HYPERNATREMA

Weapon · Rifle

Springfield 1866 Striker

In the extracted data; current availability not verifiedAdded in 1.2· data from build 2.9.0.41

Type
Rifle
Size
2
Price
$43
Ammo
Medium
Minimum bloodline rank
Unknown
Dual wield
No
Scarce
No
Ammunition pool
medium

Stats as displayed

Damage (displayed)
135The figure shown in game. For shot ammunition it counts every pellet together; it is not the extracted per-projectile base damage.
Ammunition type
Medium
Magazine
1
Reserve ammunition
20
Rate of fire (displayed)
19 rpm
Cycle time
3.3 sTime between shots; not sustained fire including reloads.
Reload time
3 s
Muzzle velocity
440 m/sSpeed leaving the barrel, not throughout the flight.
Drop range
120 mWhere the projectile starts to drop noticeably. It is not effective range or lethal range.
Spread (displayed)
40
Sway (displayed)
100
Vertical recoil (displayed)
12
Light melee damage
52
Heavy melee damage
105
Stamina per light melee
21
Stamina per heavy melee
21
Slot size (displayed)
Size 2

Ammunition

Slot 1

Slot 2

Compare this weapon with others

Ballistics

Community-calculated reference values from the extracted data. Base damage here is before hit-zone multipliers, so it won't match the displayed damage above, and you shouldn't multiply the displayed figure again. What these numbers mean.

Springfield 1866 Dumdum Ammo

Base damage per projectile
104 (before hit-zone multipliers)
Velocity
390 m/s
Range in the source data
499 m (the calculation's limit, not lethal range)
10400 m300 m
Base damage 104 at 0 m, falling to 53 at 300 m. Community-calculated reference shot, not a live measurement.

Shots to kill a full-health Hunter (150)

Hit zoneShots (distance band)
head1 (0–499 m)
chest2 (0–113 m), 3 (113–499 m)
stomach2 (0–95 m), 3 (95–499 m)
arms2 (0–58 m), 3 (58–121 m), 4 (121–499 m)
legs2 (0–44 m), 3 (44–95 m), 4 (95–499 m)
Other target health
Zone150 health125 health100 health75 health50 health25 health
head1 (0–499 m)1 (0–499 m)1 (0–499 m)1 (0–499 m)1 (0–499 m)1 (0–499 m)
chest2 (0–113 m), 3 (113–499 m)1 (0–41 m), 2 (41–499 m)1 (0–66 m), 2 (66–499 m)1 (0–113 m), 2 (113–499 m)1 (0–499 m)1 (0–499 m)
stomach2 (0–95 m), 3 (95–499 m)2 (0–499 m)1 (0–58 m), 2 (58–499 m)1 (0–95 m), 2 (95–499 m)1 (0–499 m)1 (0–499 m)
arms2 (0–58 m), 3 (58–121 m), 4 (121–499 m)2 (0–76 m), 3 (76–499 m)2 (0–121 m), 3 (121–499 m)1 (0–58 m), 2 (58–499 m)1 (0–121 m), 2 (121–499 m)1 (0–499 m)
legs2 (0–44 m), 3 (44–95 m), 4 (95–499 m)2 (0–65 m), 3 (65–499 m)2 (0–95 m), 3 (95–499 m)1 (0–44 m), 2 (44–499 m)1 (0–95 m), 2 (95–499 m)1 (0–499 m)

Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.

Springfield 1866 Explosive Ammo

Base damage per projectile
69 (before hit-zone multipliers)
Velocity
330 m/s
Range in the source data
502 m (the calculation's limit, not lethal range)
6900 m300 m
Base damage 69 at 0 m, falling to 13.1 at 300 m. Community-calculated reference shot, not a live measurement.

Shots to kill a full-health Hunter (150)

