HYPERNATREMA

Weapon · Rifle

Lebel 1886 Aperture

In the extracted data; current availability not verifiedAdded in 1.6.2· data from build 2.9.0.41

Type
Rifle
Size
4
Price
$417
Ammo
Special Long
Minimum bloodline rank
Unknown
Dual wield
No
Scarce
No
Ammunition pool
special

Stats as displayed

Damage (displayed)
132The figure shown in game. For shot ammunition it counts every pellet together; it is not the extracted per-projectile base damage.
Ammunition type
Special Long
Magazine
10
Reserve ammunition
5
Rate of fire (displayed)
20 rpm
Cycle time
1.8 sTime between shots; not sustained fire including reloads.
Reload time
18.7 s
Muzzle velocity
630 m/sSpeed leaving the barrel, not throughout the flight.
Drop range
140 mWhere the projectile starts to drop noticeably. It is not effective range or lethal range.
Spread (displayed)
30
Sway (displayed)
69
Vertical recoil (displayed)
9
Light melee damage
27
Heavy melee damage
54
Stamina per light melee
25
Stamina per heavy melee
25
Slot size (displayed)
Size 4

Ammunition

Compare this weapon with others

Ballistics

Community-calculated reference values from the extracted data. Base damage here is before hit-zone multipliers, so it won't match the displayed damage above, and you shouldn't multiply the displayed figure again. What these numbers mean.

Lebel 1886 Special Long Ammo

Base damage per projectile
102 (before hit-zone multipliers)
Velocity
630 m/s
Range in the source data
502 m (the calculation's limit, not lethal range)
10200 m300 m
Base damage 102 at 0 m, falling to 54.1 at 300 m. Community-calculated reference shot, not a live measurement.

Shots to kill a full-health Hunter (150)

Hit zoneShots (distance band)
head1 (0–502 m)
chest2 (0–157 m), 3 (157–502 m)
stomach2 (0–99 m), 3 (99–502 m)
arms2 (0–64 m), 3 (64–182 m), 4 (182–502 m)
legs2 (0–51 m), 3 (51–99 m), 4 (99–502 m)
Other target health
Zone150 health125 health100 health75 health50 health25 health
head1 (0–502 m)1 (0–502 m)1 (0–502 m)1 (0–502 m)1 (0–502 m)1 (0–502 m)
chest2 (0–157 m), 3 (157–502 m)1 (0–48 m), 2 (48–502 m)1 (0–72 m), 2 (72–502 m)1 (0–157 m), 2 (157–502 m)1 (0–502 m)1 (0–502 m)
stomach2 (0–99 m), 3 (99–502 m)2 (0–502 m)1 (0–64 m), 2 (64–502 m)1 (0–99 m), 2 (99–502 m)1 (0–502 m)1 (0–502 m)
arms2 (0–64 m), 3 (64–182 m), 4 (182–502 m)2 (0–82 m), 3 (82–502 m)2 (0–182 m), 3 (182–502 m)1 (0–64 m), 2 (64–502 m)1 (0–182 m), 2 (182–502 m)1 (0–502 m)
legs2 (0–51 m), 3 (51–99 m), 4 (99–502 m)2 (0–71 m), 3 (71–502 m)2 (0–99 m), 3 (99–502 m)1 (0–51 m), 2 (51–502 m)1 (0–99 m), 2 (99–502 m)1 (0–502 m)

Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.

Lebel 1886 Incendiary Ammo

Base damage per projectile
102 (before hit-zone multipliers)
Velocity
630 m/s
Range in the source data
502 m (the calculation's limit, not lethal range)
10200 m300 m
Base damage 102 at 0 m, falling to 54.1 at 300 m. Community-calculated reference shot, not a live measurement.

