HYPERNATREMA

Weapon · Rifle

Mosin Obrez Sharpeye

In the extracted data; current availability not verifiedAdded in 2.3_event· data from build 2.9.0.41

Type
Rifle
Size
3
Price
$362
Ammo
Special Long
Minimum bloodline rank
Unknown
Dual wield
No
Scarce
No
Ammunition pool
special

Stats as displayed

Damage (displayed)
130The figure shown in game. For shot ammunition it counts every pellet together; it is not the extracted per-projectile base damage.
Ammunition type
Special Long
Magazine
5
Reserve ammunition
10
Rate of fire (displayed)
26 rpm
Cycle time
1.9 sTime between shots; not sustained fire including reloads.
Reload time
3.7 s
Muzzle velocity
540 m/sSpeed leaving the barrel, not throughout the flight.
Drop range
105 mWhere the projectile starts to drop noticeably. It is not effective range or lethal range.
Spread (displayed)
57.5
Sway (displayed)
87
Vertical recoil (displayed)
14
Light melee damage
27
Heavy melee damage
54
Stamina per light melee
25
Stamina per heavy melee
25
Slot size (displayed)
Size 3

Ammunition

Compare this weapon with others

Ballistics

Community-calculated reference values from the extracted data. Base damage here is before hit-zone multipliers, so it won't match the displayed damage above, and you shouldn't multiply the displayed figure again. What these numbers mean.

Mosin Obrez Special Long Ammo

Base damage per projectile
100 (before hit-zone multipliers)
Velocity
540 m/s
Range in the source data
500 m (the calculation's limit, not lethal range)
10000 m300 m
Base damage 100 at 0 m, falling to 53 at 300 m. Community-calculated reference shot, not a live measurement.

Shots to kill a full-health Hunter (150)

Hit zoneShots (distance band)
head1 (0–500 m)
chest2 (0–143 m), 3 (143–500 m)
stomach2 (0–89 m), 3 (89–500 m)
arms2 (0–62 m), 3 (62–169 m), 4 (169–500 m)
legs2 (0–48 m), 3 (48–89 m), 4 (89–500 m)
Other target health
Zone150 health125 health100 health75 health50 health25 health
head1 (0–500 m)1 (0–500 m)1 (0–500 m)1 (0–500 m)1 (0–500 m)1 (0–500 m)
chest2 (0–143 m), 3 (143–500 m)1 (0–45 m), 2 (45–500 m)1 (0–70 m), 2 (70–500 m)1 (0–143 m), 2 (143–500 m)1 (0–500 m)1 (0–500 m)
stomach2 (0–89 m), 3 (89–500 m)2 (0–500 m)1 (0–62 m), 2 (62–500 m)1 (0–89 m), 2 (89–500 m)1 (0–500 m)1 (0–500 m)
arms2 (0–62 m), 3 (62–169 m), 4 (169–500 m)2 (0–80 m), 3 (80–500 m)2 (0–169 m), 3 (169–500 m)1 (0–62 m), 2 (62–500 m)1 (0–169 m), 2 (169–500 m)1 (0–500 m)
legs2 (0–48 m), 3 (48–89 m), 4 (89–500 m)2 (0–69 m), 3 (69–500 m)2 (0–89 m), 3 (89–500 m)1 (0–48 m), 2 (48–500 m)1 (0–89 m), 2 (89–500 m)1 (0–500 m)

Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.

Mosin Obrez Incendiary Ammo

Base damage per projectile
100 (before hit-zone multipliers)
Velocity
540 m/s
Range in the source data
500 m (the calculation's limit, not lethal range)
10000 m300 m
Base damage 100 at 0 m, falling to 53 at 300 m. Community-calculated reference shot, not a live measurement.

Shots to kill a full-health Hunter (150)

Hit zoneShots (distance band)
head1 (0–500 m)
chest2 (0–143 m), 3 (143–500 m)
stomach2 (0–89 m), 3 (89–500 m)
arms2 (0–62 m), 3 (62–169 m), 4 (169–500 m)
legs2 (0–48 m), 3 (48–89 m), 4 (89–500 m)
Other target health
Zone150 health125 health100 health75 health50 health25 health
head1 (0–500 m)1 (0–500 m)1 (0–500 m)1 (0–500 m)1 (0–500 m)1 (0–500 m)
chest2 (0–143 m), 3 (143–500 m)1 (0–45 m), 2 (45–500 m)1 (0–70 m), 2 (70–500 m)1 (0–143 m), 2 (143–500 m)1 (0–500 m)1 (0–500 m)
stomach2 (0–89 m), 3 (89–500 m)2 (0–500 m)1 (0–62 m), 2 (62–500 m)1 (0–89 m), 2 (89–500 m)1 (0–500 m)1 (0–500 m)
arms2 (0–62 m), 3 (62–169 m), 4 (169–500 m)2 (0–80 m), 3 (80–500 m)2 (0–169 m), 3 (169–500 m)1 (0–62 m), 2 (62–500 m)1 (0–169 m), 2 (169–500 m)1 (0–500 m)
legs2 (0–48 m), 3 (48–89 m), 4 (89–500 m)2 (0–69 m), 3 (69–500 m)2 (0–89 m), 3 (89–500 m)1 (0–48 m), 2 (48–500 m)1 (0–89 m), 2 (89–500 m)1 (0–500 m)

Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.

Mosin Obrez Spitzer Ammo

Base damage per projectile
85 (before hit-zone multipliers)
Velocity
730 m/s
Range in the source data
500 m (the calculation's limit, not lethal range)
8500 m300 m
Base damage 85 at 0 m, falling to 49.3 at 300 m. Community-calculated reference shot, not a live measurement.

Shots to kill a full-health Hunter (150)

Hit zoneShots (distance band)
head1 (0–500 m)
chest2 (0–82 m), 3 (82–500 m)
stomach2 (0–75 m), 3 (75–500 m)
arms2 (0–43 m), 3 (43–86 m), 4 (86–500 m)
legs3 (0–75 m), 4 (75–500 m)
Other target health
Zone150 health125 health100 health75 health50 health25 health
head1 (0–500 m)1 (0–500 m)1 (0–500 m)1 (0–500 m)1 (0–500 m)1 (0–500 m)
chest2 (0–82 m), 3 (82–500 m)2 (0–500 m)1 (0–53 m), 2 (53–500 m)1 (0–82 m), 2 (82–500 m)1 (0–500 m)1 (0–500 m)
stomach2 (0–75 m), 3 (75–500 m)2 (0–110 m), 3 (110–500 m)1 (0–43 m), 2 (43–500 m)1 (0–75 m), 2 (75–500 m)1 (0–500 m)1 (0–500 m)
arms2 (0–43 m), 3 (43–86 m), 4 (86–500 m)2 (0–64 m), 3 (64–500 m)2 (0–86 m), 3 (86–500 m)1 (0–43 m), 2 (43–500 m)1 (0–86 m), 2 (86–500 m)1 (0–500 m)
legs3 (0–75 m), 4 (75–500 m)2 (0–51 m), 3 (51–110 m), 4 (110–500 m)2 (0–75 m), 3 (75–500 m)2 (0–500 m)1 (0–75 m), 2 (75–500 m)1 (0–500 m)

Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.

Independent cross-check

Bayou Index reports (patch 2.9.1): damage 130, velocity 540 m/s, drop 107 m, cycle 1.8s, size 3, price 362. Sites define some of these differently, so small differences aren't evidence of a balance change.

Other variants of the Mosin Obrez

Skins (2)

All of them use these stats.

Sources