Weapon · Rifle
Drilling
In the extracted data; current availability not verifiedAdded in 1.13_event· data from build 2.9.0.41
- Some configured ammo IDs have no matching ammo record in this export. They are not certified selectable current options.
- 3 configured ammo IDs have no matching ammo record. They're listed as unresolved and not offered as options.
- Type
- Rifle
- Size
- 4
- Price
- $510
- Ammo
- Medium
- Minimum bloodline rank
- 1
- Dual wield
- No
- Scarce
- No
- Ammunition pool
- medium
Stats as displayed
- Damage (displayed)
- 120The figure shown in game. For shot ammunition it counts every pellet together; it is not the extracted per-projectile base damage.
- Ammunition type
- Medium
- Magazine
- 2 / 1
- Reserve ammunition
- 20 / 5
- Rate of fire (displayed)
- 20 / 9 rpm
- Cycle time
- 0.6 / 6.2 sTime between shots; not sustained fire including reloads.
- Reload time
- 5.3 / 5.1 s
- Muzzle velocity
- 530 / 450 m/sSpeed leaving the barrel, not throughout the flight.
- Drop range
- 145 / 20 mWhere the projectile starts to drop noticeably. It is not effective range or lethal range.
- Spread (displayed)
- 42.5
- Sway (displayed)
- 77
- Vertical recoil (displayed)
- 12 / 32
- Light melee damage
- 27
- Heavy melee damage
- 54
- Stamina per light melee
- 25
- Stamina per heavy melee
- 25
- Slot size (displayed)
- Size 4
Ammunition
Slot 1
Ammunition
Drilling Medium Ammo
- Price
- $0
- Effects
- None listed
- Weapons
- 3
bleed
Drilling Dumdum Ammo
- Price
- $50
- Effects
- bleed
- Weapons
- 3
Ammunition
Drilling FMJ Ammo
- Price
- $50
- Effects
- None listed
- Weapons
- 3
Ammunition
Drilling High Velocity Ammo
- Price
- $60
- Effects
- None listed
- Weapons
- 3
Slot 2
Ammunition
Drilling Slug
- Price
- $40
- Effects
- None listed
- Weapons
- 3
bleed
Drilling Penny Shot
- Price
- $5
- Effects
- bleed
- Weapons
- 3
bleed
Drilling Flechette
- Price
- $20
- Effects
- bleed
- Weapons
- 3
Unresolved compatibility IDs (no matching ammunition record, not offered as options): DD638ADDB0000 DD63778550000 DD6357271F657
Ballistics
Community-calculated reference values from the extracted data. Base damage here is before hit-zone multipliers, so it won't match the displayed damage above, and you shouldn't multiply the displayed figure again. What these numbers mean.
Drilling FMJ Ammo
- Base damage per projectile
- 93 (before hit-zone multipliers)
- Velocity
- 371 m/s
- Range in the source data
- 500 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–500 m) |
| chest | 2 (0–97 m), 3 (97–500 m) |
| stomach | 2 (0–86 m), 3 (86–500 m) |
| arms | 2 (0–54 m), 3 (54–106 m), 4 (106–500 m) |
| legs | 3 (0–86 m), 4 (86–500 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| chest | 2 (0–97 m), 3 (97–500 m) | 2 (0–500 m) | 1 (0–64 m), 2 (64–500 m) | 1 (0–97 m), 2 (97–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| stomach | 2 (0–86 m), 3 (86–500 m) | 2 (0–119 m), 3 (119–500 m) | 1 (0–54 m), 2 (54–500 m) | 1 (0–86 m), 2 (86–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| arms | 2 (0–54 m), 3 (54–106 m), 4 (106–500 m) | 2 (0–75 m), 3 (75–500 m) | 2 (0–106 m), 3 (106–500 m) | 1 (0–54 m), 2 (54–500 m) | 1 (0–106 m), 2 (106–500 m) | 1 (0–500 m) |
