Weapon · Rifle
Drilling Shorty
In the extracted data; current availability not verifiedAdded in 1.15_event· data from build 2.9.0.41
- Some configured ammo IDs have no matching ammo record in this export. They are not certified selectable current options.
- 3 configured ammo IDs have no matching ammo record. They're listed as unresolved and not offered as options.
- Type
- Rifle
- Size
- 2
- Price
- $330
- Ammo
- Medium
- Minimum bloodline rank
- Unknown
- Dual wield
- No
- Scarce
- No
- Ammunition pool
- medium
Stats as displayed
- Damage (displayed)
- 118The figure shown in game. For shot ammunition it counts every pellet together; it is not the extracted per-projectile base damage.
- Ammunition type
- Medium
- Magazine
- 2 / 1
- Reserve ammunition
- 20 / 3
- Rate of fire (displayed)
- 20 / 11 rpm
- Cycle time
- 0.6 / 5.8 sTime between shots; not sustained fire including reloads.
- Reload time
- 4.8 / 4.9 s
- Muzzle velocity
- 424 / 375 m/sSpeed leaving the barrel, not throughout the flight.
- Drop range
- 120 / 20 mWhere the projectile starts to drop noticeably. It is not effective range or lethal range.
- Spread (displayed)
- 62.5
- Sway (displayed)
- 100
- Vertical recoil (displayed)
- 16 / 30
- Light melee damage
- 13
- Heavy melee damage
- 31
- Stamina per light melee
- 20
- Stamina per heavy melee
- 20
- Slot size (displayed)
- Size 2
Ammunition
Slot 1
Ammunition
Drilling Medium Ammo
- Price
- $0
- Effects
- None listed
- Weapons
- 3
bleed
Drilling Dumdum Ammo
- Price
- $50
- Effects
- bleed
- Weapons
- 3
Ammunition
Drilling FMJ Ammo
- Price
- $50
- Effects
- None listed
- Weapons
- 3
Ammunition
Drilling High Velocity Ammo
- Price
- $60
- Effects
- None listed
- Weapons
- 3
Slot 2
Ammunition
Drilling Slug
- Price
- $40
- Effects
- None listed
- Weapons
- 3
bleed
Drilling Penny Shot
- Price
- $5
- Effects
- bleed
- Weapons
- 3
bleed
Drilling Flechette
- Price
- $20
- Effects
- bleed
- Weapons
- 3
Unresolved compatibility IDs (no matching ammunition record, not offered as options): DD638ADDB0000 DD63778550000 DD6357271F657
Ballistics
Community-calculated reference values from the extracted data. Base damage here is before hit-zone multipliers, so it won't match the displayed damage above, and you shouldn't multiply the displayed figure again. What these numbers mean.
Drilling FMJ Ammo
- Base damage per projectile
- 91 (before hit-zone multipliers)
- Velocity
- 340 m/s
- Range in the source data
- 500 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–500 m) |
| chest | 2 (0–92 m), 3 (92–500 m) |
| stomach | 2 (0–84 m), 3 (84–500 m) |
| arms | 2 (0–52 m), 3 (52–101 m), 4 (101–500 m) |
| legs | 3 (0–84 m), 4 (84–500 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| chest | 2 (0–92 m), 3 (92–500 m) | 2 (0–500 m) | 1 (0–62 m), 2 (62–500 m) | 1 (0–92 m), 2 (92–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| stomach | 2 (0–84 m), 3 (84–500 m) | 2 (0–115 m), 3 (115–500 m) | 1 (0–52 m), 2 (52–500 m) | 1 (0–84 m), 2 (84–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| arms | 2 (0–52 m), 3 (52–101 m), 4 (101–500 m) | 2 (0–73 m), 3 (73–500 m) | 2 (0–101 m), 3 (101–500 m) | 1 (0–52 m), 2 (52–500 m) | 1 (0–101 m), 2 (101–500 m) | 1 (0–500 m) |
