HYPERNATREMA

Monster · special

Firebreather

It pauses before a ranged flame attack. A direct Water Bottle/choke hit is a particularly efficient counter. Blunt timing or ranged head hits can avoid risky close contact.

In the extracted data; current availability not verified

Variants
1

Variants

VariantHealthAttacks (raw damage, type)Raw damage multipliers taken
Standard200UnknownConcertina ×5, Explosion ×4, Poison ×2.5, MeleeStab ×2, MeleeSlash ×2, PennyShot ×2, Shrapnel ×2, ThrowingAxe ×1.8, ThrowingSpear ×1.16, ThrowingKnife ×0.75, Fire ×0.7, Water ×0

Sparse community-extracted profiles. A damage type that isn't listed is unknown, not immunity; armor, hit location and state can change the result.

Sources