| legs | 3 (0–86 m), 4 (86–500 m) | 2 (0–62 m), 3 (62–119 m), 4 (119–500 m) | 2 (0–86 m), 3 (86–500 m) | 2 (0–500 m) | 1 (0–86 m), 2 (86–500 m) | 1 (0–500 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Drilling Dumdum Ammo
- Base damage per projectile
- 93 (before hit-zone multipliers)
- Velocity
- 371 m/s
- Range in the source data
- 500 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–500 m) |
| chest | 2 (0–88 m), 3 (88–500 m) |
| stomach | 2 (0–76 m), 3 (76–500 m) |
| arms | 2 (0–44 m), 3 (44–96 m), 4 (96–500 m) |
| legs | 3 (0–76 m), 4 (76–500 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| chest | 2 (0–88 m), 3 (88–500 m) | 2 (0–127 m), 3 (127–500 m) | 1 (0–54 m), 2 (54–500 m) | 1 (0–88 m), 2 (88–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| stomach | 2 (0–76 m), 3 (76–500 m) | 2 (0–111 m), 3 (111–500 m) | 1 (0–44 m), 2 (44–500 m) | 1 (0–76 m), 2 (76–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| arms | 2 (0–44 m), 3 (44–96 m), 4 (96–500 m) | 2 (0–65 m), 3 (65–500 m) | 2 (0–96 m), 3 (96–500 m) | 1 (0–44 m), 2 (44–500 m) | 1 (0–96 m), 2 (96–500 m) | 1 (0–500 m) |
| legs | 3 (0–76 m), 4 (76–500 m) | 2 (0–52 m), 3 (52–111 m), 4 (111–500 m) | 2 (0–76 m), 3 (76–500 m) | 2 (0–500 m) | 1 (0–76 m), 2 (76–500 m) | 1 (0–500 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Drilling High Velocity Ammo
- Base damage per projectile
- 88 (before hit-zone multipliers)
- Velocity
- 655 m/s
- Range in the source data
- 500 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–500 m) |
| chest | 2 (0–78 m), 3 (78–500 m) |
| stomach | 2 (0–70 m), 3 (70–500 m) |
| arms | 2 (0–37 m), 3 (37–83 m), 4 (83–500 m) |
| legs | 3 (0–70 m), 4 (70–121 m), 5 (121–500 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| chest | 2 (0–78 m), 3 (78–500 m) | 2 (0–116 m), 3 (116–500 m) | 1 (0–48 m), 2 (48–500 m) | 1 (0–78 m), 2 (78–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| stomach | 2 (0–70 m), 3 (70–500 m) | 2 (0–99 m), 3 (99–500 m) | 1 (0–37 m), 2 (37–500 m) | 1 (0–70 m), 2 (70–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| arms | 2 (0–37 m), 3 (37–83 m), 4 (83–500 m) | 2 (0–59 m), 3 (59–124 m), 4 (124–500 m) | 2 (0–83 m), 3 (83–500 m) | 1 (0–37 m), 2 (37–500 m) | 1 (0–83 m), 2 (83–500 m) | 1 (0–500 m) |
| legs | 3 (0–70 m), 4 (70–121 m), 5 (121–500 m) | 2 (0–46 m), 3 (46–99 m), 4 (99–500 m) | 2 (0–70 m), 3 (70–500 m) | 2 (0–121 m), 3 (121–500 m) | 1 (0–70 m), 2 (70–500 m) | 1 (0–500 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Drilling Medium Ammo
- Base damage per projectile
- 93 (before hit-zone multipliers)
- Velocity
- 530 m/s
- Range in the source data
- 500 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–500 m) |
| chest | 2 (0–88 m), 3 (88–500 m) |
| stomach | 2 (0–76 m), 3 (76–500 m) |
| arms | 2 (0–44 m), 3 (44–96 m), 4 (96–500 m) |