| legs | 3 (0–84 m), 4 (84–500 m) | 2 (0–60 m), 3 (60–115 m), 4 (115–500 m) | 2 (0–84 m), 3 (84–500 m) | 2 (0–500 m) | 1 (0–84 m), 2 (84–500 m) | 1 (0–500 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Drilling Dumdum Ammo
- Base damage per projectile
- 91 (before hit-zone multipliers)
- Velocity
- 340 m/s
- Range in the source data
- 500 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–500 m) |
| chest | 2 (0–82 m), 3 (82–500 m) |
| stomach | 2 (0–74 m), 3 (74–500 m) |
| arms | 2 (0–42 m), 3 (42–91 m), 4 (91–500 m) |
| legs | 3 (0–74 m), 4 (74–128 m), 5 (128–500 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| chest | 2 (0–82 m), 3 (82–500 m) | 2 (0–123 m), 3 (123–500 m) | 1 (0–52 m), 2 (52–500 m) | 1 (0–82 m), 2 (82–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| stomach | 2 (0–74 m), 3 (74–500 m) | 2 (0–106 m), 3 (106–500 m) | 1 (0–42 m), 2 (42–500 m) | 1 (0–74 m), 2 (74–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| arms | 2 (0–42 m), 3 (42–91 m), 4 (91–500 m) | 2 (0–63 m), 3 (63–500 m) | 2 (0–91 m), 3 (91–500 m) | 1 (0–42 m), 2 (42–500 m) | 1 (0–91 m), 2 (91–500 m) | 1 (0–500 m) |
| legs | 3 (0–74 m), 4 (74–128 m), 5 (128–500 m) | 2 (0–50 m), 3 (50–106 m), 4 (106–500 m) | 2 (0–74 m), 3 (74–500 m) | 2 (0–128 m), 3 (128–500 m) | 1 (0–74 m), 2 (74–500 m) | 1 (0–500 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Drilling High Velocity Ammo
- Base damage per projectile
- 87 (before hit-zone multipliers)
- Velocity
- 524 m/s
- Range in the source data
- 500 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–500 m) |
| chest | 2 (0–77 m), 3 (77–500 m) |
| stomach | 2 (0–69 m), 3 (69–500 m) |
| arms | 2 (0–36 m), 3 (36–81 m), 4 (81–500 m) |
| legs | 3 (0–69 m), 4 (69–119 m), 5 (119–500 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| chest | 2 (0–77 m), 3 (77–500 m) | 2 (0–114 m), 3 (114–500 m) | 1 (0–46 m), 2 (46–500 m) | 1 (0–77 m), 2 (77–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| stomach | 2 (0–69 m), 3 (69–500 m) | 2 (0–96 m), 3 (96–500 m) | 1 (0–36 m), 2 (36–500 m) | 1 (0–69 m), 2 (69–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| arms | 2 (0–36 m), 3 (36–81 m), 4 (81–500 m) | 2 (0–58 m), 3 (58–122 m), 4 (122–500 m) | 2 (0–81 m), 3 (81–500 m) | 1 (0–36 m), 2 (36–500 m) | 1 (0–81 m), 2 (81–500 m) | 1 (0–500 m) |
| legs | 3 (0–69 m), 4 (69–119 m), 5 (119–500 m) | 2 (0–44 m), 3 (44–96 m), 4 (96–500 m) | 2 (0–69 m), 3 (69–500 m) | 2 (0–119 m), 3 (119–500 m) | 1 (0–69 m), 2 (69–500 m) | 1 (0–500 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Drilling Medium Ammo
- Base damage per projectile
- 91 (before hit-zone multipliers)
- Velocity
- 424 m/s
- Range in the source data
- 500 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–500 m) |
| chest | 2 (0–82 m), 3 (82–500 m) |
| stomach | 2 (0–74 m), 3 (74–500 m) |
| arms | 2 (0–42 m), 3 (42–91 m), 4 (91–500 m) |
