Weapon · Bow
Chu Ko Nu
In the extracted data; current availability not verifiedAdded in 2.2_event· data from build 2.9.0.41
- Type
- Bow
- Size
- 2
- Price
- $75
- Ammo
- Compact Bolt
- Minimum bloodline rank
- Unknown
- Dual wield
- No
- Scarce
- No
- Ammunition pool
- special
Stats as displayed
- Damage (displayed)
- 150The figure shown in game. For shot ammunition it counts every pellet together; it is not the extracted per-projectile base damage.
- Ammunition type
- Compact Bolt
- Magazine
- 10
- Reserve ammunition
- 10
- Rate of fire (displayed)
- 40 rpm
- Cycle time
- 0.7 sTime between shots; not sustained fire including reloads.
- Reload time
- 8.5 s
- Muzzle velocity
- 125 m/sSpeed leaving the barrel, not throughout the flight.
- Drop range
- 17 mWhere the projectile starts to drop noticeably. It is not effective range or lethal range.
- Spread (displayed)
- 10
- Sway (displayed)
- 100
- Vertical recoil (displayed)
- 2
- Light melee damage
- 27
- Heavy melee damage
- 54
- Stamina per light melee
- 25
- Stamina per heavy melee
- 25
- Slot size (displayed)
- Size 2
Ammunition
silent
Chu Ko Nu Compact Bolt
- Price
- $0
- Effects
- silent
- Weapons
- 1
explosive
Chu Ko Nu Explosive Bolt
- Price
- $50
- Effects
- explosive, silent
- Weapons
- 1
fire
Chu Ko Nu Incendiary Bolt
- Price
- $25
- Effects
- fire, silent
- Weapons
- 1
Ballistics
Community-calculated reference values from the extracted data. Base damage here is before hit-zone multipliers, so it won't match the displayed damage above, and you shouldn't multiply the displayed figure again. What these numbers mean.
Chu Ko Nu Compact Bolt
- Base damage per projectile
- 122 (before hit-zone multipliers)
- Velocity
- 125 m/s
- Range in the source data
- 510 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–510 m) |
| chest | 1 (0–10 m), 2 (10–47 m), 3 (47–80 m), 4 (80–94 m), 5 (94–510 m) |
| stomach | 2 (0–33 m), 3 (33–63 m), 4 (63–81 m), 5 (81–92 m), 6 (92–99 m), 7 (99–510 m) |
| arms | 2 (0–20 m), 3 (20–37 m), 4 (37–63 m), 5 (63–78 m), 6 (78–87 m), 7 (87–94 m), 8 (94–99 m), 9 (99–510 m) |
| legs | 2 (0–15 m), 3 (15–35 m), 4 (35–55 m), 5 (55–74 m), 6 (74–84 m), 7 (84–91 m), 8 (91–97 m), 9 (97–510 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–510 m) | 1 (0–510 m) | 1 (0–510 m) | 1 (0–510 m) | 1 (0–510 m) | 1 (0–510 m) |
| chest | 1 (0–10 m), 2 (10–47 m), 3 (47–80 m), 4 (80–94 m), 5 (94–510 m) | 1 (0–22 m), 2 (22–66 m), 3 (66–89 m), 4 (89–510 m) | 1 (0–32 m), 2 (32–80 m), 3 (80–98 m), 4 (98–510 m) | 1 (0–47 m), 2 (47–94 m), 3 (94–510 m) | 1 (0–80 m), 2 (80–510 m) | 1 (0–510 m) |
| stomach | 2 (0–33 m), 3 (33–63 m), 4 (63–81 m), 5 (81–92 m), 6 (92–99 m), 7 (99–510 m) | 2 (0–39 m), 3 (39–75 m), 4 (75–90 m), 5 (90–99 m), 6 (99–510 m) | 1 (0–20 m), 2 (20–63 m), 3 (63–87 m), 4 (87–99 m), 5 (99–510 m) | 1 (0–33 m), 2 (33–81 m), 3 (81–99 m), 4 (99–510 m) | 1 (0–63 m), 2 (63–99 m), 3 (99–510 m) | 1 (0–99 m), 2 (99–510 m) |
| arms | 2 (0–20 m), 3 (20–37 m), 4 (37–63 m), 5 (63–78 m), 6 (78–87 m), 7 (87–94 m), 8 (94–99 m), 9 (99–510 m) | 2 (0–29 m), 3 (29–51 m), 4 (51–75 m), 5 (75–87 m), 6 (87–95 m), 7 (95–510 m) | 2 (0–37 m), 3 (37–71 m), 4 (71–87 m), 5 (87–97 m), 6 (97–510 m) | 1 (0–20 m), 2 (20–63 m), 3 (63–87 m), 4 (87–99 m), 5 (99–510 m) | 1 (0–37 m), 2 (37–87 m), 3 (87–510 m) | 1 (0–87 m), 2 (87–510 m) |
