Weapon · Rifle
Ranger 73
In the extracted data; current availability not verifiedAdded in Early Access· data from build 2.9.0.41
- Type
- Rifle
- Size
- 4
- Price
- $75
- Ammo
- Compact
- Minimum bloodline rank
- 1
- Dual wield
- No
- Scarce
- No
- Ammunition pool
- compact
Stats as displayed
- Damage (displayed)
- 110The figure shown in game. For shot ammunition it counts every pellet together; it is not the extracted per-projectile base damage.
- Ammunition type
- Compact
- Magazine
- 15+1
- Reserve ammunition
- 20
- Rate of fire (displayed)
- 31 rpm
- Cycle time
- 1.2 sTime between shots; not sustained fire including reloads.
- Reload time
- 16.4 s
- Muzzle velocity
- 400 m/sSpeed leaving the barrel, not throughout the flight.
- Drop range
- 140 mWhere the projectile starts to drop noticeably. It is not effective range or lethal range.
- Spread (displayed)
- 17.5
- Sway (displayed)
- 77
- Vertical recoil (displayed)
- 4
- Light melee damage
- 27
- Heavy melee damage
- 54
- Stamina per light melee
- 25
- Stamina per heavy melee
- 25
- Slot size (displayed)
- Size 4
Ammunition
Ammunition
Ranger 73 Compact Ammo
- Price
- $0
- Effects
- None listed
- Weapons
- 4
Ammunition
Ranger 73 High Velocity Ammo
- Price
- $60
- Effects
- None listed
- Weapons
- 4
fire
Ranger 73 Incendiary Ammo
- Price
- $40
- Effects
- fire
- Weapons
- 4
Ammunition
Ranger 73 FMJ Ammo
- Price
- $50
- Effects
- None listed
- Weapons
- 4
poison
Ranger 73 Poison Ammo
- Price
- $50
- Effects
- poison
- Weapons
- 4
silent
Ranger 73 Subsonic Ammo
- Price
- $5
- Effects
- silent
- Weapons
- 4
Ballistics
Community-calculated reference values from the extracted data. Base damage here is before hit-zone multipliers, so it won't match the displayed damage above, and you shouldn't multiply the displayed figure again. What these numbers mean.
Ranger 73 High Velocity Ammo
- Base damage per projectile
- 80 (before hit-zone multipliers)
- Velocity
- 500 m/s
- Range in the source data
- 500 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–500 m) |
| chest | 2 (0–42 m), 3 (42–500 m) |
| stomach | 2 (0–37 m), 3 (37–95 m), 4 (95–500 m) |
| arms | 3 (0–44 m), 4 (44–95 m), 5 (95–500 m) |
| legs | 3 (0–37 m), 4 (37–66 m), 5 (66–500 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| chest | 2 (0–42 m), 3 (42–500 m) | 2 (0–59 m), 3 (59–500 m) | 1 (0–23 m), 2 (23–500 m) | 1 (0–42 m), 2 (42–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| stomach | 2 (0–37 m), 3 (37–95 m), 4 (95–500 m) | 2 (0–48 m), 3 (48–500 m) | 2 (0–95 m), 3 (95–500 m) | 1 (0–37 m), 2 (37–500 m) | 1 (0–95 m), 2 (95–500 m) | 1 (0–500 m) |
| arms | 3 (0–44 m), 4 (44–95 m), 5 (95–500 m) | 2 (0–30 m), 3 (30–69 m), 4 (69–500 m) | 2 (0–44 m), 3 (44–500 m) | 2 (0–95 m), 3 (95–500 m) | 1 (0–44 m), 2 (44–500 m) | 1 (0–500 m) |
| legs | 3 (0–37 m), 4 (37–66 m), 5 (66–500 m) | 2 (0–22 m), 3 (22–48 m), 4 (48–500 m) | 2 (0–37 m), 3 (37–95 m), 4 (95–500 m) | 2 (0–66 m), 3 (66–500 m) | 1 (0–37 m), 2 (37–500 m) | 1 (0–500 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Ranger 73 Incendiary Ammo
- Base damage per projectile
- 85 (before hit-zone multipliers)
- Velocity
- 400 m/s
- Range in the source data
- 500 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–500 m) |
| chest | 2 (0–45 m), 3 (45–500 m) |
| stomach | 2 (0–41 m), 3 (41–500 m) |
