Weapon · Bow
Hunting Bow
In the extracted data; current availability not verifiedAdded in 1.6.1· data from build 2.9.0.41
- Type
- Bow
- Size
- 3
- Price
- $57
- Ammo
- Arrow
- Minimum bloodline rank
- 1
- Dual wield
- No
- Scarce
- No
- Ammunition pool
- special
Stats as displayed
- Damage (displayed)
- 250The figure shown in game. For shot ammunition it counts every pellet together; it is not the extracted per-projectile base damage.
- Variable damage (displayed)
- 250
- Ammunition type
- Arrow
- Magazine
- 1
- Reserve ammunition
- 12
- Rate of fire (displayed)
- 51 rpm
- Cycle time
- 1.3 sTime between shots; not sustained fire including reloads.
- Reload time
- 0.6 s
- Muzzle velocity
- 150 m/sSpeed leaving the barrel, not throughout the flight.
- Drop range
- 30 mWhere the projectile starts to drop noticeably. It is not effective range or lethal range.
- Spread (displayed)
- 12.5
- Sway (displayed)
- 82
- Vertical recoil (displayed)
- 1
- Light melee damage
- 13
- Heavy melee damage
- 31
- Stamina per light melee
- 25
- Stamina per heavy melee
- 25
- Slot size (displayed)
- Size 3
Ammunition
Slot 1
silent
Hunting Bow Arrow
- Price
- $0
- Effects
- silent
- Weapons
- 1
bleed
Hunting Bow Concertina Arrows
- Price
- $30
- Effects
- bleed, silent
- Weapons
- 1
explosive
Hunting Bow Frag Arrows
- Price
- $70
- Effects
- explosive, silent
- Weapons
- 1
poison
Hunting Bow Poison Arrows
- Price
- $25
- Effects
- poison, silent
- Weapons
- 1
Slot 2
silent
Hunting Bow Arrow
- Price
- $0
- Effects
- silent
- Weapons
- 1
bleed
Hunting Bow Concertina Arrows
- Price
- $30
- Effects
- bleed, silent
- Weapons
- 1
explosive
Hunting Bow Frag Arrows
- Price
- $70
- Effects
- explosive, silent
- Weapons
- 1
poison
Hunting Bow Poison Arrows
- Price
- $25
- Effects
- poison, silent
- Weapons
- 1
Ballistics
Community-calculated reference values from the extracted data. Base damage here is before hit-zone multipliers, so it won't match the displayed damage above, and you shouldn't multiply the displayed figure again. What these numbers mean.
Hunting Bow Poison Arrows
- Base damage per projectile
- 209 (before hit-zone multipliers)
- Velocity
- 150 m/s
- Range in the source data
- 310 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–310 m) |
| chest | 1 (0–26 m), 2 (26–81 m), 3 (81–310 m) |
| stomach | 1 (0–17 m), 2 (17–60 m), 3 (60–90 m), 4 (90–310 m) |
| arms | 2 (0–28 m), 3 (28–65 m), 4 (65–86 m), 5 (86–99 m), 6 (99–310 m) |
| legs | 2 (0–26 m), 3 (26–58 m), 4 (58–81 m), 5 (81–95 m), 6 (95–310 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–310 m) | 1 (0–310 m) | 1 (0–310 m) | 1 (0–310 m) | 1 (0–310 m) | 1 (0–310 m) |
| chest | 1 (0–26 m), 2 (26–81 m), 3 (81–310 m) | 1 (0–35 m), 2 (35–93 m), 3 (93–310 m) | 1 (0–58 m), 2 (58–310 m) | 1 (0–81 m), 2 (81–310 m) | 1 (0–310 m) | 1 (0–310 m) |
| stomach | 1 (0–17 m), 2 (17–60 m), 3 (60–90 m), 4 (90–310 m) | 1 (0–23 m), 2 (23–75 m), 3 (75–310 m) | 1 (0–30 m), 2 (30–90 m), 3 (90–310 m) | 1 (0–60 m), 2 (60–310 m) | 1 (0–90 m), 2 (90–310 m) | 1 (0–310 m) |
| arms | 2 (0–28 m), 3 (28–65 m), 4 (65–86 m), 5 (86–99 m), 6 (99–310 m) | 1 (0–11 m), 2 (11–43 m), 3 (43–79 m), 4 (79–97 m), 5 (97–310 m) | 1 (0–19 m), 2 (19–65 m), 3 (65–93 m), 4 (93–310 m) | 1 (0–28 m), 2 (28–86 m), 3 (86–310 m) | 1 (0–65 m), 2 (65–310 m) | 1 (0–310 m) |