| legs | 2 (0–15 m), 3 (15–35 m), 4 (35–55 m), 5 (55–74 m), 6 (74–84 m), 7 (84–91 m), 8 (91–97 m), 9 (97–510 m) | 2 (0–26 m), 3 (26–43 m), 4 (43–71 m), 5 (71–84 m), 6 (84–92 m), 7 (92–98 m), 8 (98–510 m) | 2 (0–35 m), 3 (35–67 m), 4 (67–84 m), 5 (84–94 m), 6 (94–510 m) | 1 (0–15 m), 2 (15–55 m), 3 (55–84 m), 4 (84–97 m), 5 (97–510 m) | 1 (0–35 m), 2 (35–84 m), 3 (84–510 m) | 1 (0–84 m), 2 (84–510 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Chu Ko Nu Incendiary Bolt
- Base damage per projectile
- 122 (before hit-zone multipliers)
- Velocity
- 125 m/s
- Range in the source data
- 510 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–510 m) |
| chest | 1 (0–10 m), 2 (10–47 m), 3 (47–80 m), 4 (80–94 m), 5 (94–510 m) |
| stomach | 2 (0–33 m), 3 (33–63 m), 4 (63–81 m), 5 (81–92 m), 6 (92–99 m), 7 (99–510 m) |
| arms | 2 (0–20 m), 3 (20–37 m), 4 (37–63 m), 5 (63–78 m), 6 (78–87 m), 7 (87–94 m), 8 (94–99 m), 9 (99–510 m) |
| legs | 2 (0–15 m), 3 (15–35 m), 4 (35–55 m), 5 (55–74 m), 6 (74–84 m), 7 (84–91 m), 8 (91–97 m), 9 (97–510 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–510 m) | 1 (0–510 m) | 1 (0–510 m) | 1 (0–510 m) | 1 (0–510 m) | 1 (0–510 m) |
| chest | 1 (0–10 m), 2 (10–47 m), 3 (47–80 m), 4 (80–94 m), 5 (94–510 m) | 1 (0–22 m), 2 (22–66 m), 3 (66–89 m), 4 (89–510 m) | 1 (0–32 m), 2 (32–80 m), 3 (80–98 m), 4 (98–510 m) | 1 (0–47 m), 2 (47–94 m), 3 (94–510 m) | 1 (0–80 m), 2 (80–510 m) | 1 (0–510 m) |
| stomach | 2 (0–33 m), 3 (33–63 m), 4 (63–81 m), 5 (81–92 m), 6 (92–99 m), 7 (99–510 m) | 2 (0–39 m), 3 (39–75 m), 4 (75–90 m), 5 (90–99 m), 6 (99–510 m) | 1 (0–20 m), 2 (20–63 m), 3 (63–87 m), 4 (87–99 m), 5 (99–510 m) | 1 (0–33 m), 2 (33–81 m), 3 (81–99 m), 4 (99–510 m) | 1 (0–63 m), 2 (63–99 m), 3 (99–510 m) | 1 (0–99 m), 2 (99–510 m) |
| arms | 2 (0–20 m), 3 (20–37 m), 4 (37–63 m), 5 (63–78 m), 6 (78–87 m), 7 (87–94 m), 8 (94–99 m), 9 (99–510 m) | 2 (0–29 m), 3 (29–51 m), 4 (51–75 m), 5 (75–87 m), 6 (87–95 m), 7 (95–510 m) | 2 (0–37 m), 3 (37–71 m), 4 (71–87 m), 5 (87–97 m), 6 (97–510 m) | 1 (0–20 m), 2 (20–63 m), 3 (63–87 m), 4 (87–99 m), 5 (99–510 m) | 1 (0–37 m), 2 (37–87 m), 3 (87–510 m) | 1 (0–87 m), 2 (87–510 m) |
| legs | 2 (0–15 m), 3 (15–35 m), 4 (35–55 m), 5 (55–74 m), 6 (74–84 m), 7 (84–91 m), 8 (91–97 m), 9 (97–510 m) | 2 (0–26 m), 3 (26–43 m), 4 (43–71 m), 5 (71–84 m), 6 (84–92 m), 7 (92–98 m), 8 (98–510 m) | 2 (0–35 m), 3 (35–67 m), 4 (67–84 m), 5 (84–94 m), 6 (94–510 m) | 1 (0–15 m), 2 (15–55 m), 3 (55–84 m), 4 (84–97 m), 5 (97–510 m) | 1 (0–35 m), 2 (35–84 m), 3 (84–510 m) | 1 (0–84 m), 2 (84–510 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Chu Ko Nu Explosive Bolt
- Base damage per projectile
- 5 (before hit-zone multipliers)
- Velocity
- 80 m/s
- Range in the source data
- 510 m (the calculation's limit, not lethal range)
Independent cross-check
Bayou Index reports (patch 2.9.1): damage 151, velocity 125 m/s, drop 19 m, cycle 0.7s, size 2, price 75. Sites define some of these differently, so small differences aren't evidence of a balance change.
Skins (2)
All of them use these stats.
LegendaryRarity
Hell's Wings
- Base item
- Chu Ko Nu
- Rarity
- LegendaryRarity
Availability unknown
LegendaryRarity
Spring Rain
- Base item
- Chu Ko Nu
- Rarity
- LegendaryRarity
Availability unknown
Sources
- Kamille Arsenal · Community-extracted data
- Source record · the page this entry was extracted from