HYPERNATREMA

Weapon · Pistol

Nagant M1895

In the extracted data; current availability not verifiedAdded in Early Access· data from build 2.9.0.41

Type
Pistol
Size
1
Price
$24
Ammo
Compact
Minimum bloodline rank
1
Dual wield
Yes (pair takes size 2)
Scarce
No
Ammunition pool
compact

Stats as displayed

Damage (displayed)
91The figure shown in game. For shot ammunition it counts every pellet together; it is not the extracted per-projectile base damage.
Ammunition type
Compact
Magazine
7
Reserve ammunition
21
Rate of fire (displayed)
21 rpm
Cycle time
1.5 sTime between shots; not sustained fire including reloads.
Reload time
12.5 s
Muzzle velocity
330 m/sSpeed leaving the barrel, not throughout the flight.
Drop range
70 mWhere the projectile starts to drop noticeably. It is not effective range or lethal range.
Spread (displayed)
40
Sway (displayed)
128
Vertical recoil (displayed)
4
Light melee damage
13
Heavy melee damage
31
Stamina per light melee
20
Stamina per heavy melee
20
Slot size (displayed)
Size 1

Ammunition

Compare this weapon with others

Ballistics

Community-calculated reference values from the extracted data. Base damage here is before hit-zone multipliers, so it won't match the displayed damage above, and you shouldn't multiply the displayed figure again. What these numbers mean.

Nagant M1895 High Velocity Ammo

Base damage per projectile
67 (before hit-zone multipliers)
Velocity
405 m/s
Range in the source data
500 m (the calculation's limit, not lethal range)
6700 m300 m
Base damage 67 at 0 m, falling to 32.2 at 300 m. Community-calculated reference shot, not a live measurement.

Shots to kill a full-health Hunter (150)

Hit zoneShots (distance band)
head1 (0–500 m)
chest2 (0–29 m), 3 (29–48 m), 4 (48–500 m)
stomach2 (0–25 m), 3 (25–45 m), 4 (45–500 m)
arms3 (0–31 m), 4 (31–45 m), 5 (45–58 m), 6 (58–500 m)
legs3 (0–25 m), 4 (25–40 m), 5 (40–49 m), 6 (49–500 m)
Other target health
Zone150 health125 health100 health75 health50 health25 health
head1 (0–500 m)1 (0–500 m)1 (0–500 m)1 (0–500 m)1 (0–500 m)1 (0–500 m)
chest2 (0–29 m), 3 (29–48 m), 4 (48–500 m)2 (0–39 m), 3 (39–500 m)2 (0–48 m), 3 (48–500 m)1 (0–29 m), 2 (29–500 m)1 (0–48 m), 2 (48–500 m)1 (0–500 m)
stomach2 (0–25 m), 3 (25–45 m), 4 (45–500 m)2 (0–35 m), 3 (35–55 m), 4 (55–500 m)2 (0–45 m), 3 (45–500 m)1 (0–25 m), 2 (25–500 m)1 (0–45 m), 2 (45–500 m)1 (0–500 m)
arms3 (0–31 m), 4 (31–45 m), 5 (45–58 m), 6 (58–500 m)3 (0–41 m), 4 (41–55 m), 5 (55–500 m)2 (0–31 m), 3 (31–50 m), 4 (50–500 m)2 (0–45 m), 3 (45–500 m)1 (0–31 m), 2 (31–500 m)1 (0–500 m)
legs3 (0–25 m), 4 (25–40 m), 5 (40–49 m), 6 (49–500 m)3 (0–35 m), 4 (35–48 m), 5 (48–500 m)2 (0–25 m), 3 (25–45 m), 4 (45–500 m)2 (0–40 m), 3 (40–500 m)1 (0–25 m), 2 (25–500 m)1 (0–500 m)

Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.

Nagant M1895 Poison Ammo

Base damage per projectile
70 (before hit-zone multipliers)
Velocity
330 m/s
Range in the source data
500 m (the calculation's limit, not lethal range)
7000 m300 m
Base damage 70 at 0 m, falling to 33.6 at 300 m. Community-calculated reference shot, not a live measurement.

