Weapon · Bow
Crossbow
In the extracted data; current availability not verifiedAdded in Patch 2.1· data from build 2.9.0.41
- Type
- Bow
- Size
- 4
- Price
- $50
- Ammo
- Bolt
- Minimum bloodline rank
- Unknown
- Dual wield
- No
- Scarce
- No
- Ammunition pool
- special
Stats as displayed
- Damage (displayed)
- 246The figure shown in game. For shot ammunition it counts every pellet together; it is not the extracted per-projectile base damage.
- Ammunition type
- Bolt
- Magazine
- 1
- Reserve ammunition
- 18
- Rate of fire (displayed)
- 13 rpm
- Cycle time
- 4.8 sTime between shots; not sustained fire including reloads.
- Reload time
- 5.3 s
- Muzzle velocity
- 150 m/sSpeed leaving the barrel, not throughout the flight.
- Drop range
- 20 mWhere the projectile starts to drop noticeably. It is not effective range or lethal range.
- Spread (displayed)
- 30
- Sway (displayed)
- 77
- Vertical recoil (displayed)
- 4
- Light melee damage
- 27
- Heavy melee damage
- 54
- Stamina per light melee
- 25
- Stamina per heavy melee
- 25
- Slot size (displayed)
- Size 4
Ammunition
Slot 1
silent
Crossbow Bolt
- Price
- $0
- Effects
- silent
- Weapons
- 2
explosive
Crossbow Explosive Bolt
- Price
- $35
- Effects
- explosive, silent
- Weapons
- 2
silent
Crossbow Shot Bolt
- Price
- $40
- Effects
- silent
- Weapons
- 2
silent
Crossbow Steel Bolt
- Price
- $40
- Effects
- silent
- Weapons
- 2
Slot 2
silent
Crossbow Bolt
- Price
- $0
- Effects
- silent
- Weapons
- 2
explosive
Crossbow Explosive Bolt
- Price
- $35
- Effects
- explosive, silent
- Weapons
- 2
silent
Crossbow Shot Bolt
- Price
- $40
- Effects
- silent
- Weapons
- 2
silent
Crossbow Steel Bolt
- Price
- $40
- Effects
- silent
- Weapons
- 2
Ballistics
Community-calculated reference values from the extracted data. Base damage here is before hit-zone multipliers, so it won't match the displayed damage above, and you shouldn't multiply the displayed figure again. What these numbers mean.
Crossbow Explosive Bolt
- Base damage per projectile
- 75 (before hit-zone multipliers)
- Velocity
- 60 m/s
- Range in the source data
- 310 m (the calculation's limit, not lethal range)
Crossbow Shot Bolt
- Base damage per projectile
- 50 (before hit-zone multipliers)
- Velocity
- 100 m/s
- Range in the source data
- 310 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 2 (0–10 m), 3 (10–30 m), 4 (30–40 m), 5 (40–65 m), 6 (65–77 m), 7 (77–85 m), 8 (85–91 m), 9 (91–96 m), 10 (96–310 m) |
| chest | 3 (0–24 m), 4 (24–35 m), 5 (35–50 m), 6 (50–68 m), 7 (68–77 m), 8 (77–85 m), 9 (85–90 m), 10 (90–95 m), 11 (95–98 m), 12 (98–310 m) |
| stomach | 3 (0–10 m), 4 (10–25 m), 5 (25–34 m), 6 (34–40 m), 7 (40–58 m), 8 (58–69 m), 9 (69–77 m), 10 (77–83 m), 11 (83–87 m), 12 (87–91 m), 13 (91–95 m), 14 (95–98 m), 15 (98–310 m) |