| arms | 2 (0–22 m), 3 (22–47 m), 4 (47–500 m) |
| legs | 3 (0–41 m), 4 (41–81 m), 5 (81–500 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| chest | 2 (0–45 m), 3 (45–500 m) | 2 (0–75 m), 3 (75–500 m) | 1 (0–28 m), 2 (28–500 m) | 1 (0–45 m), 2 (45–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| stomach | 2 (0–41 m), 3 (41–500 m) | 2 (0–53 m), 3 (53–500 m) | 1 (0–22 m), 2 (22–500 m) | 1 (0–41 m), 2 (41–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| arms | 2 (0–22 m), 3 (22–47 m), 4 (47–500 m) | 2 (0–34 m), 3 (34–84 m), 4 (84–500 m) | 2 (0–47 m), 3 (47–500 m) | 1 (0–22 m), 2 (22–500 m) | 1 (0–47 m), 2 (47–500 m) | 1 (0–500 m) |
| legs | 3 (0–41 m), 4 (41–81 m), 5 (81–500 m) | 2 (0–26 m), 3 (26–53 m), 4 (53–500 m) | 2 (0–41 m), 3 (41–500 m) | 2 (0–81 m), 3 (81–500 m) | 1 (0–41 m), 2 (41–500 m) | 1 (0–500 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Ranger 73 FMJ Ammo
- Base damage per projectile
- 85 (before hit-zone multipliers)
- Velocity
- 330 m/s
- Range in the source data
- 502 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–502 m) |
| chest | 2 (0–55 m), 3 (55–502 m) |
| stomach | 2 (0–51 m), 3 (51–502 m) |
| arms | 2 (0–32 m), 3 (32–57 m), 4 (57–502 m) |
| legs | 3 (0–51 m), 4 (51–91 m), 5 (91–502 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–502 m) | 1 (0–502 m) | 1 (0–502 m) | 1 (0–502 m) | 1 (0–502 m) | 1 (0–502 m) |
| chest | 2 (0–55 m), 3 (55–502 m) | 2 (0–84 m), 3 (84–502 m) | 1 (0–38 m), 2 (38–502 m) | 1 (0–55 m), 2 (55–502 m) | 1 (0–502 m) | 1 (0–502 m) |
| stomach | 2 (0–51 m), 3 (51–502 m) | 2 (0–63 m), 3 (63–502 m) | 1 (0–32 m), 2 (32–502 m) | 1 (0–51 m), 2 (51–502 m) | 1 (0–502 m) | 1 (0–502 m) |
| arms | 2 (0–32 m), 3 (32–57 m), 4 (57–502 m) | 2 (0–44 m), 3 (44–94 m), 4 (94–502 m) | 2 (0–57 m), 3 (57–502 m) | 1 (0–32 m), 2 (32–502 m) | 1 (0–57 m), 2 (57–502 m) | 1 (0–502 m) |
| legs | 3 (0–51 m), 4 (51–91 m), 5 (91–502 m) | 2 (0–36 m), 3 (36–63 m), 4 (63–502 m) | 2 (0–51 m), 3 (51–502 m) | 2 (0–91 m), 3 (91–502 m) | 1 (0–51 m), 2 (51–502 m) | 1 (0–502 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Ranger 73 Poison Ammo
- Base damage per projectile
- 85 (before hit-zone multipliers)
- Velocity
- 400 m/s
- Range in the source data
- 500 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–500 m) |
| chest | 2 (0–45 m), 3 (45–500 m) |
| stomach | 2 (0–41 m), 3 (41–500 m) |
| arms | 2 (0–22 m), 3 (22–47 m), 4 (47–500 m) |
| legs | 3 (0–41 m), 4 (41–81 m), 5 (81–500 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| chest | 2 (0–45 m), 3 (45–500 m) | 2 (0–75 m), 3 (75–500 m) | 1 (0–28 m), 2 (28–500 m) | 1 (0–45 m), 2 (45–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| stomach | 2 (0–41 m), 3 (41–500 m) | 2 (0–53 m), 3 (53–500 m) | 1 (0–22 m), 2 (22–500 m) | 1 (0–41 m), 2 (41–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| arms | 2 (0–22 m), 3 (22–47 m), 4 (47–500 m) | 2 (0–34 m), 3 (34–84 m), 4 (84–500 m) | 2 (0–47 m), 3 (47–500 m) | 1 (0–22 m), 2 (22–500 m) | 1 (0–47 m), 2 (47–500 m) | 1 (0–500 m) |
| legs | 3 (0–41 m), 4 (41–81 m), 5 (81–500 m) | 2 (0–26 m), 3 (26–53 m), 4 (53–500 m) | 2 (0–41 m), 3 (41–500 m) | 2 (0–81 m), 3 (81–500 m) | 1 (0–41 m), 2 (41–500 m) | 1 (0–500 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Ranger 73 Compact Ammo
- Base damage per projectile