Shots to kill a full-health Hunter (150)

Hit zoneShots (distance band)
head1 (0–502 m)
chest2 (0–157 m), 3 (157–502 m)
stomach2 (0–99 m), 3 (99–502 m)
arms2 (0–64 m), 3 (64–182 m), 4 (182–502 m)
legs2 (0–51 m), 3 (51–99 m), 4 (99–502 m)
Other target health
Zone150 health125 health100 health75 health50 health25 health
head1 (0–502 m)1 (0–502 m)1 (0–502 m)1 (0–502 m)1 (0–502 m)1 (0–502 m)
chest2 (0–157 m), 3 (157–502 m)1 (0–48 m), 2 (48–502 m)1 (0–72 m), 2 (72–502 m)1 (0–157 m), 2 (157–502 m)1 (0–502 m)1 (0–502 m)
stomach2 (0–99 m), 3 (99–502 m)2 (0–502 m)1 (0–64 m), 2 (64–502 m)1 (0–99 m), 2 (99–502 m)1 (0–502 m)1 (0–502 m)
arms2 (0–64 m), 3 (64–182 m), 4 (182–502 m)2 (0–82 m), 3 (82–502 m)2 (0–182 m), 3 (182–502 m)1 (0–64 m), 2 (64–502 m)1 (0–182 m), 2 (182–502 m)1 (0–502 m)
legs2 (0–51 m), 3 (51–99 m), 4 (99–502 m)2 (0–71 m), 3 (71–502 m)2 (0–99 m), 3 (99–502 m)1 (0–51 m), 2 (51–502 m)1 (0–99 m), 2 (99–502 m)1 (0–502 m)

Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.

Lebel 1886 Spitzer Ammo

Base damage per projectile
87 (before hit-zone multipliers)
Velocity
850 m/s
Range in the source data
502 m (the calculation's limit, not lethal range)
8700 m300 m
Base damage 87 at 0 m, falling to 50.5 at 300 m. Community-calculated reference shot, not a live measurement.

Shots to kill a full-health Hunter (150)

Hit zoneShots (distance band)
head1 (0–502 m)
chest2 (0–84 m), 3 (84–502 m)
stomach2 (0–77 m), 3 (77–502 m)
arms2 (0–46 m), 3 (46–88 m), 4 (88–502 m)
legs3 (0–77 m), 4 (77–502 m)
Other target health
Zone150 health125 health100 health75 health50 health25 health
head1 (0–502 m)1 (0–502 m)1 (0–502 m)1 (0–502 m)1 (0–502 m)1 (0–502 m)
chest2 (0–84 m), 3 (84–502 m)2 (0–502 m)1 (0–55 m), 2 (55–502 m)1 (0–84 m), 2 (84–502 m)1 (0–502 m)1 (0–502 m)
stomach2 (0–77 m), 3 (77–502 m)2 (0–149 m), 3 (149–502 m)1 (0–46 m), 2 (46–502 m)1 (0–77 m), 2 (77–502 m)1 (0–502 m)1 (0–502 m)
arms2 (0–46 m), 3 (46–88 m), 4 (88–502 m)2 (0–67 m), 3 (67–502 m)2 (0–88 m), 3 (88–502 m)1 (0–46 m), 2 (46–502 m)1 (0–88 m), 2 (88–502 m)1 (0–502 m)
legs3 (0–77 m), 4 (77–502 m)2 (0–53 m), 3 (53–149 m), 4 (149–502 m)2 (0–77 m), 3 (77–502 m)2 (0–502 m)1 (0–77 m), 2 (77–502 m)1 (0–502 m)

Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.

Independent cross-check

Bayou Index reports (patch 2.9.1): damage 133, velocity 630 m/s, drop 140 m, cycle 1.9s, size 4, price 417. Sites define some of these differently, so small differences aren't evidence of a balance change.

Other variants of the Lebel 1886

Skins (1)

All of them use these stats.

  • LegendaryRarity

    Wolfsbane: Aperture

    Base item
    Lebel 1886 Aperture
    Rarity
    LegendaryRarity

    Availability unknown

Sources