| arms | 4 (0–14 m), 5 (14–25 m), 6 (25–33 m), 7 (33–38 m), 8 (38–48 m), 9 (48–61 m), 10 (61–69 m), 11 (69–75 m), 12 (75–80 m), 13 (80–85 m), 14 (85–88 m), 15 (88–91 m), 16 (91–94 m), 17 (94–96 m), 18 (96–99 m), 19 (99–310 m) |
| legs | 6 (0–10 m), 7 (10–19 m), 8 (19–25 m), 9 (25–30 m), 10 (30–34 m), 11 (34–37 m), 12 (37–40 m), 13 (40–50 m), 14 (50–58 m), 15 (58–65 m), 16 (65–69 m), 17 (69–73 m), 18 (73–77 m), 19 (77–80 m), 20 (80–83 m), 21 (83–85 m), 22 (85–87 m), 23 (87–89 m), 24 (89–91 m), 25 (91–93 m), 26 (93–95 m), 27 (95–96 m), 28 (96–98 m), 29 (98–99 m), 30 (99–310 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 2 (0–10 m), 3 (10–30 m), 4 (30–40 m), 5 (40–65 m), 6 (65–77 m), 7 (77–85 m), 8 (85–91 m), 9 (91–96 m), 10 (96–310 m) | 2 (0–20 m), 3 (20–37 m), 4 (37–61 m), 5 (61–77 m), 6 (77–86 m), 7 (86–93 m), 8 (93–99 m), 9 (99–310 m) | 2 (0–30 m), 3 (30–54 m), 4 (54–77 m), 5 (77–88 m), 6 (88–96 m), 7 (96–310 m) | 1 (0–10 m), 2 (10–40 m), 3 (40–77 m), 4 (77–91 m), 5 (91–310 m) | 1 (0–30 m), 2 (30–77 m), 3 (77–96 m), 4 (96–310 m) | 1 (0–77 m), 2 (77–310 m) |
| chest | 3 (0–24 m), 4 (24–35 m), 5 (35–50 m), 6 (50–68 m), 7 (68–77 m), 8 (77–85 m), 9 (85–90 m), 10 (90–95 m), 11 (95–98 m), 12 (98–310 m) | 2 (0–12 m), 3 (12–32 m), 4 (32–45 m), 5 (45–68 m), 6 (68–79 m), 7 (79–87 m), 8 (87–93 m), 9 (93–98 m), 10 (98–310 m) | 2 (0–24 m), 3 (24–39 m), 4 (39–68 m), 5 (68–81 m), 6 (81–90 m), 7 (90–97 m), 8 (97–310 m) | 2 (0–35 m), 3 (35–68 m), 4 (68–85 m), 5 (85–95 m), 6 (95–310 m) | 1 (0–24 m), 2 (24–68 m), 3 (68–90 m), 4 (90–310 m) | 1 (0–68 m), 2 (68–310 m) |
| stomach | 3 (0–10 m), 4 (10–25 m), 5 (25–34 m), 6 (34–40 m), 7 (40–58 m), 8 (58–69 m), 9 (69–77 m), 10 (77–83 m), 11 (83–87 m), 12 (87–91 m), 13 (91–95 m), 14 (95–98 m), 15 (98–310 m) | 3 (0–20 m), 4 (20–33 m), 5 (33–40 m), 6 (40–61 m), 7 (61–73 m), 8 (73–80 m), 9 (80–86 m), 10 (86–91 m), 11 (91–95 m), 12 (95–99 m), 13 (99–310 m) | 2 (0–10 m), 3 (10–30 m), 4 (30–40 m), 5 (40–65 m), 6 (65–77 m), 7 (77–85 m), 8 (85–91 m), 9 (91–96 m), 10 (96–310 m) | 2 (0–25 m), 3 (25–40 m), 4 (40–69 m), 5 (69–83 m), 6 (83–91 m), 7 (91–98 m), 8 (98–310 m) | 1 (0–10 m), 2 (10–40 m), 3 (40–77 m), 4 (77–91 m), 5 (91–310 m) | 1 (0–40 m), 2 (40–91 m), 3 (91–310 m) |
| arms | 4 (0–14 m), 5 (14–25 m), 6 (25–33 m), 7 (33–38 m), 8 (38–48 m), 9 (48–61 m), 10 (61–69 m), 11 (69–75 m), 12 (75–80 m), 13 (80–85 m), 14 (85–88 m), 15 (88–91 m), 16 (91–94 m), 17 (94–96 m), 18 (96–99 m), 19 (99–310 m) | 4 (0–23 m), 5 (23–33 m), 6 (33–39 m), 7 (39–53 m), 8 (53–67 m), 9 (67–74 m), 10 (74–80 m), 11 (80–85 m), 12 (85–89 m), 13 (89–93 m), 14 (93–96 m), 15 (96–99 m), 16 (99–310 m) | 3 (0–20 m), 4 (20–33 m), 5 (33–40 m), 6 (40–61 m), 7 (61–73 m), 8 (73–80 m), 9 (80–86 m), 10 (86–91 m), 11 (91–95 m), 12 (95–99 m), 13 (99–310 m) | 2 (0–14 m), 3 (14–33 m), 4 (33–48 m), 5 (48–69 m), 6 (69–80 m), 7 (80–88 m), 8 (88–94 m), 9 (94–99 m), 10 (99–310 m) | 2 (0–33 m), 3 (33–61 m), 4 (61–80 m), 5 (80–91 m), 6 (91–99 m), 7 (99–310 m) | 1 (0–33 m), 2 (33–80 m), 3 (80–99 m), 4 (99–310 m) |
