Weapon · Rifle
Vandal 73C Striker
In the extracted data; current availability not verifiedAdded in 1.4.4· data from build 2.9.0.41
- Type
- Rifle
- Size
- 2
- Price
- $45
- Ammo
- Compact
- Minimum bloodline rank
- Unknown
- Dual wield
- No
- Scarce
- No
- Ammunition pool
- compact
Stats as displayed
- Damage (displayed)
- 107The figure shown in game. For shot ammunition it counts every pellet together; it is not the extracted per-projectile base damage.
- Ammunition type
- Compact
- Magazine
- 6+1
- Reserve ammunition
- 18
- Rate of fire (displayed)
- 28 rpm
- Cycle time
- 1.2 sTime between shots; not sustained fire including reloads.
- Reload time
- 9.4 s
- Muzzle velocity
- 370 m/sSpeed leaving the barrel, not throughout the flight.
- Drop range
- 120 mWhere the projectile starts to drop noticeably. It is not effective range or lethal range.
- Spread (displayed)
- 25
- Sway (displayed)
- 100
- Vertical recoil (displayed)
- 8
- Light melee damage
- 52
- Heavy melee damage
- 105
- Stamina per light melee
- 21
- Stamina per heavy melee
- 21
- Slot size (displayed)
- Size 2
Ammunition
Ammunition
Vandal 73C Compact Ammo
- Price
- $0
- Effects
- None listed
- Weapons
- 3
Ammunition
Vandal 73C High Velocity Ammo
- Price
- $60
- Effects
- None listed
- Weapons
- 3
fire
Vandal 73C Incendiary Ammo
- Price
- $40
- Effects
- fire
- Weapons
- 3
Ammunition
Vandal 73C FMJ Ammo
- Price
- $50
- Effects
- None listed
- Weapons
- 3
poison
Vandal 73C Poison Ammo
- Price
- $50
- Effects
- poison
- Weapons
- 3
silent
Vandal 73C Subsonic Ammo
- Price
- $5
- Effects
- silent
- Weapons
- 3
Ballistics
Community-calculated reference values from the extracted data. Base damage here is before hit-zone multipliers, so it won't match the displayed damage above, and you shouldn't multiply the displayed figure again. What these numbers mean.
Vandal 73C High Velocity Ammo
- Base damage per projectile
- 78 (before hit-zone multipliers)
- Velocity
- 470 m/s
- Range in the source data
- 498 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–498 m) |
| chest | 2 (0–41 m), 3 (41–498 m) |
| stomach | 2 (0–36 m), 3 (36–89 m), 4 (89–498 m) |
| arms | 3 (0–43 m), 4 (43–89 m), 5 (89–498 m) |
| legs | 3 (0–36 m), 4 (36–59 m), 5 (59–498 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–498 m) | 1 (0–498 m) | 1 (0–498 m) | 1 (0–498 m) | 1 (0–498 m) | 1 (0–498 m) |
| chest | 2 (0–41 m), 3 (41–498 m) | 2 (0–52 m), 3 (52–498 m) | 1 (0–21 m), 2 (21–498 m) | 1 (0–41 m), 2 (41–498 m) | 1 (0–498 m) | 1 (0–498 m) |
| stomach | 2 (0–36 m), 3 (36–89 m), 4 (89–498 m) | 2 (0–46 m), 3 (46–498 m) | 2 (0–89 m), 3 (89–498 m) | 1 (0–36 m), 2 (36–498 m) | 1 (0–89 m), 2 (89–498 m) | 1 (0–498 m) |
| arms | 3 (0–43 m), 4 (43–89 m), 5 (89–498 m) | 2 (0–29 m), 3 (29–62 m), 4 (62–498 m) | 2 (0–43 m), 3 (43–498 m) | 2 (0–89 m), 3 (89–498 m) | 1 (0–43 m), 2 (43–498 m) | 1 (0–498 m) |
| legs | 3 (0–36 m), 4 (36–59 m), 5 (59–498 m) | 3 (0–46 m), 4 (46–498 m) | 2 (0–36 m), 3 (36–89 m), 4 (89–498 m) | 2 (0–59 m), 3 (59–498 m) | 1 (0–36 m), 2 (36–498 m) | 1 (0–498 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Vandal 73C Incendiary Ammo
- Base damage per projectile
