Weapon · Rifle
1865 Carbine
In the extracted data; current availability not verifiedAdded in 1.17_event· data from build 2.9.0.41
- Type
- Rifle
- Size
- 3
- Price
- $70
- Ammo
- Medium
- Minimum bloodline rank
- Unknown
- Dual wield
- No
- Scarce
- No
- Ammunition pool
- medium
Stats as displayed
- Damage (displayed)
- 145The figure shown in game. For shot ammunition it counts every pellet together; it is not the extracted per-projectile base damage.
- Ammunition type
- Medium
- Magazine
- 7+1
- Reserve ammunition
- 21
- Rate of fire (displayed)
- 22 rpm
- Cycle time
- 1.8 sTime between shots; not sustained fire including reloads.
- Reload time
- 8.5 s
- Muzzle velocity
- 340 m/sSpeed leaving the barrel, not throughout the flight.
- Drop range
- 115 mWhere the projectile starts to drop noticeably. It is not effective range or lethal range.
- Spread (displayed)
- 23
- Sway (displayed)
- 77
- Vertical recoil (displayed)
- 4
- Light melee damage
- 27
- Heavy melee damage
- 54
- Stamina per light melee
- 25
- Stamina per heavy melee
- 25
- Slot size (displayed)
- Size 3
Ammunition
Ammunition
1865 Carbine Medium Ammo
- Price
- $0
- Effects
- None listed
- Weapons
- 3
Ammunition
1865 Carbine FMJ Ammo
- Price
- $50
- Effects
- None listed
- Weapons
- 3
silent
1865 Carbine Subsonic Ammo
- Price
- $10
- Effects
- silent
- Weapons
- 3
Ballistics
Community-calculated reference values from the extracted data. Base damage here is before hit-zone multipliers, so it won't match the displayed damage above, and you shouldn't multiply the displayed figure again. What these numbers mean.
1865 Carbine FMJ Ammo
- Base damage per projectile
- 112 (before hit-zone multipliers)
- Velocity
- 272 m/s
- Range in the source data
- 500 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–500 m) |
| chest | 2 (0–500 m) |
| stomach | 2 (0–120 m), 3 (120–500 m) |
| arms | 2 (0–76 m), 3 (76–500 m) |
| legs | 2 (0–63 m), 3 (63–120 m), 4 (120–500 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| chest | 2 (0–500 m) | 1 (0–60 m), 2 (60–500 m) | 1 (0–84 m), 2 (84–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| stomach | 2 (0–120 m), 3 (120–500 m) | 1 (0–50 m), 2 (50–500 m) | 1 (0–76 m), 2 (76–500 m) | 1 (0–120 m), 2 (120–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| arms | 2 (0–76 m), 3 (76–500 m) | 2 (0–97 m), 3 (97–500 m) | 1 (0–41 m), 2 (41–500 m) | 1 (0–76 m), 2 (76–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| legs | 2 (0–63 m), 3 (63–120 m), 4 (120–500 m) | 2 (0–82 m), 3 (82–500 m) | 2 (0–120 m), 3 (120–500 m) | 1 (0–63 m), 2 (63–500 m) | 1 (0–120 m), 2 (120–500 m) | 1 (0–500 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
1865 Carbine Medium Ammo
- Base damage per projectile
- 112 (before hit-zone multipliers)
- Velocity
- 340 m/s
- Range in the source data
- 500 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–500 m) |
| chest | 2 (0–128 m), 3 (128–500 m) |
| stomach | 2 (0–112 m), 3 (112–500 m) |
| arms | 2 (0–66 m), 3 (66–500 m) |
| legs | 2 (0–53 m), 3 (53–112 m), 4 (112–500 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| chest | 2 (0–128 m), 3 (128–500 m) | 1 (0–50 m), 2 (50–500 m) | 1 (0–74 m), 2 (74–500 m) | 1 (0–128 m), 2 (128–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| stomach | 2 (0–112 m), 3 (112–500 m) | 1 (0–40 m), 2 (40–500 m) | 1 (0–66 m), 2 (66–500 m) | 1 (0–112 m), 2 (112–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| arms | 2 (0–66 m), 3 (66–500 m) | 2 (0–88 m), 3 (88–500 m) | 1 (0–31 m), 2 (31–500 m) | 1 (0–66 m), 2 (66–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| legs | 2 (0–53 m), 3 (53–112 m), 4 (112–500 m) | 2 (0–72 m), 3 (72–500 m) | 2 (0–112 m), 3 (112–500 m) | 1 (0–53 m), 2 (53–500 m) | 1 (0–112 m), 2 (112–500 m) | 1 (0–500 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
1865 Carbine Subsonic Ammo
- Base damage per projectile
- 112 (before hit-zone multipliers)
- Velocity
- 242 m/s
- Range in the source data
- 500 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–500 m) |
| chest | 2 (0–128 m), 3 (128–500 m) |
| stomach | 2 (0–112 m), 3 (112–500 m) |
| arms | 2 (0–66 m), 3 (66–500 m) |
| legs | 2 (0–53 m), 3 (53–112 m), 4 (112–500 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| chest | 2 (0–128 m), 3 (128–500 m) | 1 (0–50 m), 2 (50–500 m) | 1 (0–74 m), 2 (74–500 m) | 1 (0–128 m), 2 (128–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| stomach | 2 (0–112 m), 3 (112–500 m) | 1 (0–40 m), 2 (40–500 m) | 1 (0–66 m), 2 (66–500 m) | 1 (0–112 m), 2 (112–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| arms | 2 (0–66 m), 3 (66–500 m) | 2 (0–88 m), 3 (88–500 m) | 1 (0–31 m), 2 (31–500 m) | 1 (0–66 m), 2 (66–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| legs | 2 (0–53 m), 3 (53–112 m), 4 (112–500 m) | 2 (0–72 m), 3 (72–500 m) | 2 (0–112 m), 3 (112–500 m) | 1 (0–53 m), 2 (53–500 m) | 1 (0–112 m), 2 (112–500 m) | 1 (0–500 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Independent cross-check
Bayou Index reports (patch 2.9.1): damage 146, velocity 340 m/s, drop 117 m, cycle 1.53s, size 3, price 70. Sites define some of these differently, so small differences aren't evidence of a balance change.
Other variants of the 1865 Carbine
Rifle
1865 Carbine Aperture
- Type
- Rifle
- Size
- 3
- Price
- $74
- Ammo
- Medium
Rifle
1865 Carbine Silencer
- Type
- Rifle
- Size
- 3
- Price
- $80
- Ammo
- Medium
Skins (4)
All of them use these stats.
Epic
Lap of Luxury
- Base item
- 1865 Carbine
- Rarity
- Epic
Availability unknown
LegendaryRarity
Spirit Caller
- Base item
- 1865 Carbine
- Rarity
- LegendaryRarity
Availability unknown
Epic
Survivor's Grip
- Base item
- 1865 Carbine
- Rarity
- Epic
Availability unknown
LegendaryRarity
Tree Feeder
- Base item
- 1865 Carbine
- Rarity
- LegendaryRarity
Availability unknown
Sources
- Kamille Arsenal · Community-extracted data
- Source record · the page this entry was extracted from