Weapon · Rifle
Krag Bayonet
In the extracted data; current availability not verifiedAdded in 1.12· data from build 2.9.0.41
- Type
- Rifle
- Size
- 4
- Price
- $460
- Ammo
- Special Long
- Minimum bloodline rank
- Unknown
- Dual wield
- No
- Scarce
- No
- Ammunition pool
- special
Stats as displayed
- Damage (displayed)
- 126The figure shown in game. For shot ammunition it counts every pellet together; it is not the extracted per-projectile base damage.
- Ammunition type
- Special Long
- Magazine
- 5+1
- Reserve ammunition
- 10
- Rate of fire (displayed)
- 23 rpm
- Cycle time
- 1.4 sTime between shots; not sustained fire including reloads.
- Reload time
- 11.1 s
- Muzzle velocity
- 610 m/sSpeed leaving the barrel, not throughout the flight.
- Drop range
- 140 mWhere the projectile starts to drop noticeably. It is not effective range or lethal range.
- Spread (displayed)
- 30
- Sway (displayed)
- 77
- Vertical recoil (displayed)
- 3
- Light melee damage
- 27
- Heavy melee damage
- 168
- Stamina per light melee
- 25
- Stamina per heavy melee
- 25
- Slot size (displayed)
- Size 4
Ammunition
Ammunition
Krag Special Long Ammo
- Price
- $0
- Effects
- None listed
- Weapons
- 4
fire
Krag Incendiary Ammo
- Price
- $70
- Effects
- fire
- Weapons
- 4
Ammunition
Krag FMJ Ammo
- Price
- $60
- Effects
- None listed
- Weapons
- 4
silent
Krag Subsonic Ammo
- Price
- $20
- Effects
- silent
- Weapons
- 4
Ballistics
Community-calculated reference values from the extracted data. Base damage here is before hit-zone multipliers, so it won't match the displayed damage above, and you shouldn't multiply the displayed figure again. What these numbers mean.
Krag Special Long Ammo
- Base damage per projectile
- 97 (before hit-zone multipliers)
- Velocity
- 610 m/s
- Range in the source data
- 500 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–500 m) |
| chest | 2 (0–121 m), 3 (121–500 m) |
| stomach | 2 (0–87 m), 3 (87–500 m) |
| arms | 2 (0–59 m), 3 (59–148 m), 4 (148–500 m) |
| legs | 2 (0–44 m), 3 (44–87 m), 4 (87–500 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| chest | 2 (0–121 m), 3 (121–500 m) | 1 (0–41 m), 2 (41–500 m) | 1 (0–67 m), 2 (67–500 m) | 1 (0–121 m), 2 (121–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| stomach | 2 (0–87 m), 3 (87–500 m) | 2 (0–192 m), 3 (192–500 m) | 1 (0–59 m), 2 (59–500 m) | 1 (0–87 m), 2 (87–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| arms | 2 (0–59 m), 3 (59–148 m), 4 (148–500 m) | 2 (0–77 m), 3 (77–500 m) | 2 (0–148 m), 3 (148–500 m) | 1 (0–59 m), 2 (59–500 m) | 1 (0–148 m), 2 (148–500 m) | 1 (0–500 m) |
| legs | 2 (0–44 m), 3 (44–87 m), 4 (87–500 m) | 2 (0–66 m), 3 (66–192 m), 4 (192–500 m) | 2 (0–87 m), 3 (87–500 m) | 1 (0–44 m), 2 (44–500 m) | 1 (0–87 m), 2 (87–500 m) | 1 (0–500 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Krag Incendiary Ammo
- Base damage per projectile
- 97 (before hit-zone multipliers)
- Velocity
- 610 m/s
- Range in the source data
- 500 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–500 m) |
| chest | 2 (0–121 m), 3 (121–500 m) |
| stomach | 2 (0–87 m), 3 (87–500 m) |
| arms | 2 (0–59 m), 3 (59–148 m), 4 (148–500 m) |
| legs | 2 (0–44 m), 3 (44–87 m), 4 (87–500 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| chest | 2 (0–121 m), 3 (121–500 m) | 1 (0–41 m), 2 (41–500 m) | 1 (0–67 m), 2 (67–500 m) | 1 (0–121 m), 2 (121–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| stomach | 2 (0–87 m), 3 (87–500 m) | 2 (0–192 m), 3 (192–500 m) | 1 (0–59 m), 2 (59–500 m) | 1 (0–87 m), 2 (87–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| arms | 2 (0–59 m), 3 (59–148 m), 4 (148–500 m) | 2 (0–77 m), 3 (77–500 m) | 2 (0–148 m), 3 (148–500 m) | 1 (0–59 m), 2 (59–500 m) | 1 (0–148 m), 2 (148–500 m) | 1 (0–500 m) |