| legs | 3 (0–74 m), 4 (74–128 m), 5 (128–500 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| chest | 2 (0–82 m), 3 (82–500 m) | 2 (0–123 m), 3 (123–500 m) | 1 (0–52 m), 2 (52–500 m) | 1 (0–82 m), 2 (82–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| stomach | 2 (0–74 m), 3 (74–500 m) | 2 (0–106 m), 3 (106–500 m) | 1 (0–42 m), 2 (42–500 m) | 1 (0–74 m), 2 (74–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| arms | 2 (0–42 m), 3 (42–91 m), 4 (91–500 m) | 2 (0–63 m), 3 (63–500 m) | 2 (0–91 m), 3 (91–500 m) | 1 (0–42 m), 2 (42–500 m) | 1 (0–91 m), 2 (91–500 m) | 1 (0–500 m) |
| legs | 3 (0–74 m), 4 (74–128 m), 5 (128–500 m) | 2 (0–50 m), 3 (50–106 m), 4 (106–500 m) | 2 (0–74 m), 3 (74–500 m) | 2 (0–128 m), 3 (128–500 m) | 1 (0–74 m), 2 (74–500 m) | 1 (0–500 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Basic shell (no ammunition record)
- Base damage per projectile
- 91 (before hit-zone multipliers)
- Velocity
- 424 m/s
- Range in the source data
- 50 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 2 (0–12 m), 3 (12–15 m), 4 (15–50 m) |
| chest | 2 (0–11 m), 3 (11–14 m), 4 (14–38 m), 5 (38–50 m) |
| stomach | 2 (0–8 m), 3 (8–12 m), 4 (12–14 m), 5 (14–29 m), 6 (29–50 m) |
| arms | 3 (0–10 m), 4 (10–13 m), 5 (13–14 m), 6 (14–20 m), 7 (20–50 m) |
| legs | 4 (0–8 m), 5 (8–10 m), 6 (10–12 m), 7 (12–13 m), 8 (13–14 m), 9 (14–15 m), 10 (15–29 m), 11 (29–50 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 2 (0–12 m), 3 (12–15 m), 4 (15–50 m) | 1 (0–6 m), 2 (6–13 m), 3 (13–46 m), 4 (46–50 m) | 1 (0–9 m), 2 (9–15 m), 3 (15–50 m) | 1 (0–12 m), 2 (12–50 m) | 1 (0–15 m), 2 (15–50 m) | 1 (0–50 m) |
| chest | 2 (0–11 m), 3 (11–14 m), 4 (14–38 m), 5 (38–50 m) | 2 (0–12 m), 3 (12–15 m), 4 (15–50 m) | 1 (0–7 m), 2 (7–14 m), 3 (14–50 m) | 1 (0–11 m), 2 (11–38 m), 3 (38–50 m) | 1 (0–14 m), 2 (14–50 m) | 1 (0–50 m) |
| stomach | 2 (0–8 m), 3 (8–12 m), 4 (12–14 m), 5 (14–29 m), 6 (29–50 m) | 2 (0–10 m), 3 (10–13 m), 4 (13–20 m), 5 (20–50 m) | 2 (0–12 m), 3 (12–15 m), 4 (15–50 m) | 1 (0–8 m), 2 (8–14 m), 3 (14–50 m) | 1 (0–12 m), 2 (12–50 m) | 1 (0–50 m) |
| arms | 3 (0–10 m), 4 (10–13 m), 5 (13–14 m), 6 (14–20 m), 7 (20–50 m) | 2 (0–7 m), 3 (7–12 m), 4 (12–14 m), 5 (14–20 m), 6 (20–50 m) | 2 (0–10 m), 3 (10–13 m), 4 (13–20 m), 5 (20–50 m) | 2 (0–13 m), 3 (13–20 m), 4 (20–50 m) | 1 (0–10 m), 2 (10–20 m), 3 (20–50 m) | 1 (0–20 m), 2 (20–50 m) |
| legs | 4 (0–8 m), 5 (8–10 m), 6 (10–12 m), 7 (12–13 m), 8 (13–14 m), 9 (14–15 m), 10 (15–29 m), 11 (29–50 m) | 3 (0–6 m), 4 (6–10 m), 5 (10–12 m), 6 (12–13 m), 7 (13–14 m), 8 (14–20 m), 9 (20–46 m), 10 (46–50 m) | 3 (0–9 m), 4 (9–12 m), 5 (12–14 m), 6 (14–15 m), 7 (15–40 m), 8 (40–50 m) | 2 (0–8 m), 3 (8–12 m), 4 (12–14 m), 5 (14–29 m), 6 (29–50 m) | 2 (0–12 m), 3 (12–15 m), 4 (15–50 m) | 1 (0–12 m), 2 (12–50 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Independent cross-check
Bayou Index reports (patch 2.9.1): damage 118, velocity 424 m/s, drop 120 m, cycle 0.6s, size 2, price 330. Sites define some of these differently, so small differences aren't evidence of a balance change.
Other variants of the Drilling
Rifle
Drilling
- Type
- Rifle
- Size
- 4
- Price
- $510
- Ammo
- Medium
Rifle
Drilling Hatchet
- Type
- Rifle
- Size
- 2
- Price
- $340
- Ammo
- Medium
Sources
- Kamille Arsenal · Community-extracted data
- Source record · the page this entry was extracted from