| legs | 3 (0–76 m), 4 (76–500 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| chest | 2 (0–88 m), 3 (88–500 m) | 2 (0–127 m), 3 (127–500 m) | 1 (0–54 m), 2 (54–500 m) | 1 (0–88 m), 2 (88–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| stomach | 2 (0–76 m), 3 (76–500 m) | 2 (0–111 m), 3 (111–500 m) | 1 (0–44 m), 2 (44–500 m) | 1 (0–76 m), 2 (76–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| arms | 2 (0–44 m), 3 (44–96 m), 4 (96–500 m) | 2 (0–65 m), 3 (65–500 m) | 2 (0–96 m), 3 (96–500 m) | 1 (0–44 m), 2 (44–500 m) | 1 (0–96 m), 2 (96–500 m) | 1 (0–500 m) |
| legs | 3 (0–76 m), 4 (76–500 m) | 2 (0–52 m), 3 (52–111 m), 4 (111–500 m) | 2 (0–76 m), 3 (76–500 m) | 2 (0–500 m) | 1 (0–76 m), 2 (76–500 m) | 1 (0–500 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Basic shell (no ammunition record)
- Base damage per projectile
- 93 (before hit-zone multipliers)
- Velocity
- 530 m/s
- Range in the source data
- 110 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 2 (0–12 m), 3 (12–15 m), 4 (15–110 m) |
| chest | 2 (0–11 m), 3 (11–14 m), 4 (14–70 m), 5 (70–110 m) |
| stomach | 2 (0–8 m), 3 (8–12 m), 4 (12–14 m), 5 (14–57 m), 6 (57–110 m) |
| arms | 3 (0–10 m), 4 (10–13 m), 5 (13–14 m), 6 (14–40 m), 7 (40–110 m) |
| legs | 4 (0–8 m), 5 (8–11 m), 6 (11–12 m), 7 (12–13 m), 8 (13–14 m), 9 (14–15 m), 10 (15–57 m), 11 (57–110 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 2 (0–12 m), 3 (12–15 m), 4 (15–110 m) | 1 (0–7 m), 2 (7–14 m), 3 (14–110 m) | 1 (0–9 m), 2 (9–15 m), 3 (15–110 m) | 1 (0–12 m), 2 (12–110 m) | 1 (0–15 m), 2 (15–110 m) | 1 (0–110 m) |
| chest | 2 (0–11 m), 3 (11–14 m), 4 (14–70 m), 5 (70–110 m) | 2 (0–12 m), 3 (12–24 m), 4 (24–110 m) | 1 (0–8 m), 2 (8–14 m), 3 (14–110 m) | 1 (0–11 m), 2 (11–70 m), 3 (70–110 m) | 1 (0–14 m), 2 (14–110 m) | 1 (0–110 m) |
| stomach | 2 (0–8 m), 3 (8–12 m), 4 (12–14 m), 5 (14–57 m), 6 (57–110 m) | 2 (0–10 m), 3 (10–14 m), 4 (14–40 m), 5 (40–110 m) | 2 (0–12 m), 3 (12–15 m), 4 (15–110 m) | 1 (0–8 m), 2 (8–14 m), 3 (14–110 m) | 1 (0–12 m), 2 (12–110 m) | 1 (0–110 m) |
| arms | 3 (0–10 m), 4 (10–13 m), 5 (13–14 m), 6 (14–40 m), 7 (40–110 m) | 2 (0–8 m), 3 (8–12 m), 4 (12–14 m), 5 (14–40 m), 6 (40–110 m) | 2 (0–10 m), 3 (10–14 m), 4 (14–40 m), 5 (40–110 m) | 2 (0–13 m), 3 (13–40 m), 4 (40–110 m) | 1 (0–10 m), 2 (10–40 m), 3 (40–110 m) | 1 (0–40 m), 2 (40–110 m) |
| legs | 4 (0–8 m), 5 (8–11 m), 6 (11–12 m), 7 (12–13 m), 8 (13–14 m), 9 (14–15 m), 10 (15–57 m), 11 (57–110 m) | 3 (0–7 m), 4 (7–10 m), 5 (10–12 m), 6 (12–14 m), 7 (14–15 m), 8 (15–40 m), 9 (40–110 m) | 3 (0–9 m), 4 (9–12 m), 5 (12–14 m), 6 (14–15 m), 7 (15–73 m), 8 (73–110 m) | 2 (0–8 m), 3 (8–12 m), 4 (12–14 m), 5 (14–57 m), 6 (57–110 m) | 2 (0–12 m), 3 (12–15 m), 4 (15–110 m) | 1 (0–12 m), 2 (12–110 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Independent cross-check
Bayou Index reports (patch 2.9.1): damage 121, velocity 530 m/s, drop 146 m, cycle 0.6s, size 4, price 510. Sites define some of these differently, so small differences aren't evidence of a balance change.
Other variants of the Drilling
Rifle
Drilling Hatchet
- Type
- Rifle
- Size
- 2
- Price
- $340
- Ammo
- Medium
Rifle
Drilling Shorty
- Type
- Rifle
- Size
- 2
- Price
- $330
- Ammo
- Medium
Sources
- Kamille Arsenal · Community-extracted data
- Source record · the page this entry was extracted from