| legs | 6 (0–10 m), 7 (10–19 m), 8 (19–25 m), 9 (25–30 m), 10 (30–34 m), 11 (34–37 m), 12 (37–40 m), 13 (40–50 m), 14 (50–58 m), 15 (58–65 m), 16 (65–69 m), 17 (69–73 m), 18 (73–77 m), 19 (77–80 m), 20 (80–83 m), 21 (83–85 m), 22 (85–87 m), 23 (87–89 m), 24 (89–91 m), 25 (91–93 m), 26 (93–95 m), 27 (95–96 m), 28 (96–98 m), 29 (98–99 m), 30 (99–310 m) | 5 (0–10 m), 6 (10–20 m), 7 (20–27 m), 8 (27–33 m), 9 (33–37 m), 10 (37–40 m), 11 (40–51 m), 12 (51–61 m), 13 (61–68 m), 14 (68–73 m), 15 (73–77 m), 16 (77–80 m), 17 (80–84 m), 18 (84–86 m), 19 (86–89 m), 20 (89–91 m), 21 (91–93 m), 22 (93–95 m), 23 (95–97 m), 24 (97–99 m), 25 (99–310 m) | 4 (0–10 m), 5 (10–22 m), 6 (22–30 m), 7 (30–36 m), 8 (36–40 m), 9 (40–54 m), 10 (54–65 m), 11 (65–71 m), 12 (71–77 m), 13 (77–81 m), 14 (81–85 m), 15 (85–88 m), 16 (88–91 m), 17 (91–94 m), 18 (94–96 m), 19 (96–98 m), 20 (98–310 m) | 3 (0–10 m), 4 (10–25 m), 5 (25–34 m), 6 (34–40 m), 7 (40–58 m), 8 (58–69 m), 9 (69–77 m), 10 (77–83 m), 11 (83–87 m), 12 (87–91 m), 13 (91–95 m), 14 (95–98 m), 15 (98–310 m) | 2 (0–10 m), 3 (10–30 m), 4 (30–40 m), 5 (40–65 m), 6 (65–77 m), 7 (77–85 m), 8 (85–91 m), 9 (91–96 m), 10 (96–310 m) | 1 (0–10 m), 2 (10–40 m), 3 (40–77 m), 4 (77–91 m), 5 (91–310 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Crossbow Steel Bolt
- Base damage per projectile
- 200 (before hit-zone multipliers)
- Velocity
- 225 m/s
- Range in the source data
- 310 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–310 m) |
| chest | 1 (0–35 m), 2 (35–132 m), 3 (132–310 m) |
| stomach | 1 (0–25 m), 2 (25–115 m), 3 (115–140 m), 4 (140–310 m) |
| arms | 1 (0–5 m), 2 (5–40 m), 3 (40–123 m), 4 (123–140 m), 5 (140–310 m) |
| legs | 2 (0–38 m), 3 (38–119 m), 4 (119–136 m), 5 (136–147 m), 6 (147–310 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–310 m) | 1 (0–310 m) | 1 (0–310 m) | 1 (0–310 m) | 1 (0–310 m) | 1 (0–310 m) |
| chest | 1 (0–35 m), 2 (35–132 m), 3 (132–310 m) | 1 (0–63 m), 2 (63–142 m), 3 (142–310 m) | 1 (0–113 m), 2 (113–310 m) | 1 (0–132 m), 2 (132–310 m) | 1 (0–310 m) | 1 (0–310 m) |
| stomach | 1 (0–25 m), 2 (25–115 m), 3 (115–140 m), 4 (140–310 m) | 1 (0–33 m), 2 (33–128 m), 3 (128–148 m), 4 (148–310 m) | 1 (0–40 m), 2 (40–140 m), 3 (140–310 m) | 1 (0–115 m), 2 (115–310 m) | 1 (0–140 m), 2 (140–310 m) | 1 (0–310 m) |
| arms | 1 (0–5 m), 2 (5–40 m), 3 (40–123 m), 4 (123–140 m), 5 (140–310 m) | 1 (0–19 m), 2 (19–107 m), 3 (107–134 m), 4 (134–148 m), 5 (148–310 m) | 1 (0–30 m), 2 (30–123 m), 3 (123–146 m), 4 (146–310 m) | 1 (0–40 m), 2 (40–140 m), 3 (140–310 m) | 1 (0–123 m), 2 (123–310 m) | 1 (0–310 m) |
| legs | 2 (0–38 m), 3 (38–119 m), 4 (119–136 m), 5 (136–147 m), 6 (147–310 m) | 1 (0–14 m), 2 (14–101 m), 3 (101–131 m), 4 (131–145 m), 5 (145–310 m) | 1 (0–27 m), 2 (27–119 m), 3 (119–142 m), 4 (142–310 m) | 1 (0–38 m), 2 (38–136 m), 3 (136–310 m) | 1 (0–119 m), 2 (119–310 m) | 1 (0–310 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Crossbow Bolt
