Trait · defensive
Salveskin
Improves protection against fire and escalating burn effects. Source descriptions disagree about downed-body behavior; verify that separately.
In the extracted data; current availability not verifiedAdded in Patch 1
Worth knowing:
- Sources disagree on some details of this trait. The summary says what I treat as current.
- Cost
- 2 pts
- Category
- defensive
- Rank
- 1
- Purchasable (as configured)
- Yes
- Scarce
- No
- Burn trait
- Unknown (not verified)
Numbers from the extracted data
| Effect | With the trait | Without |
|---|---|---|
| Escalation to intense burning | 0 on/off | Unknown |
| Intense burning: health loss | -3.38 HP/s | -4.5 HP/s |
| Burning intensity build-up | -2.25 HP/s | 3 HP/s |
| Light burning: health loss | -2.25 HP/s | -3 HP/s |
| Standing in fire: health loss | -2.25 HP/s | -3 HP/s |
| Burned max health regeneration (“Salveskin - B” effect) (conditional) | 1.5 HP/s | 0.5 HP/s |
Snapshot samples. "Unknown" means the data has no value, not zero. Conditional effects (from Catalyst and events) haven’t been verified for the current patch.
Sources
- Kamille Traits · Community-extracted data
- Source record · the page this entry was extracted from