Hit zoneShots (distance band)
head1 (0–502 m)
chest2 (0–47 m), 3 (47–76 m), 4 (76–91 m), 5 (91–100 m), 6 (100–111 m), 7 (111–120 m), 8 (120–126 m), 9 (126–502 m)
stomach2 (0–40 m), 3 (40–71 m), 4 (71–87 m), 5 (87–97 m), 6 (97–106 m), 7 (106–115 m), 8 (115–122 m), 9 (122–128 m), 10 (128–502 m)
arms3 (0–50 m), 4 (50–71 m), 5 (71–84 m), 6 (84–92 m), 7 (92–98 m), 8 (98–106 m), 9 (106–113 m), 10 (113–119 m), 11 (119–124 m), 12 (124–128 m), 13 (128–502 m)
legs3 (0–40 m), 4 (40–64 m), 5 (64–78 m), 6 (78–87 m), 7 (87–94 m), 8 (94–99 m), 9 (99–106 m), 10 (106–113 m), 11 (113–118 m), 12 (118–122 m), 13 (122–126 m), 14 (126–129 m), 15 (129–502 m)
Other target health
Zone150 health125 health100 health75 health50 health25 health
head1 (0–502 m)1 (0–502 m)1 (0–502 m)1 (0–502 m)1 (0–502 m)1 (0–502 m)
chest2 (0–47 m), 3 (47–76 m), 4 (76–91 m), 5 (91–100 m), 6 (100–111 m), 7 (111–120 m), 8 (120–126 m), 9 (126–502 m)2 (0–62 m), 3 (62–86 m), 4 (86–98 m), 5 (98–111 m), 6 (111–121 m), 7 (121–128 m), 8 (128–502 m)2 (0–76 m), 3 (76–96 m), 4 (96–111 m), 5 (111–123 m), 6 (123–502 m)1 (0–47 m), 2 (47–91 m), 3 (91–111 m), 4 (111–126 m), 5 (126–502 m)1 (0–76 m), 2 (76–111 m), 3 (111–502 m)1 (0–111 m), 2 (111–502 m)
stomach2 (0–40 m), 3 (40–71 m), 4 (71–87 m), 5 (87–97 m), 6 (97–106 m), 7 (106–115 m), 8 (115–122 m), 9 (122–128 m), 10 (128–502 m)2 (0–56 m), 3 (56–82 m), 4 (82–95 m), 5 (95–106 m), 6 (106–117 m), 7 (117–125 m), 8 (125–502 m)2 (0–71 m), 3 (71–92 m), 4 (92–106 m), 5 (106–119 m), 6 (119–128 m), 7 (128–502 m)1 (0–40 m), 2 (40–87 m), 3 (87–106 m), 4 (106–122 m), 5 (122–502 m)1 (0–71 m), 2 (71–106 m), 3 (106–128 m), 4 (128–502 m)1 (0–106 m), 2 (106–502 m)
arms3 (0–50 m), 4 (50–71 m), 5 (71–84 m), 6 (84–92 m), 7 (92–98 m), 8 (98–106 m), 9 (106–113 m), 10 (113–119 m), 11 (119–124 m), 12 (124–128 m), 13 (128–502 m)3 (0–64 m), 4 (64–82 m), 5 (82–92 m), 6 (92–99 m), 7 (99–109 m), 8 (109–117 m), 9 (117–123 m), 10 (123–128 m), 11 (128–502 m)2 (0–50 m), 3 (50–78 m), 4 (78–92 m), 5 (92–102 m), 6 (102–113 m), 7 (113–121 m), 8 (121–128 m), 9 (128–502 m)2 (0–71 m), 3 (71–92 m), 4 (92–106 m), 5 (106–119 m), 6 (119–128 m), 7 (128–502 m)1 (0–50 m), 2 (50–92 m), 3 (92–113 m), 4 (113–128 m), 5 (128–502 m)1 (0–92 m), 2 (92–128 m), 3 (128–502 m)
legs3 (0–40 m), 4 (40–64 m), 5 (64–78 m), 6 (78–87 m), 7 (87–94 m), 8 (94–99 m), 9 (99–106 m), 10 (106–113 m), 11 (113–118 m), 12 (118–122 m), 13 (122–126 m), 14 (126–129 m), 15 (129–502 m)3 (0–56 m), 4 (56–75 m), 5 (75–87 m), 6 (87–95 m), 7 (95–101 m), 8 (101–110 m), 9 (110–117 m), 10 (117–122 m), 11 (122–127 m), 12 (127–502 m)2 (0–40 m), 3 (40–71 m), 4 (71–87 m), 5 (87–97 m), 6 (97–106 m), 7 (106–115 m), 8 (115–122 m), 9 (122–128 m), 10 (128–502 m)2 (0–64 m), 3 (64–87 m), 4 (87–99 m), 5 (99–113 m), 6 (113–122 m), 7 (122–129 m), 8 (129–502 m)1 (0–40 m), 2 (40–87 m), 3 (87–106 m), 4 (106–122 m), 5 (122–502 m)1 (0–87 m), 2 (87–122 m), 3 (122–502 m)

Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.

Springfield 1866 Poison Ammo

Base damage per projectile
104 (before hit-zone multipliers)
Velocity
440 m/s
Range in the source data
502 m (the calculation's limit, not lethal range)
10400 m300 m
Base damage 104 at 0 m, falling to 53 at 300 m. Community-calculated reference shot, not a live measurement.

Shots to kill a full-health Hunter (150)

Hit zoneShots (distance band)
head1 (0–502 m)
chest2 (0–113 m), 3 (113–502 m)
stomach2 (0–95 m), 3 (95–502 m)
arms2 (0–58 m), 3 (58–121 m), 4 (121–502 m)
legs2 (0–44 m), 3 (44–95 m), 4 (95–502 m)
Other target health
Zone150 health125 health100 health75 health50 health25 health
head1 (0–502 m)1 (0–502 m)1 (0–502 m)1 (0–502 m)1 (0–502 m)1 (0–502 m)
chest2 (0–113 m), 3 (113–502 m)1 (0–41 m), 2 (41–502 m)1 (0–66 m), 2 (66–502 m)1 (0–113 m), 2 (113–502 m)1 (0–502 m)1 (0–502 m)
stomach2 (0–95 m), 3 (95–502 m)2 (0–502 m)1 (0–58 m), 2 (58–502 m)1 (0–95 m), 2 (95–502 m)1 (0–502 m)1 (0–502 m)
arms2 (0–58 m), 3 (58–121 m), 4 (121–502 m)2 (0–76 m), 3 (76–502 m)2 (0–121 m), 3 (121–502 m)1 (0–58 m), 2 (58–502 m)1 (0–121 m), 2 (121–502 m)1 (0–502 m)
legs2 (0–44 m), 3 (44–95 m), 4 (95–502 m)2 (0–65 m), 3 (65–502 m)2 (0–95 m), 3 (95–502 m)1 (0–44 m), 2 (44–502 m)1 (0–95 m), 2 (95–502 m)1 (0–502 m)

Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.