- Base damage per projectile
- 200 (before hit-zone multipliers)
- Velocity
- 150 m/s
- Range in the source data
- 310 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–310 m) |
| chest | 1 (0–35 m), 2 (35–85 m), 3 (85–310 m) |
| stomach | 1 (0–25 m), 2 (25–69 m), 3 (69–91 m), 4 (91–310 m) |
| arms | 1 (0–5 m), 2 (5–40 m), 3 (40–77 m), 4 (77–91 m), 5 (91–310 m) |
| legs | 2 (0–38 m), 3 (38–73 m), 4 (73–88 m), 5 (88–98 m), 6 (98–310 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–310 m) | 1 (0–310 m) | 1 (0–310 m) | 1 (0–310 m) | 1 (0–310 m) | 1 (0–310 m) |
| chest | 1 (0–35 m), 2 (35–85 m), 3 (85–310 m) | 1 (0–45 m), 2 (45–93 m), 3 (93–310 m) | 1 (0–68 m), 2 (68–310 m) | 1 (0–85 m), 2 (85–310 m) | 1 (0–310 m) | 1 (0–310 m) |
| stomach | 1 (0–25 m), 2 (25–69 m), 3 (69–91 m), 4 (91–310 m) | 1 (0–33 m), 2 (33–80 m), 3 (80–99 m), 4 (99–310 m) | 1 (0–40 m), 2 (40–91 m), 3 (91–310 m) | 1 (0–69 m), 2 (69–310 m) | 1 (0–91 m), 2 (91–310 m) | 1 (0–310 m) |
| arms | 1 (0–5 m), 2 (5–40 m), 3 (40–77 m), 4 (77–91 m), 5 (91–310 m) | 1 (0–19 m), 2 (19–61 m), 3 (61–86 m), 4 (86–99 m), 5 (99–310 m) | 1 (0–30 m), 2 (30–77 m), 3 (77–96 m), 4 (96–310 m) | 1 (0–40 m), 2 (40–91 m), 3 (91–310 m) | 1 (0–77 m), 2 (77–310 m) | 1 (0–310 m) |
| legs | 2 (0–38 m), 3 (38–73 m), 4 (73–88 m), 5 (88–98 m), 6 (98–310 m) | 1 (0–14 m), 2 (14–53 m), 3 (53–83 m), 4 (83–96 m), 5 (96–310 m) | 1 (0–27 m), 2 (27–73 m), 3 (73–93 m), 4 (93–310 m) | 1 (0–38 m), 2 (38–88 m), 3 (88–310 m) | 1 (0–73 m), 2 (73–310 m) | 1 (0–310 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Independent cross-check
Bayou Index reports (patch 2.9.1): damage 247, velocity 150 m/s, drop 22 m, cycle -, size 4, price 50. Sites define some of these differently, so small differences aren't evidence of a balance change.
Other variants of the Crossbow
Bow
Crossbow Deadeye
- Type
- Bow
- Size
- 4
- Price
- $53
- Ammo
- Bolt
Skins (8)
All of them use these stats.
Rare
Jack o' Diamonds
- Base item
- Crossbow
- Rarity
- Rare
Availability unknown
Epic
Myth Killer
- Base item
- Crossbow
- Rarity
- Epic
Availability unknown
LegendaryRarity
Night's Point
- Base item
- Crossbow
- Rarity
- LegendaryRarity
Availability unknown
Mythic
Penumbra
- Base item
- Crossbow
- Rarity
- Mythic
Availability unknown
LegendaryRarity
Rib Cage
- Base item
- Crossbow
- Rarity
- LegendaryRarity
Availability unknown
Mythic
Silent Repose
- Base item
- Crossbow
- Rarity
- Mythic
Availability unknown
Uncommon
Snake Seer
- Base item
- Crossbow
- Rarity
- Uncommon
Availability unknown
LegendaryRarity
The Bite
- Base item
- Crossbow
- Rarity
- LegendaryRarity
Availability unknown
Sources
- Kamille Arsenal · Community-extracted data
- Source record · the page this entry was extracted from