Shots to kill a full-health Hunter (150)

Hit zoneShots (distance band)
head1 (0–500 m)
chest2 (0–32 m), 3 (32–50 m), 4 (50–500 m)
stomach2 (0–27 m), 3 (27–47 m), 4 (47–500 m)
arms3 (0–34 m), 4 (34–47 m), 5 (47–500 m)
legs3 (0–27 m), 4 (27–42 m), 5 (42–52 m), 6 (52–500 m)
Other target health
Zone150 health125 health100 health75 health50 health25 health
head1 (0–500 m)1 (0–500 m)1 (0–500 m)1 (0–500 m)1 (0–500 m)1 (0–500 m)
chest2 (0–32 m), 3 (32–50 m), 4 (50–500 m)2 (0–41 m), 3 (41–500 m)2 (0–50 m), 3 (50–500 m)1 (0–32 m), 2 (32–500 m)1 (0–50 m), 2 (50–500 m)1 (0–500 m)
stomach2 (0–27 m), 3 (27–47 m), 4 (47–500 m)2 (0–37 m), 3 (37–58 m), 4 (58–500 m)2 (0–47 m), 3 (47–500 m)1 (0–27 m), 2 (27–500 m)1 (0–47 m), 2 (47–500 m)1 (0–500 m)
arms3 (0–34 m), 4 (34–47 m), 5 (47–500 m)2 (0–21 m), 3 (21–43 m), 4 (43–58 m), 5 (58–500 m)2 (0–34 m), 3 (34–53 m), 4 (53–500 m)2 (0–47 m), 3 (47–500 m)1 (0–34 m), 2 (34–500 m)1 (0–500 m)
legs3 (0–27 m), 4 (27–42 m), 5 (42–52 m), 6 (52–500 m)3 (0–37 m), 4 (37–50 m), 5 (50–500 m)2 (0–27 m), 3 (27–47 m), 4 (47–500 m)2 (0–42 m), 3 (42–500 m)1 (0–27 m), 2 (27–500 m)1 (0–500 m)

Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.

Nagant M1895 Dumdum Ammo

Base damage per projectile
70 (before hit-zone multipliers)
Velocity
300 m/s
Range in the source data
500 m (the calculation's limit, not lethal range)
7000 m300 m
Base damage 70 at 0 m, falling to 33.6 at 300 m. Community-calculated reference shot, not a live measurement.

Shots to kill a full-health Hunter (150)

Hit zoneShots (distance band)
head1 (0–500 m)
chest2 (0–32 m), 3 (32–50 m), 4 (50–500 m)
stomach2 (0–27 m), 3 (27–47 m), 4 (47–500 m)
arms3 (0–34 m), 4 (34–47 m), 5 (47–500 m)
legs3 (0–27 m), 4 (27–42 m), 5 (42–52 m), 6 (52–500 m)
Other target health
Zone150 health125 health100 health75 health50 health25 health
head1 (0–500 m)1 (0–500 m)1 (0–500 m)1 (0–500 m)1 (0–500 m)1 (0–500 m)
chest2 (0–32 m), 3 (32–50 m), 4 (50–500 m)2 (0–41 m), 3 (41–500 m)2 (0–50 m), 3 (50–500 m)1 (0–32 m), 2 (32–500 m)1 (0–50 m), 2 (50–500 m)1 (0–500 m)
stomach2 (0–27 m), 3 (27–47 m), 4 (47–500 m)2 (0–37 m), 3 (37–58 m), 4 (58–500 m)2 (0–47 m), 3 (47–500 m)1 (0–27 m), 2 (27–500 m)1 (0–47 m), 2 (47–500 m)1 (0–500 m)
arms3 (0–34 m), 4 (34–47 m), 5 (47–500 m)2 (0–21 m), 3 (21–43 m), 4 (43–58 m), 5 (58–500 m)2 (0–34 m), 3 (34–53 m), 4 (53–500 m)2 (0–47 m), 3 (47–500 m)1 (0–34 m), 2 (34–500 m)1 (0–500 m)
legs3 (0–27 m), 4 (27–42 m), 5 (42–52 m), 6 (52–500 m)3 (0–37 m), 4 (37–50 m), 5 (50–500 m)2 (0–27 m), 3 (27–47 m), 4 (47–500 m)2 (0–42 m), 3 (42–500 m)1 (0–27 m), 2 (27–500 m)1 (0–500 m)

Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.

Nagant M1895 Compact Ammo

Base damage per projectile
70 (before hit-zone multipliers)
Velocity
330 m/s
Range in the source data
500 m (the calculation's limit, not lethal range)
7000 m300 m
Base damage 70 at 0 m, falling to 33.6 at 300 m. Community-calculated reference shot, not a live measurement.

