bayou Index reports (patch 2.9.1): damage 134, velocity 385 m/s, drop 87 m, cycle -, size 1, price 178. Sites define some of these differently, so small differences aren't evidence of a balance change.
Other variants of the Sparks
Rifle
Sparks
- Type
- Rifle
- Size
- 4
- Price
- $130
- Ammo
- Long
Pistol
Sparks Pistol
- Type
- Pistol
- Size
- 1
- Price
- $155
- Ammo
- Long
Rifle
Sparks Silencer
- Type
- Rifle
- Size
- 4
- Price
- $149
- Ammo
- Long
Rifle
Sparks Sniper
- Type
- Rifle
- Size
- 4
- Price
- $150
- Ammo
- Long
Skins (4)
All of them use these stats.
LegendaryRarity
Black Votive
- Base item
- Sparks Pistol Silencer
- Rarity
- LegendaryRarity
Availability unknown
LegendaryRarity
Mimicry's Mark: Silencer
- Base item
- Sparks Pistol Silencer
- Rarity
- LegendaryRarity
Availability unknown
LegendaryRarity
Post Mortem
- Base item
- Sparks Pistol Silencer
- Rarity
- LegendaryRarity
Availability unknown
LegendaryRarity
Skin Deep: Silencer
- Base item
- Sparks Pistol Silencer
- Rarity
- LegendaryRarity
Availability unknown
Sources
- Kamille Arsenal · Community-extracted data
- Source record · the page this entry was extracted from