| legs | 2 (0–26 m), 3 (26–58 m), 4 (58–81 m), 5 (81–95 m), 6 (95–310 m) | 1 (0–8 m), 2 (8–35 m), 3 (35–73 m), 4 (73–93 m), 5 (93–310 m) | 1 (0–16 m), 2 (16–58 m), 3 (58–89 m), 4 (89–310 m) | 1 (0–26 m), 2 (26–81 m), 3 (81–310 m) | 1 (0–58 m), 2 (58–310 m) | 1 (0–310 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Hunting Bow Concertina Arrows
- Base damage per projectile
- 50 (before hit-zone multipliers)
- Velocity
- 80 m/s
- Range in the source data
- 310 m (the calculation's limit, not lethal range)
Hunting Bow Frag Arrows
- Base damage per projectile
- 50 (before hit-zone multipliers)
- Velocity
- 80 m/s
- Range in the source data
- 310 m (the calculation's limit, not lethal range)
Hunting Bow Arrow
- Base damage per projectile
- 220 (before hit-zone multipliers)
- Velocity
- 150 m/s
- Range in the source data
- 310 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–310 m) |
| chest | 1 (0–28 m), 2 (28–84 m), 3 (84–310 m) |
| stomach | 1 (0–19 m), 2 (19–65 m), 3 (65–93 m), 4 (93–310 m) |
| arms | 1 (0–6 m), 2 (6–30 m), 3 (30–69 m), 4 (69–89 m), 5 (89–310 m) |
| legs | 2 (0–28 m), 3 (28–63 m), 4 (63–84 m), 5 (84–98 m), 6 (98–310 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–310 m) | 1 (0–310 m) | 1 (0–310 m) | 1 (0–310 m) | 1 (0–310 m) | 1 (0–310 m) |
| chest | 1 (0–28 m), 2 (28–84 m), 3 (84–310 m) | 1 (0–41 m), 2 (41–95 m), 3 (95–310 m) | 1 (0–63 m), 2 (63–310 m) | 1 (0–84 m), 2 (84–310 m) | 1 (0–310 m) | 1 (0–310 m) |
| stomach | 1 (0–19 m), 2 (19–65 m), 3 (65–93 m), 4 (93–310 m) | 1 (0–25 m), 2 (25–79 m), 3 (79–310 m) | 1 (0–36 m), 2 (36–93 m), 3 (93–310 m) | 1 (0–65 m), 2 (65–310 m) | 1 (0–93 m), 2 (93–310 m) | 1 (0–310 m) |
| arms | 1 (0–6 m), 2 (6–30 m), 3 (30–69 m), 4 (69–89 m), 5 (89–310 m) | 1 (0–13 m), 2 (13–49 m), 3 (49–82 m), 4 (82–99 m), 5 (99–310 m) | 1 (0–21 m), 2 (21–69 m), 3 (69–96 m), 4 (96–310 m) | 1 (0–30 m), 2 (30–89 m), 3 (89–310 m) | 1 (0–69 m), 2 (69–310 m) | 1 (0–310 m) |
| legs | 2 (0–28 m), 3 (28–63 m), 4 (63–84 m), 5 (84–98 m), 6 (98–310 m) | 1 (0–10 m), 2 (10–41 m), 3 (41–77 m), 4 (77–95 m), 5 (95–310 m) | 1 (0–18 m), 2 (18–63 m), 3 (63–92 m), 4 (92–310 m) | 1 (0–28 m), 2 (28–84 m), 3 (84–310 m) | 1 (0–63 m), 2 (63–310 m) | 1 (0–310 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Independent cross-check
Bayou Index reports (patch 2.9.1): damage 250, velocity 150 m/s, drop 32 m, cycle -, size 3, price 57. Sites define some of these differently, so small differences aren't evidence of a balance change.
Skins (10)
All of them use these stats.
LegendaryRarity
Eye Taker
- Base item
- Hunting Bow
- Rarity
- LegendaryRarity
Availability unknown
Rare
First Fruits
- Base item
- Hunting Bow
- Rarity
- Rare
Availability unknown
LegendaryRarity
Herd Thinner
- Base item
- Hunting Bow
- Rarity
- LegendaryRarity
Availability unknown
Rare
Ochita Mozu
- Base item
- Hunting Bow
- Rarity
- Rare
Availability unknown
Epic
Sinner's Sinew
- Base item
- Hunting Bow
- Rarity
- Epic
Availability unknown
Epic
Stalker's Snarl
- Base item
- Hunting Bow
- Rarity
- Epic
Availability unknown
Mythic
Vulture's Wing
- Base item
- Hunting Bow
- Rarity
- Mythic
Availability unknown
LegendaryRarity
Watch Me Soar
- Base item
- Hunting Bow
- Rarity
- LegendaryRarity
Availability unknown
Mythic
Wayfinder
- Base item
- Hunting Bow
- Rarity
- Mythic
Availability unknown
LegendaryRarity
Yecheon’s Treasure
- Base item
- Hunting Bow
- Rarity
- LegendaryRarity
Availability unknown
Sources
- Kamille Arsenal · Community-extracted data
- Source record · the page this entry was extracted from