Weapon · Rifle
Maynard Sniper
In the extracted data; current availability not verifiedAdded in 2.1_event· data from build 2.9.0.41
- Type
- Rifle
- Size
- 4
- Price
- $139
- Ammo
- Medium
- Minimum bloodline rank
- Unknown
- Dual wield
- No
- Scarce
- No
- Ammunition pool
- medium
Stats as displayed
- Damage (displayed)
- 144The figure shown in game. For shot ammunition it counts every pellet together; it is not the extracted per-projectile base damage.
- Ammunition type
- Medium
- Magazine
- 1
- Reserve ammunition
- 26
- Rate of fire (displayed)
- 11 rpm
- Cycle time
- 5.8 sTime between shots; not sustained fire including reloads.
- Reload time
- 5 s
- Muzzle velocity
- 560 m/sSpeed leaving the barrel, not throughout the flight.
- Drop range
- 160 mWhere the projectile starts to drop noticeably. It is not effective range or lethal range.
- Spread (displayed)
- 25
- Sway (displayed)
- 69
- Vertical recoil (displayed)
- 8
- Light melee damage
- 27
- Heavy melee damage
- 54
- Stamina per light melee
- 25
- Stamina per heavy melee
- 25
- Slot size (displayed)
- Size 4
Ammunition
Slot 1
Ammunition
Maynard Sniper Medium Ammo
- Price
- $0
- Effects
- None listed
- Weapons
- 2
bleed
Maynard Sniper Dumdum Ammo
- Price
- $25
- Effects
- bleed
- Weapons
- 2
Ammunition
Maynard Sniper High Velocity Ammo
- Price
- $30
- Effects
- None listed
- Weapons
- 2
silent
Maynard Sniper Subsonic Ammo
- Price
- $5
- Effects
- silent
- Weapons
- 2
Slot 2
Ammunition
Maynard Sniper Medium Ammo
- Price
- $0
- Effects
- None listed
- Weapons
- 2
bleed
Maynard Sniper Dumdum Ammo
- Price
- $25
- Effects
- bleed
- Weapons
- 2
Ammunition
Maynard Sniper High Velocity Ammo
- Price
- $30
- Effects
- None listed
- Weapons
- 2
silent
Maynard Sniper Subsonic Ammo
- Price
- $5
- Effects
- silent
- Weapons
- 2
Ballistics
Community-calculated reference values from the extracted data. Base damage here is before hit-zone multipliers, so it won't match the displayed damage above, and you shouldn't multiply the displayed figure again. What these numbers mean.
Maynard Sniper Dumdum Ammo
- Base damage per projectile
- 111 (before hit-zone multipliers)
- Velocity
- 448 m/s
- Range in the source data
- 448 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–448 m) |
| chest | 2 (0–126 m), 3 (126–448 m) |
| stomach | 2 (0–110 m), 3 (110–448 m) |
| arms | 2 (0–65 m), 3 (65–448 m) |
| legs | 2 (0–52 m), 3 (52–110 m), 4 (110–448 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–448 m) | 1 (0–448 m) | 1 (0–448 m) | 1 (0–448 m) | 1 (0–448 m) | 1 (0–448 m) |
| chest | 2 (0–126 m), 3 (126–448 m) | 1 (0–49 m), 2 (49–448 m) | 1 (0–73 m), 2 (73–448 m) | 1 (0–126 m), 2 (126–448 m) | 1 (0–448 m) | 1 (0–448 m) |
| stomach | 2 (0–110 m), 3 (110–448 m) | 1 (0–39 m), 2 (39–448 m) | 1 (0–65 m), 2 (65–448 m) | 1 (0–110 m), 2 (110–448 m) | 1 (0–448 m) | 1 (0–448 m) |
| arms | 2 (0–65 m), 3 (65–448 m) | 2 (0–86 m), 3 (86–448 m) | 2 (0–448 m) | 1 (0–65 m), 2 (65–448 m) | 1 (0–448 m) | 1 (0–448 m) |
| legs | 2 (0–52 m), 3 (52–110 m), 4 (110–448 m) | 2 (0–71 m), 3 (71–448 m) | 2 (0–110 m), 3 (110–448 m) | 1 (0–52 m), 2 (52–448 m) | 1 (0–110 m), 2 (110–448 m) | 1 (0–448 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Maynard Sniper High Velocity Ammo
- Base damage per projectile
- 106 (before hit-zone multipliers)
- Velocity
- 660 m/s
- Range in the source data
- 500 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–500 m) |
| chest | 2 (0–117 m), 3 (117–500 m) |
| stomach | 2 (0–99 m), 3 (99–500 m) |
| arms | 2 (0–60 m), 3 (60–125 m), 4 (125–500 m) |
