Trait · supportive
Ghoul
Monster kills restore some health; this is not replacement of permanently lost chunks.
In the extracted data; current availability not verifiedAdded in Patch 6.0
- Cost
- 3 pts
- Category
- supportive
- Rank
- 1
- Purchasable (as configured)
- Yes
- Scarce
- No
- Burn trait
- Unknown (not verified)
Numbers from the extracted data
| Effect | With the trait | Without |
|---|---|---|
| Health per AI kill (non-boss) | 5 HP | Unknown |
| Health when looting a hunter | 50 HP | Unknown |
| Health per hit on boss / wild target (“Ghoul - B” effect) (conditional) | 5 HP | Unknown |
| Health per fire-damage hit (“Ghoul - B” effect) (conditional) | 1 HP | Unknown |
| Cooldown between heals (“Ghoul - B” effect) (conditional) | 0.1 s | Unknown |
Snapshot samples. "Unknown" means the data has no value, not zero. Conditional effects (from Catalyst and events) haven’t been verified for the current patch.
Sources
- Kamille Traits · Community-extracted data
- Source record · the page this entry was extracted from