Shots to kill a full-health Hunter (150)

Hit zoneShots (distance band)
head1 (0–500 m)
chest2 (0–32 m), 3 (32–50 m), 4 (50–500 m)
stomach2 (0–27 m), 3 (27–47 m), 4 (47–500 m)
arms3 (0–34 m), 4 (34–47 m), 5 (47–500 m)
legs3 (0–27 m), 4 (27–42 m), 5 (42–52 m), 6 (52–500 m)
Other target health
Zone150 health125 health100 health75 health50 health25 health
head1 (0–500 m)1 (0–500 m)1 (0–500 m)1 (0–500 m)1 (0–500 m)1 (0–500 m)
chest2 (0–32 m), 3 (32–50 m), 4 (50–500 m)2 (0–41 m), 3 (41–500 m)2 (0–50 m), 3 (50–500 m)1 (0–32 m), 2 (32–500 m)1 (0–50 m), 2 (50–500 m)1 (0–500 m)
stomach2 (0–27 m), 3 (27–47 m), 4 (47–500 m)2 (0–37 m), 3 (37–58 m), 4 (58–500 m)2 (0–47 m), 3 (47–500 m)1 (0–27 m), 2 (27–500 m)1 (0–47 m), 2 (47–500 m)1 (0–500 m)
arms3 (0–34 m), 4 (34–47 m), 5 (47–500 m)2 (0–21 m), 3 (21–43 m), 4 (43–58 m), 5 (58–500 m)2 (0–34 m), 3 (34–53 m), 4 (53–500 m)2 (0–47 m), 3 (47–500 m)1 (0–34 m), 2 (34–500 m)1 (0–500 m)
legs3 (0–27 m), 4 (27–42 m), 5 (42–52 m), 6 (52–500 m)3 (0–37 m), 4 (37–50 m), 5 (50–500 m)2 (0–27 m), 3 (27–47 m), 4 (47–500 m)2 (0–42 m), 3 (42–500 m)1 (0–27 m), 2 (27–500 m)1 (0–500 m)

Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.

Nagant M1895 Subsonic Ammo

Base damage per projectile
70 (before hit-zone multipliers)
Velocity
238 m/s
Range in the source data
500 m (the calculation's limit, not lethal range)
7000 m300 m
Base damage 70 at 0 m, falling to 33.6 at 300 m. Community-calculated reference shot, not a live measurement.

Shots to kill a full-health Hunter (150)

Hit zoneShots (distance band)
head1 (0–500 m)
chest2 (0–32 m), 3 (32–50 m), 4 (50–500 m)
stomach2 (0–27 m), 3 (27–47 m), 4 (47–500 m)
arms3 (0–34 m), 4 (34–47 m), 5 (47–500 m)
legs3 (0–27 m), 4 (27–42 m), 5 (42–52 m), 6 (52–500 m)
Other target health
Zone150 health125 health100 health75 health50 health25 health
head1 (0–500 m)1 (0–500 m)1 (0–500 m)1 (0–500 m)1 (0–500 m)1 (0–500 m)
chest2 (0–32 m), 3 (32–50 m), 4 (50–500 m)2 (0–41 m), 3 (41–500 m)2 (0–50 m), 3 (50–500 m)1 (0–32 m), 2 (32–500 m)1 (0–50 m), 2 (50–500 m)1 (0–500 m)
stomach2 (0–27 m), 3 (27–47 m), 4 (47–500 m)2 (0–37 m), 3 (37–58 m), 4 (58–500 m)2 (0–47 m), 3 (47–500 m)1 (0–27 m), 2 (27–500 m)1 (0–47 m), 2 (47–500 m)1 (0–500 m)
arms3 (0–34 m), 4 (34–47 m), 5 (47–500 m)2 (0–21 m), 3 (21–43 m), 4 (43–58 m), 5 (58–500 m)2 (0–34 m), 3 (34–53 m), 4 (53–500 m)2 (0–47 m), 3 (47–500 m)1 (0–34 m), 2 (34–500 m)1 (0–500 m)
legs3 (0–27 m), 4 (27–42 m), 5 (42–52 m), 6 (52–500 m)3 (0–37 m), 4 (37–50 m), 5 (50–500 m)2 (0–27 m), 3 (27–47 m), 4 (47–500 m)2 (0–42 m), 3 (42–500 m)1 (0–27 m), 2 (27–500 m)1 (0–500 m)

Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.

Independent cross-check

Bayou Index reports (patch 2.9.1): damage 91, velocity 330 m/s, drop 71 m, cycle 1.47s, size 1, price 24. Sites define some of these differently, so small differences aren't evidence of a balance change.

Other variants of the Nagant M1895

Skins (4)

All of them use these stats.

  • Uncommon

    Copperhead

    Base item
    Nagant M1895
    Rarity
    Uncommon

    Availability unknown

  • LegendaryRarity

    Motley Madness

    Base item
    Nagant M1895
    Rarity
    LegendaryRarity

    Availability unknown

  • Rare

    Red Azimuth

    Base item
    Nagant M1895
    Rarity
    Rare

    Availability unknown

  • Mythic

    Steelroot

    Base item
    Nagant M1895
    Rarity
    Mythic

    Availability unknown

Sources