| legs | 2 (0–46 m), 3 (46–99 m), 4 (99–500 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| chest | 2 (0–117 m), 3 (117–500 m) | 1 (0–43 m), 2 (43–500 m) | 1 (0–68 m), 2 (68–500 m) | 1 (0–117 m), 2 (117–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| stomach | 2 (0–99 m), 3 (99–500 m) | 1 (0–32 m), 2 (32–500 m) | 1 (0–60 m), 2 (60–500 m) | 1 (0–99 m), 2 (99–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| arms | 2 (0–60 m), 3 (60–125 m), 4 (125–500 m) | 2 (0–78 m), 3 (78–500 m) | 2 (0–125 m), 3 (125–500 m) | 1 (0–60 m), 2 (60–500 m) | 1 (0–125 m), 2 (125–500 m) | 1 (0–500 m) |
| legs | 2 (0–46 m), 3 (46–99 m), 4 (99–500 m) | 2 (0–67 m), 3 (67–500 m) | 2 (0–99 m), 3 (99–500 m) | 1 (0–46 m), 2 (46–500 m) | 1 (0–99 m), 2 (99–500 m) | 1 (0–500 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Maynard Sniper Medium Ammo
- Base damage per projectile
- 111 (before hit-zone multipliers)
- Velocity
- 560 m/s
- Range in the source data
- 500 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–500 m) |
| chest | 2 (0–126 m), 3 (126–500 m) |
| stomach | 2 (0–110 m), 3 (110–500 m) |
| arms | 2 (0–65 m), 3 (65–500 m) |
| legs | 2 (0–52 m), 3 (52–110 m), 4 (110–500 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| chest | 2 (0–126 m), 3 (126–500 m) | 1 (0–49 m), 2 (49–500 m) | 1 (0–73 m), 2 (73–500 m) | 1 (0–126 m), 2 (126–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| stomach | 2 (0–110 m), 3 (110–500 m) | 1 (0–39 m), 2 (39–500 m) | 1 (0–65 m), 2 (65–500 m) | 1 (0–110 m), 2 (110–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| arms | 2 (0–65 m), 3 (65–500 m) | 2 (0–86 m), 3 (86–500 m) | 2 (0–500 m) | 1 (0–65 m), 2 (65–500 m) | 1 (0–500 m) | 1 (0–500 m) |
| legs | 2 (0–52 m), 3 (52–110 m), 4 (110–500 m) | 2 (0–71 m), 3 (71–500 m) | 2 (0–110 m), 3 (110–500 m) | 1 (0–52 m), 2 (52–500 m) | 1 (0–110 m), 2 (110–500 m) | 1 (0–500 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Maynard Sniper Subsonic Ammo
- Base damage per projectile
- 111 (before hit-zone multipliers)
- Velocity
- 319 m/s
- Range in the source data
- 285 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–285 m) |
| chest | 2 (0–126 m), 3 (126–285 m) |
| stomach | 2 (0–110 m), 3 (110–285 m) |
| arms | 2 (0–65 m), 3 (65–285 m) |
| legs | 2 (0–52 m), 3 (52–110 m), 4 (110–285 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–285 m) | 1 (0–285 m) | 1 (0–285 m) | 1 (0–285 m) | 1 (0–285 m) | 1 (0–285 m) |
| chest | 2 (0–126 m), 3 (126–285 m) | 1 (0–49 m), 2 (49–285 m) | 1 (0–73 m), 2 (73–285 m) | 1 (0–126 m), 2 (126–285 m) | 1 (0–285 m) | 1 (0–285 m) |
| stomach | 2 (0–110 m), 3 (110–285 m) | 1 (0–39 m), 2 (39–285 m) | 1 (0–65 m), 2 (65–285 m) | 1 (0–110 m), 2 (110–285 m) | 1 (0–285 m) | 1 (0–285 m) |
| arms | 2 (0–65 m), 3 (65–285 m) | 2 (0–86 m), 3 (86–285 m) | 2 (0–285 m) | 1 (0–65 m), 2 (65–285 m) | 1 (0–285 m) | 1 (0–285 m) |
| legs | 2 (0–52 m), 3 (52–110 m), 4 (110–285 m) | 2 (0–71 m), 3 (71–285 m) | 2 (0–110 m), 3 (110–285 m) | 1 (0–52 m), 2 (52–285 m) | 1 (0–110 m), 2 (110–285 m) | 1 (0–285 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Independent cross-check
Bayou Index reports (patch 2.9.1): damage 144, velocity 560 m/s, drop 162 m, cycle -, size 4, price 139. Sites define some of these differently, so small differences aren't evidence of a balance change.
Other variants of the Maynard Sniper
Rifle
Maynard Sniper Silencer
- Type
- Rifle
- Size
- 5
- Price
- $159
- Ammo
- Medium
Skins (3)
All of them use these stats.
LegendaryRarity
Dawn Flight
- Base item
- Maynard Sniper
- Rarity
- LegendaryRarity
Availability unknown
LegendaryRarity
Death's Rose
- Base item
- Maynard Sniper
- Rarity
- LegendaryRarity
Availability unknown
LegendaryRarity
Highroad Livery
- Base item
- Maynard Sniper
- Rarity
- LegendaryRarity
Availability unknown
Sources
- Kamille Arsenal · Community-extracted data
- Source record · the page this entry was extracted from