Springfield 1866 High Velocity Ammo

Base damage per projectile
99 (before hit-zone multipliers)
Velocity
515 m/s
Range in the source data
500 m (the calculation's limit, not lethal range)
9900 m300 m
Base damage 99 at 0 m, falling to 50.5 at 300 m. Community-calculated reference shot, not a live measurement.

Shots to kill a full-health Hunter (150)

Hit zoneShots (distance band)
head1 (0–500 m)
chest2 (0–102 m), 3 (102–500 m)
stomach2 (0–83 m), 3 (83–500 m)
arms2 (0–52 m), 3 (52–110 m), 4 (110–500 m)
legs2 (0–37 m), 3 (37–83 m), 4 (83–500 m)
Other target health
Zone150 health125 health100 health75 health50 health25 health
head1 (0–500 m)1 (0–500 m)1 (0–500 m)1 (0–500 m)1 (0–500 m)1 (0–500 m)
chest2 (0–102 m), 3 (102–500 m)1 (0–34 m), 2 (34–500 m)1 (0–61 m), 2 (61–500 m)1 (0–102 m), 2 (102–500 m)1 (0–500 m)1 (0–500 m)
stomach2 (0–83 m), 3 (83–500 m)2 (0–124 m), 3 (124–500 m)1 (0–52 m), 2 (52–500 m)1 (0–83 m), 2 (83–500 m)1 (0–500 m)1 (0–500 m)
arms2 (0–52 m), 3 (52–110 m), 4 (110–500 m)2 (0–72 m), 3 (72–500 m)2 (0–110 m), 3 (110–500 m)1 (0–52 m), 2 (52–500 m)1 (0–110 m), 2 (110–500 m)1 (0–500 m)
legs2 (0–37 m), 3 (37–83 m), 4 (83–500 m)2 (0–59 m), 3 (59–124 m), 4 (124–500 m)2 (0–83 m), 3 (83–500 m)1 (0–37 m), 2 (37–500 m)1 (0–83 m), 2 (83–500 m)1 (0–500 m)

Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.

Springfield 1866 Medium Ammo

Base damage per projectile
104 (before hit-zone multipliers)
Velocity
440 m/s
Range in the source data
502 m (the calculation's limit, not lethal range)
10400 m300 m
Base damage 104 at 0 m, falling to 53 at 300 m. Community-calculated reference shot, not a live measurement.

Shots to kill a full-health Hunter (150)

Hit zoneShots (distance band)
head1 (0–502 m)
chest2 (0–113 m), 3 (113–502 m)
stomach2 (0–95 m), 3 (95–502 m)
arms2 (0–58 m), 3 (58–121 m), 4 (121–502 m)
legs2 (0–44 m), 3 (44–95 m), 4 (95–502 m)
Other target health
Zone150 health125 health100 health75 health50 health25 health
head1 (0–502 m)1 (0–502 m)1 (0–502 m)1 (0–502 m)1 (0–502 m)1 (0–502 m)
chest2 (0–113 m), 3 (113–502 m)1 (0–41 m), 2 (41–502 m)1 (0–66 m), 2 (66–502 m)1 (0–113 m), 2 (113–502 m)1 (0–502 m)1 (0–502 m)
stomach2 (0–95 m), 3 (95–502 m)2 (0–502 m)1 (0–58 m), 2 (58–502 m)1 (0–95 m), 2 (95–502 m)1 (0–502 m)1 (0–502 m)
arms2 (0–58 m), 3 (58–121 m), 4 (121–502 m)2 (0–76 m), 3 (76–502 m)2 (0–121 m), 3 (121–502 m)1 (0–58 m), 2 (58–502 m)1 (0–121 m), 2 (121–502 m)1 (0–502 m)
legs2 (0–44 m), 3 (44–95 m), 4 (95–502 m)2 (0–65 m), 3 (65–502 m)2 (0–95 m), 3 (95–502 m)1 (0–44 m), 2 (44–502 m)1 (0–95 m), 2 (95–502 m)1 (0–502 m)

Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.

Independent cross-check

Bayou Index reports (patch 2.9.1): damage 135, velocity 440 m/s, drop 119 m, cycle -, size 2, price 43. Sites define some of these differently, so small differences aren't evidence of a balance change.

Other variants of the Springfield 1866

Skins (1)

All of them use these stats.

  • LegendaryRarity

    Wraith's Hand

    Base item
    Springfield 1866 Striker
    Rarity
    LegendaryRarity

    Availability unknown

Sources