Weapon · Rifle
Berthier 1892
In the extracted data; current availability not verifiedAdded in 1.7· data from build 2.9.0.41
- Type
- Rifle
- Size
- 3
- Price
- $380
- Ammo
- Special Long
- Minimum bloodline rank
- 1
- Dual wield
- No
- Scarce
- No
- Ammunition pool
- special
Stats as displayed
- Damage (displayed)
- 128The figure shown in game. For shot ammunition it counts every pellet together; it is not the extracted per-projectile base damage.
- Ammunition type
- Special Long
- Magazine
- 3
- Reserve ammunition
- 12
- Rate of fire (displayed)
- 27 rpm
- Cycle time
- 1.7 sTime between shots; not sustained fire including reloads.
- Reload time
- 2.7 s
- Muzzle velocity
- 590 m/sSpeed leaving the barrel, not throughout the flight.
- Drop range
- 120 mWhere the projectile starts to drop noticeably. It is not effective range or lethal range.
- Spread (displayed)
- 42.5
- Sway (displayed)
- 77
- Vertical recoil (displayed)
- 12
- Light melee damage
- 27
- Heavy melee damage
- 54
- Stamina per light melee
- 25
- Stamina per heavy melee
- 25
- Slot size (displayed)
- Size 3
Ammunition
Slot 1
Ammunition
Berthier 1892 Special Long Ammo
- Price
- $0
- Effects
- None listed
- Weapons
- 4
fire
Berthier 1892 Incendiary Ammo
- Price
- $35
- Effects
- fire
- Weapons
- 4
Ammunition
Berthier 1892 Spitzer Ammo
- Price
- $75
- Effects
- None listed
- Weapons
- 4
Slot 2
Ammunition
Berthier 1892 Special Long Ammo
- Price
- $0
- Effects
- None listed
- Weapons
- 4
fire
Berthier 1892 Incendiary Ammo
- Price
- $35
- Effects
- fire
- Weapons
- 4
Ammunition
Berthier 1892 Spitzer Ammo
- Price
- $75
- Effects
- None listed
- Weapons
- 4
Ballistics
Community-calculated reference values from the extracted data. Base damage here is before hit-zone multipliers, so it won't match the displayed damage above, and you shouldn't multiply the displayed figure again. What these numbers mean.
Berthier 1892 Special Long Ammo
- Base damage per projectile
- 99 (before hit-zone multipliers)
- Velocity
- 590 m/s
- Range in the source data
- 502 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–502 m) |
| chest | 2 (0–136 m), 3 (136–502 m) |
| stomach | 2 (0–89 m), 3 (89–502 m) |
| arms | 2 (0–61 m), 3 (61–162 m), 4 (162–502 m) |
| legs | 2 (0–47 m), 3 (47–89 m), 4 (89–502 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–502 m) | 1 (0–502 m) | 1 (0–502 m) | 1 (0–502 m) | 1 (0–502 m) | 1 (0–502 m) |
| chest | 2 (0–136 m), 3 (136–502 m) | 1 (0–44 m), 2 (44–502 m) | 1 (0–69 m), 2 (69–502 m) | 1 (0–136 m), 2 (136–502 m) | 1 (0–502 m) | 1 (0–502 m) |
| stomach | 2 (0–89 m), 3 (89–502 m) | 2 (0–502 m) | 1 (0–61 m), 2 (61–502 m) | 1 (0–89 m), 2 (89–502 m) | 1 (0–502 m) | 1 (0–502 m) |
| arms | 2 (0–61 m), 3 (61–162 m), 4 (162–502 m) | 2 (0–79 m), 3 (79–502 m) | 2 (0–162 m), 3 (162–502 m) | 1 (0–61 m), 2 (61–502 m) | 1 (0–162 m), 2 (162–502 m) | 1 (0–502 m) |
| legs | 2 (0–47 m), 3 (47–89 m), 4 (89–502 m) | 2 (0–68 m), 3 (68–502 m) | 2 (0–89 m), 3 (89–502 m) | 1 (0–47 m), 2 (47–502 m) | 1 (0–89 m), 2 (89–502 m) | 1 (0–502 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Berthier 1892 Incendiary Ammo
- Base damage per projectile
- 99 (before hit-zone multipliers)
- Velocity
- 590 m/s
- Range in the source data
- 502 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–502 m) |
| chest | 2 (0–136 m), 3 (136–502 m) |
| stomach | 2 (0–89 m), 3 (89–502 m) |
| arms | 2 (0–61 m), 3 (61–162 m), 4 (162–502 m) |