- 83 (before hit-zone multipliers)
- Velocity
- 370 m/s
- Range in the source data
- 500 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–500 m) |
| chest | 2 (0–44 m), 3 (44–500 m) |
| stomach | 2 (0–40 m), 3 (40–500 m) |
| arms | 3 (0–46 m), 4 (46–500 m) |
| legs | 3 (0–40 m), 4 (40–75 m), 5 (75–500 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| chest | 2 (0–44 m), 3 (44–500 m) | 2 (0–69 m), 3 (69–500 m) | 1 (0–26 m), 2 (26–500 m) | 1 (0–44 m), 2 (44–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| stomach | 2 (0–40 m), 3 (40–500 m) | 2 (0–49 m), 3 (49–500 m) | 2 (0–500 m) | 1 (0–40 m), 2 (40–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| arms | 3 (0–46 m), 4 (46–500 m) | 2 (0–33 m), 3 (33–78 m), 4 (78–500 m) | 2 (0–46 m), 3 (46–500 m) | 2 (0–500 m) | 1 (0–46 m), 2 (46–500 m) | 1 (0–500 m) |
| legs | 3 (0–40 m), 4 (40–75 m), 5 (75–500 m) | 2 (0–25 m), 3 (25–49 m), 4 (49–500 m) | 2 (0–40 m), 3 (40–500 m) | 2 (0–75 m), 3 (75–500 m) | 1 (0–40 m), 2 (40–500 m) | 1 (0–500 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Vandal 73C FMJ Ammo
- Base damage per projectile
- 83 (before hit-zone multipliers)
- Velocity
- 310 m/s
- Range in the source data
- 496 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–496 m) |
| chest | 2 (0–54 m), 3 (54–496 m) |
| stomach | 2 (0–50 m), 3 (50–496 m) |
| arms | 3 (0–56 m), 4 (56–496 m) |
| legs | 3 (0–50 m), 4 (50–85 m), 5 (85–496 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–496 m) | 1 (0–496 m) | 1 (0–496 m) | 1 (0–496 m) | 1 (0–496 m) | 1 (0–496 m) |
| chest | 2 (0–54 m), 3 (54–496 m) | 2 (0–78 m), 3 (78–496 m) | 1 (0–36 m), 2 (36–496 m) | 1 (0–54 m), 2 (54–496 m) | 1 (0–496 m) | 1 (0–496 m) |
| stomach | 2 (0–50 m), 3 (50–496 m) | 2 (0–59 m), 3 (59–496 m) | 2 (0–496 m) | 1 (0–50 m), 2 (50–496 m) | 1 (0–496 m) | 1 (0–496 m) |
| arms | 3 (0–56 m), 4 (56–496 m) | 2 (0–43 m), 3 (43–88 m), 4 (88–496 m) | 2 (0–56 m), 3 (56–496 m) | 2 (0–496 m) | 1 (0–56 m), 2 (56–496 m) | 1 (0–496 m) |
| legs | 3 (0–50 m), 4 (50–85 m), 5 (85–496 m) | 2 (0–35 m), 3 (35–59 m), 4 (59–496 m) | 2 (0–50 m), 3 (50–496 m) | 2 (0–85 m), 3 (85–496 m) | 1 (0–50 m), 2 (50–496 m) | 1 (0–496 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Vandal 73C Poison Ammo
- Base damage per projectile
- 83 (before hit-zone multipliers)
- Velocity
- 370 m/s
- Range in the source data
- 500 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–500 m) |
| chest | 2 (0–44 m), 3 (44–500 m) |
| stomach | 2 (0–40 m), 3 (40–500 m) |
| arms | 3 (0–46 m), 4 (46–500 m) |
| legs | 3 (0–40 m), 4 (40–75 m), 5 (75–500 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| chest | 2 (0–44 m), 3 (44–500 m) | 2 (0–69 m), 3 (69–500 m) | 1 (0–26 m), 2 (26–500 m) | 1 (0–44 m), 2 (44–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| stomach | 2 (0–40 m), 3 (40–500 m) | 2 (0–49 m), 3 (49–500 m) | 2 (0–500 m) | 1 (0–40 m), 2 (40–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| arms | 3 (0–46 m), 4 (46–500 m) | 2 (0–33 m), 3 (33–78 m), 4 (78–500 m) | 2 (0–46 m), 3 (46–500 m) | 2 (0–500 m) | 1 (0–46 m), 2 (46–500 m) | 1 (0–500 m) |
