HYPERNATREMA

Monster · special

Immolator

Use blunt hits or water/choke counterplay. Piercing or shooting can trigger its dangerous fire state. Poison bullets and poison clouds do not share its immunity behavior.

In the extracted data; current availability not verified

Variants
1

Variants

VariantHealthAttacks (raw damage, type)Raw damage multipliers taken
Standard30020 Fire, 20 Physical, 12 Fire, 12 PhysicalBeartrap ×5, Explosion ×4, Concertina ×2, Shrapnel ×2, ThrowingSpear ×1.5, MeleeBlunt ×0.9, MeleeSlash ×0.9, MeleeStab ×0.9, Fire ×0.7, ThrowingKnife ×0.4

Sparse community-extracted profiles. A damage type that isn't listed is unknown, not immunity; armor, hit location and state can change the result.

Sources