| legs | 2 (0–44 m), 3 (44–87 m), 4 (87–500 m) | 2 (0–66 m), 3 (66–192 m), 4 (192–500 m) | 2 (0–87 m), 3 (87–500 m) | 1 (0–44 m), 2 (44–500 m) | 1 (0–87 m), 2 (87–500 m) | 1 (0–500 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Krag FMJ Ammo
- Base damage per projectile
- 97 (before hit-zone multipliers)
- Velocity
- 485 m/s
- Range in the source data
- 510 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–510 m) |
| chest | 2 (0–136 m), 3 (136–510 m) |
| stomach | 2 (0–97 m), 3 (97–510 m) |
| arms | 2 (0–69 m), 3 (69–168 m), 4 (168–510 m) |
| legs | 2 (0–54 m), 3 (54–97 m), 4 (97–510 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–510 m) | 1 (0–510 m) | 1 (0–510 m) | 1 (0–510 m) | 1 (0–510 m) | 1 (0–510 m) |
| chest | 2 (0–136 m), 3 (136–510 m) | 1 (0–51 m), 2 (51–510 m) | 1 (0–77 m), 2 (77–510 m) | 1 (0–136 m), 2 (136–510 m) | 1 (0–510 m) | 1 (0–510 m) |
| stomach | 2 (0–97 m), 3 (97–510 m) | 2 (0–510 m) | 1 (0–69 m), 2 (69–510 m) | 1 (0–97 m), 2 (97–510 m) | 1 (0–510 m) | 1 (0–510 m) |
| arms | 2 (0–69 m), 3 (69–168 m), 4 (168–510 m) | 2 (0–87 m), 3 (87–510 m) | 2 (0–168 m), 3 (168–510 m) | 1 (0–69 m), 2 (69–510 m) | 1 (0–168 m), 2 (168–510 m) | 1 (0–510 m) |
| legs | 2 (0–54 m), 3 (54–97 m), 4 (97–510 m) | 2 (0–76 m), 3 (76–510 m) | 2 (0–97 m), 3 (97–510 m) | 1 (0–54 m), 2 (54–510 m) | 1 (0–97 m), 2 (97–510 m) | 1 (0–510 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Krag Subsonic Ammo
- Base damage per projectile
- 97 (before hit-zone multipliers)
- Velocity
- 336 m/s
- Range in the source data
- 500 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–500 m) |
| chest | 2 (0–121 m), 3 (121–500 m) |
| stomach | 2 (0–87 m), 3 (87–500 m) |
| arms | 2 (0–59 m), 3 (59–148 m), 4 (148–500 m) |
| legs | 2 (0–44 m), 3 (44–87 m), 4 (87–500 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| chest | 2 (0–121 m), 3 (121–500 m) | 1 (0–41 m), 2 (41–500 m) | 1 (0–67 m), 2 (67–500 m) | 1 (0–121 m), 2 (121–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| stomach | 2 (0–87 m), 3 (87–500 m) | 2 (0–192 m), 3 (192–500 m) | 1 (0–59 m), 2 (59–500 m) | 1 (0–87 m), 2 (87–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| arms | 2 (0–59 m), 3 (59–148 m), 4 (148–500 m) | 2 (0–77 m), 3 (77–500 m) | 2 (0–148 m), 3 (148–500 m) | 1 (0–59 m), 2 (59–500 m) | 1 (0–148 m), 2 (148–500 m) | 1 (0–500 m) |
| legs | 2 (0–44 m), 3 (44–87 m), 4 (87–500 m) | 2 (0–66 m), 3 (66–192 m), 4 (192–500 m) | 2 (0–87 m), 3 (87–500 m) | 1 (0–44 m), 2 (44–500 m) | 1 (0–87 m), 2 (87–500 m) | 1 (0–500 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Independent cross-check
Bayou Index reports (patch 2.9.1): damage 126, velocity 610 m/s, drop 141 m, cycle 1.37s, size 4, price 460. Sites define some of these differently, so small differences aren't evidence of a balance change.
Other variants of the Krag
Rifle
Krag
- Type
- Rifle
- Size
- 4
- Price
- $450
- Ammo
- Special Long
Rifle
Krag Silencer
- Type
- Rifle
- Size
- 4
- Price
- $517
- Ammo
- Special Long
Rifle
Krag Sniper
- Type
- Rifle
- Size
- 4
- Price
- $517
- Ammo
- Special Long
Skins (2)
All of them use these stats.
LegendaryRarity
Death's Caroler: Bayonet
- Base item
- Krag Bayonet
- Rarity
- LegendaryRarity
Availability unknown
Epic
Rib Burster
- Base item
- Krag Bayonet
- Rarity
- Epic
Availability unknown
Sources
- Kamille Arsenal · Community-extracted data
- Source record · the page this entry was extracted from