| legs | 3 (0–40 m), 4 (40–75 m), 5 (75–500 m) | 2 (0–25 m), 3 (25–49 m), 4 (49–500 m) | 2 (0–40 m), 3 (40–500 m) | 2 (0–75 m), 3 (75–500 m) | 1 (0–40 m), 2 (40–500 m) | 1 (0–500 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Vandal 73C Compact Ammo
- Base damage per projectile
- 83 (before hit-zone multipliers)
- Velocity
- 370 m/s
- Range in the source data
- 500 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–500 m) |
| chest | 2 (0–44 m), 3 (44–500 m) |
| stomach | 2 (0–40 m), 3 (40–500 m) |
| arms | 3 (0–46 m), 4 (46–500 m) |
| legs | 3 (0–40 m), 4 (40–75 m), 5 (75–500 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| chest | 2 (0–44 m), 3 (44–500 m) | 2 (0–69 m), 3 (69–500 m) | 1 (0–26 m), 2 (26–500 m) | 1 (0–44 m), 2 (44–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| stomach | 2 (0–40 m), 3 (40–500 m) | 2 (0–49 m), 3 (49–500 m) | 2 (0–500 m) | 1 (0–40 m), 2 (40–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| arms | 3 (0–46 m), 4 (46–500 m) | 2 (0–33 m), 3 (33–78 m), 4 (78–500 m) | 2 (0–46 m), 3 (46–500 m) | 2 (0–500 m) | 1 (0–46 m), 2 (46–500 m) | 1 (0–500 m) |
| legs | 3 (0–40 m), 4 (40–75 m), 5 (75–500 m) | 2 (0–25 m), 3 (25–49 m), 4 (49–500 m) | 2 (0–40 m), 3 (40–500 m) | 2 (0–75 m), 3 (75–500 m) | 1 (0–40 m), 2 (40–500 m) | 1 (0–500 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Vandal 73C Subsonic Ammo
- Base damage per projectile
- 83 (before hit-zone multipliers)
- Velocity
- 252 m/s
- Range in the source data
- 500 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–500 m) |
| chest | 2 (0–44 m), 3 (44–500 m) |
| stomach | 2 (0–40 m), 3 (40–500 m) |
| arms | 3 (0–46 m), 4 (46–500 m) |
| legs | 3 (0–40 m), 4 (40–75 m), 5 (75–500 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| chest | 2 (0–44 m), 3 (44–500 m) | 2 (0–69 m), 3 (69–500 m) | 1 (0–26 m), 2 (26–500 m) | 1 (0–44 m), 2 (44–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| stomach | 2 (0–40 m), 3 (40–500 m) | 2 (0–49 m), 3 (49–500 m) | 2 (0–500 m) | 1 (0–40 m), 2 (40–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| arms | 3 (0–46 m), 4 (46–500 m) | 2 (0–33 m), 3 (33–78 m), 4 (78–500 m) | 2 (0–46 m), 3 (46–500 m) | 2 (0–500 m) | 1 (0–46 m), 2 (46–500 m) | 1 (0–500 m) |
| legs | 3 (0–40 m), 4 (40–75 m), 5 (75–500 m) | 2 (0–25 m), 3 (25–49 m), 4 (49–500 m) | 2 (0–40 m), 3 (40–500 m) | 2 (0–75 m), 3 (75–500 m) | 1 (0–40 m), 2 (40–500 m) | 1 (0–500 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Independent cross-check
Bayou Index reports (patch 2.9.1): damage 108, velocity 370 m/s, drop 122 m, cycle 1.2s, size 2, price 45. Sites define some of these differently, so small differences aren't evidence of a balance change.
Other variants of the Vandal 73C
Rifle
Vandal 73C
- Type
- Rifle
- Size
- 2
- Price
- $35
- Ammo
- Compact
Rifle
Vandal 73C Bullseye
- Type
- Rifle
- Size
- 2
- Price
- $37
- Ammo
- Compact
Skins (2)
All of them use these stats.
LegendaryRarity
Chef's Kiss: Striker
- Base item
- Vandal 73C Striker
- Rarity
- LegendaryRarity
Availability unknown
Epic
Nightmare
- Base item
- Vandal 73C Striker
- Rarity
- Epic
Availability unknown
Sources
- Kamille Arsenal · Community-extracted data
- Source record · the page this entry was extracted from