- 85 (before hit-zone multipliers)
- Velocity
- 400 m/s
- Range in the source data
- 500 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–500 m) |
| chest | 2 (0–45 m), 3 (45–500 m) |
| stomach | 2 (0–41 m), 3 (41–500 m) |
| arms | 2 (0–22 m), 3 (22–47 m), 4 (47–500 m) |
| legs | 3 (0–41 m), 4 (41–81 m), 5 (81–500 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| chest | 2 (0–45 m), 3 (45–500 m) | 2 (0–75 m), 3 (75–500 m) | 1 (0–28 m), 2 (28–500 m) | 1 (0–45 m), 2 (45–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| stomach | 2 (0–41 m), 3 (41–500 m) | 2 (0–53 m), 3 (53–500 m) | 1 (0–22 m), 2 (22–500 m) | 1 (0–41 m), 2 (41–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| arms | 2 (0–22 m), 3 (22–47 m), 4 (47–500 m) | 2 (0–34 m), 3 (34–84 m), 4 (84–500 m) | 2 (0–47 m), 3 (47–500 m) | 1 (0–22 m), 2 (22–500 m) | 1 (0–47 m), 2 (47–500 m) | 1 (0–500 m) |
| legs | 3 (0–41 m), 4 (41–81 m), 5 (81–500 m) | 2 (0–26 m), 3 (26–53 m), 4 (53–500 m) | 2 (0–41 m), 3 (41–500 m) | 2 (0–81 m), 3 (81–500 m) | 1 (0–41 m), 2 (41–500 m) | 1 (0–500 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Ranger 73 Subsonic Ammo
- Base damage per projectile
- 85 (before hit-zone multipliers)
- Velocity
- 263 m/s
- Range in the source data
- 500 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–500 m) |
| chest | 2 (0–45 m), 3 (45–500 m) |
| stomach | 2 (0–41 m), 3 (41–500 m) |
| arms | 2 (0–22 m), 3 (22–47 m), 4 (47–500 m) |
| legs | 3 (0–41 m), 4 (41–81 m), 5 (81–500 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| chest | 2 (0–45 m), 3 (45–500 m) | 2 (0–75 m), 3 (75–500 m) | 1 (0–28 m), 2 (28–500 m) | 1 (0–45 m), 2 (45–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| stomach | 2 (0–41 m), 3 (41–500 m) | 2 (0–53 m), 3 (53–500 m) | 1 (0–22 m), 2 (22–500 m) | 1 (0–41 m), 2 (41–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| arms | 2 (0–22 m), 3 (22–47 m), 4 (47–500 m) | 2 (0–34 m), 3 (34–84 m), 4 (84–500 m) | 2 (0–47 m), 3 (47–500 m) | 1 (0–22 m), 2 (22–500 m) | 1 (0–47 m), 2 (47–500 m) | 1 (0–500 m) |
| legs | 3 (0–41 m), 4 (41–81 m), 5 (81–500 m) | 2 (0–26 m), 3 (26–53 m), 4 (53–500 m) | 2 (0–41 m), 3 (41–500 m) | 2 (0–81 m), 3 (81–500 m) | 1 (0–41 m), 2 (41–500 m) | 1 (0–500 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Independent cross-check
Bayou Index reports (patch 2.9.1): damage 110, velocity 400 m/s, drop 139 m, cycle 1.2s, size 4, price 75. Sites define some of these differently, so small differences aren't evidence of a balance change.
Other variants of the Ranger 73
Rifle
Ranger 73 Aperture
- Type
- Rifle
- Size
- 4
- Price
- $79
- Ammo
- Compact
Rifle
Ranger 73 Swift
- Type
- Rifle
- Size
- 4
- Price
- $128
- Ammo
- Compact
Rifle
Ranger 73 Talon
- Type
- Rifle
- Size
- 4
- Price
- $85
- Ammo
- Compact
Skins (4)
All of them use these stats.
Epic
Fifty Laurels
- Base item
- Ranger 73
- Rarity
- Epic
Availability unknown
LegendaryRarity
Sleigh Ride: Ranger 73
- Base item
- Ranger 73
- Rarity
- LegendaryRarity
Availability unknown
LegendaryRarity
Soothsayer
- Base item
- Ranger 73
- Rarity
- LegendaryRarity
Availability unknown
Epic
The Redmartin
- Base item
- Ranger 73
- Rarity
- Epic
Availability unknown
Sources
- Kamille Arsenal · Community-extracted data
- Source record · the page this entry was extracted from