HYPERNATREMA

Trait · supportive

Necromancer

A single-use revive trait: remotely revive a teammate within 25 m, or self-revive when solo. Burned-out solos cannot revive.

In the extracted data; current availability not verifiedAdded in 1.4.4

Worth knowing:
  • Sources disagree on some details of this trait. The summary says what I treat as current.
Cost
4 pts
Category
supportive
Rank
1
Purchasable (as configured)
Yes
Scarce
No
Burn trait
Yes

Numbers from the extracted data

EffectWith the traitWithout
Dark Sight revive channel time10 sUnknown
Dark Sight revive range25 mUnknown
Look-at validation distance25 mUnknown
Max look-at angle15 °Unknown
Self-revive delay (solo) (“Necromancer - B” effect) (conditional)5 sUnknown

Snapshot samples. "Unknown" means the data has no value, not zero. Conditional effects (from Catalyst and events) haven’t been verified for the current patch.

Sources