| legs | 2 (0–47 m), 3 (47–89 m), 4 (89–502 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–502 m) | 1 (0–502 m) | 1 (0–502 m) | 1 (0–502 m) | 1 (0–502 m) | 1 (0–502 m) |
| chest | 2 (0–136 m), 3 (136–502 m) | 1 (0–44 m), 2 (44–502 m) | 1 (0–69 m), 2 (69–502 m) | 1 (0–136 m), 2 (136–502 m) | 1 (0–502 m) | 1 (0–502 m) |
| stomach | 2 (0–89 m), 3 (89–502 m) | 2 (0–502 m) | 1 (0–61 m), 2 (61–502 m) | 1 (0–89 m), 2 (89–502 m) | 1 (0–502 m) | 1 (0–502 m) |
| arms | 2 (0–61 m), 3 (61–162 m), 4 (162–502 m) | 2 (0–79 m), 3 (79–502 m) | 2 (0–162 m), 3 (162–502 m) | 1 (0–61 m), 2 (61–502 m) | 1 (0–162 m), 2 (162–502 m) | 1 (0–502 m) |
| legs | 2 (0–47 m), 3 (47–89 m), 4 (89–502 m) | 2 (0–68 m), 3 (68–502 m) | 2 (0–89 m), 3 (89–502 m) | 1 (0–47 m), 2 (47–502 m) | 1 (0–89 m), 2 (89–502 m) | 1 (0–502 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Berthier 1892 Spitzer Ammo
- Base damage per projectile
- 84 (before hit-zone multipliers)
- Velocity
- 780 m/s
- Range in the source data
- 501 m (the calculation's limit, not lethal range)
Shots to kill a full-health Hunter (150)
| Hit zone | Shots (distance band) |
|---|---|
| head | 1 (0–501 m) |
| chest | 2 (0–81 m), 3 (81–501 m) |
| stomach | 2 (0–74 m), 3 (74–501 m) |
| arms | 2 (0–41 m), 3 (41–85 m), 4 (85–501 m) |
| legs | 3 (0–74 m), 4 (74–501 m) |
Other target health
| Zone | 150 health | 125 health | 100 health | 75 health | 50 health | 25 health |
|---|---|---|---|---|---|---|
| head | 1 (0–501 m) | 1 (0–501 m) | 1 (0–501 m) | 1 (0–501 m) | 1 (0–501 m) | 1 (0–501 m) |
| chest | 2 (0–81 m), 3 (81–501 m) | 2 (0–501 m) | 1 (0–51 m), 2 (51–501 m) | 1 (0–81 m), 2 (81–501 m) | 1 (0–501 m) | 1 (0–501 m) |
| stomach | 2 (0–74 m), 3 (74–501 m) | 2 (0–90 m), 3 (90–501 m) | 1 (0–41 m), 2 (41–501 m) | 1 (0–74 m), 2 (74–501 m) | 1 (0–501 m) | 1 (0–501 m) |
| arms | 2 (0–41 m), 3 (41–85 m), 4 (85–501 m) | 2 (0–63 m), 3 (63–501 m) | 2 (0–85 m), 3 (85–501 m) | 1 (0–41 m), 2 (41–501 m) | 1 (0–85 m), 2 (85–501 m) | 1 (0–501 m) |
| legs | 3 (0–74 m), 4 (74–501 m) | 2 (0–49 m), 3 (49–90 m), 4 (90–501 m) | 2 (0–74 m), 3 (74–501 m) | 2 (0–501 m) | 1 (0–74 m), 2 (74–501 m) | 1 (0–501 m) |
Number of shots, not seconds. Clean hits on an unpenetrated target; cover, armor and bosses aren't modelled.
Independent cross-check
Bayou Index reports (patch 2.9.1): damage 129, velocity 590 m/s, drop 120 m, cycle 1.35s, size 3, price 380. Sites define some of these differently, so small differences aren't evidence of a balance change.
Other variants of the Berthier 1892
Rifle
Berthier 1892 Deadeye
- Type
- Rifle
- Size
- 3
- Price
- $397
- Ammo
- Special Long
Rifle
Berthier 1892 Marksman
- Type
- Rifle
- Size
- 3
- Price
- $423
- Ammo
- Special Long
Rifle
Berthier 1892 Riposte
- Type
- Rifle
- Size
- 3
- Price
- $390
- Ammo
- Special Long
Skins (7)
All of them use these stats.
Rare
Bountiful
- Base item
- Berthier 1892
- Rarity
- Rare
Availability unknown
Rare
Cassius
- Base item
- Berthier 1892
- Rarity
- Rare
Availability unknown
Mythic
Earthshine
- Base item
- Berthier 1892
- Rarity
- Mythic
Availability unknown
Mythic
Ferryman's Oar
- Base item
- Berthier 1892
- Rarity
- Mythic
Availability unknown
LegendaryRarity
Ferryman's Toll
- Base item
- Berthier 1892
- Rarity
- LegendaryRarity
Availability unknown
LegendaryRarity
Patron's Prayer
- Base item
- Berthier 1892
- Rarity
- LegendaryRarity
Availability unknown
Epic
Sui's Bane
- Base item
- Berthier 1892
- Rarity
- Epic
Availability unknown
Sources
- Kamille Arsenal · Community-extracted data
- Source record · the page this entry was extracted from